Files
fulpstation/code/game/gamemodes/blob/blobs/shield.dm
phil235 dbea503e88 Removing the fourth argument (air_group) of CanPass() everywhere, because it isn't used anywhere.
Fixing one instance of "for(mob in viewers) show_message()" to "visible_message()"
2014-10-15 18:03:06 +02:00

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/obj/effect/blob/shield
name = "strong blob"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_idle"
desc = "Some blob creature thingy"
health = 75
fire_resist = 2
/obj/effect/blob/shield/update_icon()
if(health <= 0)
qdel(src)
return
return
/obj/effect/blob/shield/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
/obj/effect/blob/shield/CanPass(atom/movable/mover, turf/target, height=0)
if(istype(mover) && mover.checkpass(PASSBLOB)) return 1
return 0