mirror of
https://github.com/fulpstation/fulpstation.git
synced 2025-12-10 10:01:40 +00:00
* Kills obj/item/projectile in favour of obj/projectile * Resolves conflicts properly * fixes that one map * it lives
161 lines
4.9 KiB
Plaintext
161 lines
4.9 KiB
Plaintext
/obj/item/gun/blastcannon
|
|
name = "pipe gun"
|
|
desc = "A pipe welded onto a gun stock, with a mechanical trigger. The pipe has an opening near the top, and there seems to be a spring loaded wheel in the hole."
|
|
icon_state = "empty_blastcannon"
|
|
var/icon_state_loaded = "loaded_blastcannon"
|
|
item_state = "blastcannon_empty"
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
force = 10
|
|
fire_sound = 'sound/weapons/blastcannon.ogg'
|
|
item_flags = NONE
|
|
clumsy_check = FALSE
|
|
randomspread = FALSE
|
|
|
|
var/hugbox = TRUE
|
|
var/max_power = INFINITY
|
|
var/reaction_volume_mod = 0
|
|
var/reaction_cycles = 3 //How many times gases react() before calculation. Very finnicky value, do not mess with without good reason.
|
|
var/prereaction = TRUE
|
|
|
|
var/bombcheck = TRUE
|
|
var/debug_power = 0
|
|
|
|
var/obj/item/transfer_valve/bomb
|
|
|
|
/obj/item/gun/blastcannon/debug
|
|
debug_power = 80
|
|
bombcheck = FALSE
|
|
|
|
/obj/item/gun/blastcannon/Initialize()
|
|
. = ..()
|
|
if(!pin)
|
|
pin = new
|
|
|
|
/obj/item/gun/blastcannon/Destroy()
|
|
QDEL_NULL(bomb)
|
|
return ..()
|
|
|
|
/obj/item/gun/blastcannon/attack_self(mob/user)
|
|
if(bomb)
|
|
bomb.forceMove(user.loc)
|
|
user.put_in_hands(bomb)
|
|
user.visible_message("<span class='warning'>[user] detaches [bomb] from [src].</span>")
|
|
bomb = null
|
|
update_icon()
|
|
return ..()
|
|
|
|
/obj/item/gun/blastcannon/update_icon()
|
|
if(bomb)
|
|
icon_state = icon_state_loaded
|
|
name = "blast cannon"
|
|
desc = "A makeshift device used to concentrate a bomb's blast energy to a narrow wave."
|
|
else
|
|
icon_state = initial(icon_state)
|
|
name = initial(name)
|
|
desc = initial(desc)
|
|
|
|
/obj/item/gun/blastcannon/attackby(obj/O, mob/user)
|
|
if(istype(O, /obj/item/transfer_valve))
|
|
var/obj/item/transfer_valve/T = O
|
|
if(!T.tank_one || !T.tank_two)
|
|
to_chat(user, "<span class='warning'>What good would an incomplete bomb do?</span>")
|
|
return FALSE
|
|
if(!user.transferItemToLoc(T, src))
|
|
to_chat(user, "<span class='warning'>[T] seems to be stuck to your hand!</span>")
|
|
return FALSE
|
|
user.visible_message("<span class='warning'>[user] attaches [T] to [src]!</span>")
|
|
bomb = T
|
|
update_icon()
|
|
return TRUE
|
|
return ..()
|
|
|
|
//returns the third value of a bomb blast
|
|
/obj/item/gun/blastcannon/proc/calculate_bomb()
|
|
if(!istype(bomb) || !istype(bomb.tank_one) || !istype(bomb.tank_two))
|
|
return 0
|
|
var/datum/gas_mixture/temp = new(max(reaction_volume_mod, 0))
|
|
bomb.merge_gases(temp)
|
|
if(prereaction)
|
|
temp.react(src)
|
|
var/prereaction_pressure = temp.return_pressure()
|
|
if(prereaction_pressure < TANK_FRAGMENT_PRESSURE)
|
|
return 0
|
|
for(var/i in 1 to reaction_cycles)
|
|
temp.react(src)
|
|
var/pressure = temp.return_pressure()
|
|
qdel(temp)
|
|
if(pressure < TANK_FRAGMENT_PRESSURE)
|
|
return 0
|
|
return ((pressure - TANK_FRAGMENT_PRESSURE) / TANK_FRAGMENT_SCALE)
|
|
|
|
/obj/item/gun/blastcannon/afterattack(atom/target, mob/user, flag, params)
|
|
if((!bomb && bombcheck) || (!target) || (get_dist(get_turf(target), get_turf(user)) <= 2))
|
|
return ..()
|
|
var/power = bomb? calculate_bomb() : debug_power
|
|
power = min(power, max_power)
|
|
QDEL_NULL(bomb)
|
|
update_icon()
|
|
var/heavy = power * 0.25
|
|
var/medium = power * 0.5
|
|
var/light = power
|
|
user.visible_message("<span class='danger'>[user] opens [bomb] on [user.p_their()] [name] and fires a blast wave at [target]!</span>","<span class='danger'>You open [bomb] on your [name] and fire a blast wave at [target]!</span>")
|
|
playsound(user, "explosion", 100, TRUE)
|
|
var/turf/starting = get_turf(user)
|
|
var/turf/targturf = get_turf(target)
|
|
message_admins("Blast wave fired from [ADMIN_VERBOSEJMP(starting)] at [ADMIN_VERBOSEJMP(targturf)] ([target.name]) by [ADMIN_LOOKUPFLW(user)] with power [heavy]/[medium]/[light].")
|
|
log_game("Blast wave fired from [AREACOORD(starting)] at [AREACOORD(targturf)] ([target.name]) by [key_name(user)] with power [heavy]/[medium]/[light].")
|
|
var/obj/projectile/blastwave/BW = new(loc, heavy, medium, light)
|
|
BW.hugbox = hugbox
|
|
BW.preparePixelProjectile(target, get_turf(src), params, 0)
|
|
BW.fire()
|
|
|
|
/obj/projectile/blastwave
|
|
name = "blast wave"
|
|
icon_state = "blastwave"
|
|
damage = 0
|
|
nodamage = FALSE
|
|
movement_type = FLYING | UNSTOPPABLE
|
|
var/heavyr = 0
|
|
var/mediumr = 0
|
|
var/lightr = 0
|
|
var/hugbox = TRUE
|
|
range = 150
|
|
|
|
/obj/projectile/blastwave/Initialize(mapload, _h, _m, _l)
|
|
heavyr = _h
|
|
mediumr = _m
|
|
lightr = _l
|
|
return ..()
|
|
|
|
/obj/projectile/blastwave/Range()
|
|
..()
|
|
var/amount_destruction = EXPLODE_NONE
|
|
var/wallbreak_chance = 0
|
|
if(heavyr)
|
|
amount_destruction = EXPLODE_DEVASTATE
|
|
wallbreak_chance = 99
|
|
else if(mediumr)
|
|
amount_destruction = EXPLODE_HEAVY
|
|
wallbreak_chance = 66
|
|
else if(lightr)
|
|
amount_destruction = EXPLODE_LIGHT
|
|
wallbreak_chance = 33
|
|
if(amount_destruction)
|
|
if(hugbox)
|
|
loc.contents_explosion(EXPLODE_HEAVY, loc)
|
|
if(istype(loc, /turf/closed/wall))
|
|
var/turf/closed/wall/W = loc
|
|
if(prob(wallbreak_chance))
|
|
W.dismantle_wall(TRUE, TRUE)
|
|
else
|
|
loc.ex_act(amount_destruction)
|
|
else
|
|
qdel(src)
|
|
|
|
heavyr = max(heavyr - 1, 0)
|
|
mediumr = max(mediumr - 1, 0)
|
|
lightr = max(lightr - 1, 0)
|
|
|
|
/obj/projectile/blastwave/ex_act()
|
|
return
|