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* Bunches of changes Indeed, a whole barrel full * Update ripley.dm * Update mecha.dm * Update ripley.dm * Glad I'm testing this * herpaderp * Ripley MK-I to MK-II upgrade text goes here. Also fixed the pressure comments for step_in. * Various things. * First pass at fire also, sanity checks and reorganizations * Drop fire stacks to 5, max * bug fixes * A few contruction sprite tweaks * Some changes DNA lock is kept during conversion Maint_access setting is kept during conversion Name is kept if it is not the default MK-I name Typo 'enviroment' fixed * Requested changes * requested changes * This is not my bug, but I will fix it If the mech's radio is destroyed, it no longer run-times and breaks the view status popout. * Summary (required) * Indent-driven if statements are stupid * Found the plus key * Centered mech sprites noticed the side view sprites were a pixel off. * update_icon changes * thing