Logo
Explore Help
Sign In
cyberpresidentvanellope/fulpstation
1
0
Fork 0
You've already forked fulpstation
mirror of https://github.com/fulpstation/fulpstation.git synced 2025-12-10 18:11:47 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
55beb8c8b3a2bf649a27f9969d6b4dea682c7199
fulpstation/code/WorkInProgress
History
Steelpoint 55beb8c8b3 TakeTwo
2014-03-08 23:50:15 +08:00
..
carn
removed src arguments from new /obj/screen(src) as src was a datum anyway. This is to remove confusion.
2012-09-29 11:35:24 +00:00
mapload
Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise them a little. If you have any concerns about how I've done so just give me a shout and I'll either rework them or revert my changes back. Wormholes especially seem a bit faster on my laptop. Smoke has temporarily been removed from the blackhole event until I get time to investigate why the hell effect_systems are using so much memory ( spark effects were using 40% of my processor a second ago D: ). To compensate this I made them a new sprite.
2012-04-12 21:54:51 +00:00
organs
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
Sigyn
TakeTwo
2014-03-08 23:50:15 +08:00
virus2
second pass
2014-02-15 20:11:12 -08:00
buildmode.dm
Turfs who spawn with the spawn verb or with buildmode will now use the ChangeTurf() proc and stop making Linda runtime to hell.
2014-01-07 09:19:59 -03:00
explosion_particles.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
Powered by Gitea Version: 1.25.2 Page: 1242ms Template: 51ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API