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fulpstation
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1c70008d0c453c1e79d88e6bcff44464f1cb7658
fulpstation
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code
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Robson Richards
1c70008d0c
Changes Limbs into Obj's
...
Reworked all the paths for it Reworked all the procs for it
2013-10-11 19:11:55 +01:00
..
carn
removed src arguments from new /obj/screen(src) as src was a datum anyway. This is to remove confusion.
2012-09-29 11:35:24 +00:00
mapload
Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise them a little. If you have any concerns about how I've done so just give me a shout and I'll either rework them or revert my changes back. Wormholes especially seem a bit faster on my laptop. Smoke has temporarily been removed from the blackhole event until I get time to investigate why the hell effect_systems are using so much memory ( spark effects were using 40% of my processor a second ago D: ). To compensate this I made them a new sprite.
2012-04-12 21:54:51 +00:00
organs
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
Sigyn
Committing Faerdan's UI overhaul. Includes a UI browser class to easily manage and standardize user interfaces. This first release does not convert all the user interfaces in the game but only most of them. You can find samples of these user interfaces here:
http://imgur.com/a/5dr6E
2013-02-27 20:02:42 +00:00
virus2
Changes Limbs into Obj's
2013-10-11 19:11:55 +01:00
buildmode.dm
Bugfixen and minor changes.
Fixes
#136
.
2013-09-17 18:19:14 -04:00
explosion_particles.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00