Files
fulpstation/code/game/machinery/computer/robot.dm
2015-06-13 20:07:48 +10:00

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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
/obj/machinery/computer/robotics
name = "robotics control console"
desc = "Used to remotely lockdown or detonate linked Cyborgs."
icon_screen = "robot"
icon_keyboard = "rd_key"
req_access = list(access_robotics)
circuit = /obj/item/weapon/circuitboard/robotics
var/temp = null
/obj/machinery/computer/robotics/proc/can_control(var/mob/user, var/mob/living/silicon/robot/R)
if(!istype(R))
return 0
if(istype(user, /mob/living/silicon/ai))
if (R.connected_ai != user)
return 0
if(istype(user, /mob/living/silicon/robot))
if (R != user)
return 0
if(R.scrambledcodes)
return 0
return 1
/obj/machinery/computer/robotics/attack_hand(var/mob/user as mob)
if(..())
return
interact(user)
/obj/machinery/computer/robotics/interact(var/mob/user as mob)
if (src.z > 6)
user << "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!"
return
user.set_machine(src)
var/dat
var/robots = 0
for(var/mob/living/silicon/robot/R in mob_list)
if(!can_control(user, R))
continue
robots++
dat += "[R.name] |"
if(R.stat)
dat += " Not Responding |"
else if (!R.canmove)
dat += " Locked Down |"
else
dat += " Operating Normally |"
if (!R.canmove)
else if(R.cell)
dat += " Battery Installed ([R.cell.charge]/[R.cell.maxcharge]) |"
else
dat += " No Cell Installed |"
if(R.module)
dat += " Module Installed ([R.module.name]) |"
else
dat += " No Module Installed |"
if(R.connected_ai)
dat += " Slaved to [R.connected_ai.name] |"
else
dat += " Independent from AI |"
if (istype(user, /mob/living/silicon))
if(issilicon(user) && is_special_character(user) && !R.emagged)
dat += "<A href='?src=\ref[src];magbot=\ref[R]'>(<font color=blue><i>Hack</i></font>)</A> "
dat += "<A href='?src=\ref[src];stopbot=\ref[R]'>(<font color=green><i>[R.canmove ? "Lockdown" : "Release"]</i></font>)</A> "
dat += "<A href='?src=\ref[src];killbot=\ref[R]'>(<font color=red><i>Destroy</i></font>)</A>"
dat += "<BR>"
if(!robots)
dat += "No Cyborg Units detected within access parameters."
var/datum/browser/popup = new(user, "computer", "Cyborg Control Console", 400, 500)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
return
/obj/machinery/computer/robotics/Topic(href, href_list)
if(..())
return
if (href_list["temp"])
src.temp = null
else if (href_list["killbot"])
if(src.allowed(usr))
var/mob/living/silicon/robot/R = locate(href_list["killbot"])
if(can_control(usr, R))
var/choice = input("Are you certain you wish to detonate [R.name]?") in list("Confirm", "Abort")
if(choice == "Confirm" && can_control(usr, R) && !..())
if(R.mind && R.mind.special_role && R.emagged)
R << "Extreme danger. Termination codes detected. Scrambling security codes and automatic AI unlink triggered."
R.ResetSecurityCodes()
else
message_admins("<span class='notice'>[key_name(usr, usr.client)](<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>JMP</a>) detonated [key_name(R, R.client)](<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[R.x];Y=[R.y];Z=[R.z]'>JMP</a>)!</span>")
log_game("\<span class='notice'>[key_name(usr)] detonated [key_name(R)]!</span>")
if(R.connected_ai)
R.connected_ai << "<br><br><span class='alert'>ALERT - Cyborg detonation detected: [R.name]</span><br>"
R.self_destruct()
else
usr << "<span class='danger'>Access Denied.</span>"
else if (href_list["stopbot"])
if(src.allowed(usr))
var/mob/living/silicon/robot/R = locate(href_list["stopbot"])
if(can_control(usr, R))
var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
if(choice == "Confirm" && can_control(usr, R) && !..())
message_admins("<span class='notice'>[key_name(usr, usr.client)](<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>JMP</a>) [R.canmove ? "locked down" : "released"] [key_name(R, R.client)](<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[R.x];Y=[R.y];Z=[R.z]'>JMP</a>)!</span>")
log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R)]!")
R.SetLockdown(!R.lockcharge)
R << "[!R.lockcharge ? "<span class='notice'>Your lockdown has been lifted!" : "<span class='alert'>You have been locked down!"]</span>"
if(R.connected_ai)
R.connected_ai << "[!R.lockcharge ? "<span class='notice'>NOTICE - Cyborg lockdown lifted" : "<span class='alert'>ALERT - Cyborg lockdown detected"]: <a href='?src=\ref[R.connected_ai];track=[html_encode(R.name)]'>[R.name]</a></span><br>"
else
usr << "<span class='danger'>Access Denied.</span>"
else if (href_list["magbot"])
if(issilicon(usr) && is_special_character(usr))
var/mob/living/silicon/robot/R = locate(href_list["magbot"])
if(istype(R) && !R.emagged && R.connected_ai == usr && !R.scrambledcodes && can_control(usr, R))
log_game("[key_name(usr)] emagged [R.name] using robotic console!")
R.SetEmagged(1)
if(R.mind.special_role)
R.verbs += /mob/living/silicon/robot/proc/ResetSecurityCodes
src.updateUsrDialog()
return