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You can view these logs in-game using a debug verb. You have to use the debug-verbs command to see it. Removed the dellogging compile option. If this is a problem, speak up, but for most users, this new functionality is more useful.
133 lines
5.4 KiB
Plaintext
133 lines
5.4 KiB
Plaintext
#define GC_COLLECTION_TIMEOUT 300 // deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
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#define GC_DEL_CHECK_PER_TICK 100 // number of tests per master controller tick to make sure our GC'd objects are actually GC'd
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#define GC_FORCE_DEL_PER_TICK 20 // max force del() calls per master controller tick
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var/datum/controller/garbage_collector/garbage = new()
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/datum/controller/garbage_collector
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var/dels = 0 // number of del()'s we've done this tick
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var/list/destroyed = list() // list of refID's of things that should be garbage collected
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// refID's are associated with the time at which they time out and need to be manually del()
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// we do this so we aren't constantly locating them and preventing them from being gc'd
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var/list/logging = list() // list of all types that have failed to GC associated with the number of times that's happened.
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// the types are stored as strings
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/datum/controller/garbage_collector/proc/AddTrash(var/datum/A)
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if(!istype(A) || !isnull(A.gc_destroyed))
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return
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// testing("GC: AddTrash([A.type])")
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A.gc_destroyed = world.time
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destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list.
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destroyed["\ref[A]"] = world.time
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/datum/controller/garbage_collector/proc/process()
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dels = 0
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var/time_to_kill = world.time - GC_COLLECTION_TIMEOUT // Anything qdel() but not GC'd BEFORE this time needs to be manually del()
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var/checkRemain = GC_DEL_CHECK_PER_TICK
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while(destroyed.len && --checkRemain >= 0)
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if(dels > GC_FORCE_DEL_PER_TICK)
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// testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]")
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break // Server's already pretty pounded, everything else can wait 2 seconds
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var/refID = destroyed[1]
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var/GCd_at_time = destroyed[refID]
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if(GCd_at_time > time_to_kill)
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// testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]")
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break // Everything else is newer, skip them
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var/atom/A = locate(refID)
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// testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]")
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if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
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// Something's still referring to the qdel'd object. Kill it.
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testing("GC: -- \ref[A] | [A.type] was unable to be GC'd and was deleted --")
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logging["[A.type]"]++
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del(A)
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dels++
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// else
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// testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]")
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destroyed.Cut(1, 2)
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// Should be treated as a replacement for the 'del' keyword.
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// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
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/proc/qdel(var/datum/A)
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if(!A)
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return
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if(!istype(A))
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//warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.")
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del(A)
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if(garbage)
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garbage.dels++
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else if(isnull(A.gc_destroyed))
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// Let our friend know they're about to get fucked up.
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. = !A.Destroy()
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if(. && A)
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if(garbage && !isturf(A))
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garbage.AddTrash(A)
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else
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del(A)
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// Default implementation of clean-up code.
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// This should be overridden to remove all references pointing to the object being destroyed.
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// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.)
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/datum/proc/Destroy()
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del(src)
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/datum/var/gc_destroyed //Time when this object was destroyed.
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#ifdef TESTING
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/client/var/running_find_references
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/atom/verb/find_references()
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set category = "Debug"
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set name = "Find References"
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set background = 1
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set src in world
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if(!usr || !usr.client)
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return
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if(usr.client.running_find_references)
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testing("CANCELLED search for references to a [usr.client.running_find_references].")
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usr.client.running_find_references = null
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return
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if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No")
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return
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// Remove this object from the list of things to be auto-deleted.
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if(garbage)
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garbage.destroyed -= "\ref[src]"
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usr.client.running_find_references = type
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testing("Beginning search for references to a [type].")
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var/list/things = list()
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for(var/client/thing)
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things += thing
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for(var/datum/thing)
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things += thing
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for(var/atom/thing)
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things += thing
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testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)")
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for(var/datum/thing in things)
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if(!usr.client.running_find_references) return
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for(var/varname in thing.vars)
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var/variable = thing.vars[varname]
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if(variable == src)
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testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.")
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else if(islist(variable))
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if(src in variable)
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testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.")
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testing("Completed search for references to a [type].")
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usr.client.running_find_references = null
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/client/verb/purge_all_destroyed_objects()
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set category = "Debug"
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if(garbage)
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while(garbage.destroyed.len)
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var/datum/o = locate(garbage.destroyed[1])
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if(istype(o) && o.gc_destroyed)
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del(o)
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garbage.dels++
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garbage.destroyed.Cut(1, 2)
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#endif
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