Files
fulpstation/code/modules/unit_tests/_unit_tests.dm
oranges cd05d64bcf Species types sources refactor (#42523)
There is now a bitflag that controls all the ways a species can be
selected from the different methods of changing species, xeno spawn,
pride mirror, magic mirror etc.

The soviet and capitalist golems are no longer selectable from the pride
or magic mirrors (just the badmin one)

interesting thing I found, androids and synths (including military
synth) are acheivable via xeno extracts!
2019-02-03 20:33:11 +11:00

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//include unit test files in this module in this ifdef
//Keep this sorted alphabetically
#ifdef UNIT_TESTS
#include "anchored_mobs.dm"
#include "component_tests.dm"
#include "reagent_id_typos.dm"
#include "reagent_recipe_collisions.dm"
#include "spawn_humans.dm"
#include "species_whitelists.dm"
#include "subsystem_init.dm"
#include "timer_sanity.dm"
#include "unit_test.dm"
#endif