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* fugitives * lets make this a bit cleaner * cultists and the beginnings of security detail, lots of wip * wip security * WALDO (and some more work on yalp, of course) * adding antagonist teams for both hunter and fugitives, roundend report beginnings * this whole file is shit, but hopefully a little better * it compiles (+ space police) * some more work * S.E.L.F. fluff * grammar and icon fixes * lets finish yalp elor, give it the justice it deserves * moves hunter spawns to ship pods + russians P1 * moves hunter spawns to ship pods + russians P2 * fugitives and hunters now recognize eachother * hunter spawning finished(?) * missed this * ATH's review * runtime fixed, added yalp's transport ability * anturk's review * makes hunter.dm better trust me * oopsies * INVOKE_ASYNC * russian ship + finally a (bad) sprite for the capture machine * step > pixel, thanks travis * mooshroom review p1 * mooshroom review p2 * improper use of /improper * waldo's radio doesn't stick, police id * candidate picking is more flexible + minor things