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228 lines
7.7 KiB
Plaintext
228 lines
7.7 KiB
Plaintext
/**
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* tgui subsystem
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*
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* Contains all tgui state and subsystem code.
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**/
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/**
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* public
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*
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* Get a open UI given a user, src_object, and ui_key and try to update it with data.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object atom/movable The object which owns the UI.
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* required ui_key string The ui_key of the UI.
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* optional ui datum/tgui The UI to be updated, if it exists.
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* optional data list The data to update the UI with, if it exists.
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* optional force_open bool If the UI should be re-opened instead of updated.
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*
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* return datum/tgui The found UI.
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**/
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/datum/subsystem/tgui/proc/try_update_ui(mob/user, atom/movable/src_object, ui_key, datum/tgui/ui, \
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list/data = null, force_open = 0)
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if(!data)
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data = src_object.get_ui_data(user)
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if(isnull(ui)) // No UI was passed, so look for one.
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ui = get_open_ui(user, src_object, ui_key)
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if(!isnull(ui))
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if(!force_open) // UI is already open; update it.
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ui.push_data(data)
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else // Re-open it anyways.
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ui.reinitialize(null, data)
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return ui // We found the UI, return it.
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else
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return null // We couldn't find a UI.
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/**
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* private
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*
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* Get a open UI given a user, src_object, and ui_key.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object atom/movable The object which owns the UI.
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* required ui_key string The ui_key of the UI.
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*
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* return datum/tgui The found UI.
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**/
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/datum/subsystem/tgui/proc/get_open_ui(mob/user, atom/movable/src_object, ui_key)
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var/src_object_key = "\ref[src_object]"
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if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
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return null // No UIs open.
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else if(isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list))
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return null // No UIs open for this object.
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for(var/datum/tgui/ui in open_uis[src_object_key][ui_key]) // Find UIs for this object.
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if(ui.user == user) // Make sure we have the right user
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return ui
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return null // Couldn't find a UI!
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/**
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* private
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*
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* Update all UIs attached to src_object.
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*
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* required src_object atom/movable The object which owns the UIs.
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*
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* return int The number of UIs updated.
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**/
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/datum/subsystem/tgui/proc/update_uis(atom/movable/src_object)
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var/src_object_key = "\ref[src_object]"
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if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
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return 0 // Couldn't find any UIs for this object.
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var/update_count = 0
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for(var/ui_key in open_uis[src_object_key])
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for(var/datum/tgui/ui in open_uis[src_object_key][ui_key])
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if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
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ui.process(force = 1) // Update the UI.
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update_count++ // Count each UI we update.
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return update_count
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/**
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* private
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*
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* Close all UIs attached to src_object.
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*
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* required src_object atom/movable The object which owns the UIs.
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*
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* return int The number of UIs closed.
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**/
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/datum/subsystem/tgui/proc/close_uis(atom/movable/src_object)
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var/src_object_key = "\ref[src_object]"
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if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
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return 0 // Couldn't find any UIs for this object.
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var/close_count = 0
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for(var/ui_key in open_uis[src_object_key])
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for(var/datum/tgui/ui in open_uis[src_object_key][ui_key])
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if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
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ui.close() // Close the UI.
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close_count++ // Count each UI we close.
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return close_count
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/**
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* private
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*
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* Update all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object atom/movable If provided, only update UIs belonging this atom.
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* optional ui_key string If provided, only update UIs with this UI key.
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*
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* return int The number of UIs updated.
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**/
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/datum/subsystem/tgui/proc/update_user_uis(mob/user, atom/movable/src_object = null, ui_key = null)
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if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
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return 0 // Couldn't find any UIs for this user.
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var/update_count = 0
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for(var/datum/tgui/ui in user.open_uis)
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if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
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ui.process(force = 1) // Update the UI.
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update_count++ // Count each UI we upadte.
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return update_count
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/**
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* private
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*
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* Close all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object atom/movable If provided, only update UIs belonging this atom.
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* optional ui_key string If provided, only update UIs with this UI key.
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*
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* return int The number of UIs closed.
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**/
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/datum/subsystem/tgui/proc/close_user_uis(mob/user, atom/movable/src_object = null, ui_key = null)
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if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
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return 0 // Couldn't find any UIs for this user.
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var/close_count = 0
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for(var/datum/tgui/ui in user.open_uis)
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if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
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ui.close() // Close the UI.
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close_count++ // Count each UI we close.
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return close_count
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/**
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* private
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*
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* Add a UI to the list of open UIs.
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*
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* required ui datum/tgui The UI to be added.
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**/
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/datum/subsystem/tgui/proc/on_open(datum/tgui/ui)
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var/src_object_key = "\ref[ui.src_object]"
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if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
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open_uis[src_object_key] = list(ui.ui_key = list()) // Make a list for the ui_key and src_object.
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else if(isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
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open_uis[src_object_key][ui.ui_key] = list() // Make a list for the ui_key.
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// Append the UI to all the lists.
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ui.user.open_uis |= ui
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var/list/uis = open_uis[src_object_key][ui.ui_key]
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uis |= ui
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processing_uis |= ui
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/**
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* private
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*
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* Remove a UI from the list of open UIs.
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*
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* required ui datum/tgui The UI to be removed.
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*
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* return bool If the UI was removed or not.
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**/
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/datum/subsystem/tgui/proc/on_close(datum/tgui/ui)
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var/src_object_key = "\ref[ui.src_object]"
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if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
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return 0 // It wasn't open.
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else if(isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
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return 0 // It wasn't open.
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processing_uis.Remove(ui) // Remove it from the list of processing UIs.
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if(ui.user) // If the user exists, remove it from them too.
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ui.user.open_uis.Remove(ui)
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var/list/uis = open_uis[src_object_key][ui.ui_key] // Remove it from the list of open UIs.
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uis.Remove(ui)
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return 1 // Let the caller know we did it.
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/**
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* private
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*
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* Handle client logout, by closing all their UIs.
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*
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* required user mob The mob which logged out.
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*
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* return int The number of UIs closed.
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**/
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/datum/subsystem/tgui/proc/on_logout(mob/user)
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return close_user_uis(user)
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/**
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* private
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*
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* Handle clients switching mobs, by transfering their UIs.
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*
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* required user source The client's original mob.
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* required user target The client's new mob.
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*
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* return bool If the UIs were transferred.
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**/
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/datum/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
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if(!source || isnull(source.open_uis) || !istype(source.open_uis, /list) || open_uis.len == 0)
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return 0 // The old mob had no open UIs.
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if(isnull(target.open_uis) || !istype(target.open_uis, /list))
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target.open_uis = list() // Create a list for the new mob if needed.
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for(var/datum/tgui/ui in source.open_uis)
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ui.user = target // Inform the UIs of their new owner.
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target.open_uis.Add(ui) // Transfer all the UIs.
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source.open_uis.Cut() // Clear the old list.
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return 1 // Let the caller know we did it.
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