Files
fulpstation/code/_js/menus.dm
A miscellaneous Fern f3397e3136 January TGU - First Draft (#879)
* Update beefman.dm

* Update beefman.dm

* xsaxsfvvvvvvvv

* Update shaded_bloodsucker.dm

* yeah that thing

* FUCK you

* Update hunting_contract.dm

* dd

* vdvdfv

* Update monsterhunter_weapons.dm

* Update whiterabbit.dm

* onokkn

* Update monsterhunter_weapons.dm

* Update monsterhunter_weapons.dm

* efe

* Update whiterabbit.dm

* yeaywa

* Update red_rabbit.dmi

* oihop

* Update HunterContract.js

* wonderland.dm

* gs

* dcd

* Update rabbit.dmi

* ass

* fvd

* Update paradox_rabbit.dm

* f

* Update tgstation.dme

* Delete heartbeatmoon.dmi

* shtntb

* sed

* sfe

* Update monsterhunter_weapons.dm

* cdc

* Update wonderland.dm

* dgrd

* wef

* b

* pipkk

* Update hunting_contract.dm

* Update paradox_rabbit.dm

* wr

* Update worn_mask.dmi

* some documenting

* Update areas.dm

* eg

* Update white_rabbit.dm

* Update HunterContract.js

* s

* Update weapons.dmi

* Update weapons.dmi

* Jack in the bomb

* some signals

* ui

* h

* y

* music

* Update wonderlandmusic.ogg

* f

* v

* cleanups

* g

* a

* t

* y

* g

* a

* o

* first commit

* Adding our stuff back in

* k

* Before procs

* proc refs

* carps

* Fixes

* shuttles

* dumb dumb names

* I hate windows I hate windows

* I hate windows I hate windows

* h

* Selenestation has issues

* Update monsterhunter_weapons.dm

* eretics

* Update weapons.dmi

* Update monsterhunter_weapons.dm

* g

* kpop

* r

* m

* grgr

* Update simple_animal_freeze.dm

* Update wonderland_apocalypse.dm

* Update wonderland_apocalypse.dm

* d

* Update fulp_defines.dm

* ff

* Update wonderland.dmm

* Update tgstation.dme

* Update infil_objectives.dm

* Update infil_objectives.dm

* Update monsterhunter_weapons.dm

* Update monsterhunter_event.dm

* Update monsterhunter_event.dm

* Update areas.dm

* Update monsterhunter_event.dm

* Update monsterhunter_weapons.dm

* Step 0, version 2

* step 0.5 - version 2

* step 1 - version 2

* 2.5 version 2

* fix

* Mapping

* okay fine

* more mapping

* uuuuu
hhhh

* fixes

* help me

* hurry

* I'm killing the mf that did access helpers on this map

* Welp, we lost.

* Or did we?

---------

Co-authored-by: SmoSmoSmoSmok <95004236+SmoSmoSmoSmok@users.noreply.github.com>
Co-authored-by: Pepsilawn <reisenrui@gmail.com>
Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
2023-02-01 03:57:55 -03:00

38 lines
1.1 KiB
Plaintext

#define js_dropdowns {"
function dropdowns() {
var divs = document.getElementsByTagName('div');
var headers = new Array();
var links = new Array();
for(var i=0;i<divs.length;i++){
if(divs\[i\].className == 'header') {
divs\[i\].className='header closed';
divs\[i\].innerHTML = divs\[i\].innerHTML+' +';
headers.push(divs\[i\]);
}
if(divs\[i\].className == 'links') {
divs\[i\].className='links hidden';
links.push(divs\[i\]);
}
}
for(var i=0;i<headers.length;i++){
if(typeof(links\[i\]) !== 'undefined' && links\[i\] != null) {
headers\[i\].onclick = (function(elem) {
return function() {
if(elem.className.search('visible') >= 0) {
elem.className = elem.className.replace('visible','hidden');
this.className = this.className.replace('open','closed');
this.innerHTML = this.innerHTML.replace('-','+');
}
else {
elem.className = elem.className.replace('hidden','visible');
this.className = this.className.replace('closed','open');
this.innerHTML = this.innerHTML.replace('+','-');
}
return false;
}
})(links\[i\]);
}
}
}
"}