mirror of
https://github.com/fulpstation/fulpstation.git
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* Fixes shuttles in transit having non-moving space on some diagonal edges * it'll be fine * one moment, one second one beautiful blessed scout attack
603 lines
7.6 KiB
Plaintext
603 lines
7.6 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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anchored = 1
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dir = 4
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"ap" = (
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/obj/machinery/shower{
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/obj/structure/chair{
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/area/shuttle/escape)
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"as" = (
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/area/shuttle/escape)
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"at" = (
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"au" = (
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dir = 4
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"av" = (
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/obj/structure/chair{
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"aw" = (
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"ax" = (
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icon_state = "swallc1"
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"aA" = (
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/obj/machinery/door/airlock/shuttle{
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name = "Emergency Shuttle Airlock"
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aB" = (
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/obj/machinery/power/supermatter_shard/hugbox{
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anchored = 1;
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base_icon_state = "darkmatter";
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explosion_power = 20;
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gasefficency = 0.15;
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icon_state = "darkmatter";
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name = "anchored supermatter crystal"
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aC" = (
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/obj/structure/sign/radiation,
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"aD" = (
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/obj/structure/table/reinforced,
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pixel_x = 4;
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pixel_y = -4
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/area/shuttle/escape)
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"aE" = (
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/area/shuttle/escape)
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"aF" = (
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/obj/machinery/door/airlock/shuttle{
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name = "Emergency Shuttle Airlock"
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},
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/obj/docking_port/mobile/emergency{
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name = "Hyperfractal Gigashuttle";
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timid = 1
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aG" = (
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/turf/closed/wall/shuttle{
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icon_state = "swallc3"
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},
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/area/shuttle/escape)
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"aH" = (
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/obj/machinery/status_display,
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/turf/closed/wall/shuttle{
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icon_state = "swall12"
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},
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/area/shuttle/escape)
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"aI" = (
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/obj/structure/sign/radiation,
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/area/shuttle/escape)
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"aJ" = (
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/obj/structure/sign/radiation,
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/turf/closed/wall/shuttle{
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icon_state = "swallc2";
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dir = 2
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},
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/area/shuttle/escape)
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"aK" = (
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/turf/closed/wall/shuttle{
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icon_state = "swallc4";
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dir = 2
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},
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/area/shuttle/escape)
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"aL" = (
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/obj/machinery/door/airlock/external{
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name = "Emergency Launch Catwalk";
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req_access = null;
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req_access_txt = "10;13"
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"aM" = (
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aN" = (
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/obj/structure/reflector/single{
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anchored = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aO" = (
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/obj/structure/reflector/double{
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anchored = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aP" = (
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/obj/structure/reflector/double{
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tag = "icon-reflector_double (NORTH)";
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icon_state = "reflector_double";
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dir = 1;
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anchored = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aQ" = (
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/obj/structure/reflector/single{
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tag = "icon-reflector (WEST)";
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icon_state = "reflector";
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dir = 8;
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anchored = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aR" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 9
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},
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/area/shuttle/escape)
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"aS" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 1
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},
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/area/shuttle/escape)
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"aT" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 5
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},
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/area/shuttle/escape)
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"aU" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 8
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},
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/area/shuttle/escape)
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"aV" = (
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/obj/machinery/power/supermatter_shard/hugbox{
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anchored = 1;
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name = "anchored supermatter shard"
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"aW" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 4
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},
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/area/shuttle/escape)
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"aX" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 10
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},
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/area/shuttle/escape)
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"aY" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 2
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},
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/area/shuttle/escape)
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"aZ" = (
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/turf/open/floor/plating/airless/warnplate{
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dir = 6
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},
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/area/shuttle/escape)
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"ba" = (
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/obj/machinery/power/emitter/energycannon{
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dir = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"bb" = (
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/obj/structure/chair,
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/turf/open/floor/plating/airless/warnplate{
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dir = 1
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},
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/area/shuttle/escape)
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"bc" = (
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/obj/structure/shuttle/engine/heater,
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"bd" = (
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/obj/machinery/computer/emergency_shuttle,
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"be" = (
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/obj/structure/shuttle/engine/propulsion,
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"bf" = (
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/obj/structure/grille,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"bg" = (
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/obj/structure/grille,
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/turf/open/floor/plating/warnplate{
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dir = 8
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},
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/area/shuttle/escape)
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"bh" = (
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/obj/structure/grille,
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/turf/open/floor/plating/warnplate{
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dir = 4
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},
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/area/shuttle/escape)
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(1,1,1) = {"
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aa
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aa
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aa
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aa
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aa
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aa
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aw
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aA
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aC
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aF
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aw
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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"}
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(2,1,1) = {"
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af
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af
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ad
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ac
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aq
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ad
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ax
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ai
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aD
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ai
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aq
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aa
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aa
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aN
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aM
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aR
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aU
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aX
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at
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ba
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bc
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be
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"}
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(3,1,1) = {"
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ac
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ag
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ag
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ag
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ag
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ag
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ag
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ai
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ai
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ai
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ad
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aa
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aa
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at
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aa
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aS
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aV
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aY
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at
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ba
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bc
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be
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"}
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(4,1,1) = {"
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ad
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ah
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ai
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al
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ar
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ar
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ar
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ar
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ar
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ar
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aI
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aw
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aa
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at
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aa
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aT
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aW
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aZ
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aa
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aM
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aa
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aa
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"}
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(5,1,1) = {"
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ad
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ag
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aj
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am
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as
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as
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as
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bg
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as
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as
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as
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ad
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at
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aO
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aa
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aa
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aM
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aa
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aa
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aR
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aU
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aX
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"}
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(6,1,1) = {"
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ad
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ag
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aj
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an
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at
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at
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bf
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aB
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bf
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at
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at
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aL
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aM
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aM
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aM
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aM
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aM
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aM
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aM
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bb
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bd
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aY
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"}
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(7,1,1) = {"
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ad
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ag
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aj
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ao
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au
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au
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au
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bh
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au
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au
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au
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ad
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at
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aP
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aa
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aa
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aM
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aa
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aa
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aT
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aW
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aZ
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"}
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(8,1,1) = {"
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ad
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ah
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ai
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ap
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av
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av
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av
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av
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av
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aI
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aw
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aa
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at
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aa
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aR
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aU
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aX
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aa
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aM
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aa
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aa
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"}
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(9,1,1) = {"
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ac
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ag
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ag
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ag
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ag
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ag
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ag
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ai
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ai
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ai
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ad
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aa
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aa
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at
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aa
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aS
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aV
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aY
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at
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ba
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bc
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be
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"}
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(10,1,1) = {"
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af
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af
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ad
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ac
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aq
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ad
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ax
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ai
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aE
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ai
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aq
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aa
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aa
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aQ
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aM
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aT
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aW
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aZ
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at
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ba
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bc
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be
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"}
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(11,1,1) = {"
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aa
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aa
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aa
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aa
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aa
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aa
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aw
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aA
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aC
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aA
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aw
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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aa
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"}
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