Files
fulpstation/code/modules/tgui/subsystem.dm
2016-01-01 17:47:44 -06:00

228 lines
7.7 KiB
Plaintext

/**
* tgui subsystem
*
* Contains all tgui state and subsystem code.
**/
/**
* public
*
* Get a open UI given a user, src_object, and ui_key and try to update it with data.
*
* required user mob The mob who opened/is using the UI.
* required src_object atom/movable The object which owns the UI.
* required ui_key string The ui_key of the UI.
* optional ui datum/tgui The UI to be updated, if it exists.
* optional data list The data to update the UI with, if it exists.
* optional force_open bool If the UI should be re-opened instead of updated.
*
* return datum/tgui The found UI.
**/
/datum/subsystem/tgui/proc/try_update_ui(mob/user, atom/movable/src_object, ui_key, datum/tgui/ui, \
list/data = null, force_open = 0)
if(!data)
data = src_object.get_ui_data(user)
if(isnull(ui)) // No UI was passed, so look for one.
ui = get_open_ui(user, src_object, ui_key)
if(!isnull(ui))
if(!force_open) // UI is already open; update it.
ui.push_data(data)
else // Re-open it anyways.
ui.reinitialize(null, data)
return ui // We found the UI, return it.
else
return null // We couldn't find a UI.
/**
* private
*
* Get a open UI given a user, src_object, and ui_key.
*
* required user mob The mob who opened/is using the UI.
* required src_object atom/movable The object which owns the UI.
* required ui_key string The ui_key of the UI.
*
* return datum/tgui The found UI.
**/
/datum/subsystem/tgui/proc/get_open_ui(mob/user, atom/movable/src_object, ui_key)
var/src_object_key = "\ref[src_object]"
if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return null // No UIs open.
else if(isnull(open_uis[src_object_key][ui_key]) || !istype(open_uis[src_object_key][ui_key], /list))
return null // No UIs open for this object.
for(var/datum/tgui/ui in open_uis[src_object_key][ui_key]) // Find UIs for this object.
if(ui.user == user) // Make sure we have the right user
return ui
return null // Couldn't find a UI!
/**
* private
*
* Update all UIs attached to src_object.
*
* required src_object atom/movable The object which owns the UIs.
*
* return int The number of UIs updated.
**/
/datum/subsystem/tgui/proc/update_uis(atom/movable/src_object)
var/src_object_key = "\ref[src_object]"
if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0 // Couldn't find any UIs for this object.
var/update_count = 0
for(var/ui_key in open_uis[src_object_key])
for(var/datum/tgui/ui in open_uis[src_object_key][ui_key])
if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
ui.process(force = 1) // Update the UI.
update_count++ // Count each UI we update.
return update_count
/**
* private
*
* Close all UIs attached to src_object.
*
* required src_object atom/movable The object which owns the UIs.
*
* return int The number of UIs closed.
**/
/datum/subsystem/tgui/proc/close_uis(atom/movable/src_object)
var/src_object_key = "\ref[src_object]"
if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0 // Couldn't find any UIs for this object.
var/close_count = 0
for(var/ui_key in open_uis[src_object_key])
for(var/datum/tgui/ui in open_uis[src_object_key][ui_key])
if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
ui.close() // Close the UI.
close_count++ // Count each UI we close.
return close_count
/**
* private
*
* Update all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object atom/movable If provided, only update UIs belonging this atom.
* optional ui_key string If provided, only update UIs with this UI key.
*
* return int The number of UIs updated.
**/
/datum/subsystem/tgui/proc/update_user_uis(mob/user, atom/movable/src_object = null, ui_key = null)
if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // Couldn't find any UIs for this user.
var/update_count = 0
for(var/datum/tgui/ui in user.open_uis)
if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
ui.process(force = 1) // Update the UI.
update_count++ // Count each UI we upadte.
return update_count
/**
* private
*
* Close all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object atom/movable If provided, only update UIs belonging this atom.
* optional ui_key string If provided, only update UIs with this UI key.
*
* return int The number of UIs closed.
**/
/datum/subsystem/tgui/proc/close_user_uis(mob/user, atom/movable/src_object = null, ui_key = null)
if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // Couldn't find any UIs for this user.
var/close_count = 0
for(var/datum/tgui/ui in user.open_uis)
if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
ui.close() // Close the UI.
close_count++ // Count each UI we close.
return close_count
/**
* private
*
* Add a UI to the list of open UIs.
*
* required ui datum/tgui The UI to be added.
**/
/datum/subsystem/tgui/proc/on_open(datum/tgui/ui)
var/src_object_key = "\ref[ui.src_object]"
if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
open_uis[src_object_key] = list(ui.ui_key = list()) // Make a list for the ui_key and src_object.
else if(isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
open_uis[src_object_key][ui.ui_key] = list() // Make a list for the ui_key.
// Append the UI to all the lists.
ui.user.open_uis |= ui
var/list/uis = open_uis[src_object_key][ui.ui_key]
uis |= ui
processing_uis |= ui
/**
* private
*
* Remove a UI from the list of open UIs.
*
* required ui datum/tgui The UI to be removed.
*
* return bool If the UI was removed or not.
**/
/datum/subsystem/tgui/proc/on_close(datum/tgui/ui)
var/src_object_key = "\ref[ui.src_object]"
if(isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0 // It wasn't open.
else if(isnull(open_uis[src_object_key][ui.ui_key]) || !istype(open_uis[src_object_key][ui.ui_key], /list))
return 0 // It wasn't open.
processing_uis.Remove(ui) // Remove it from the list of processing UIs.
if(ui.user) // If the user exists, remove it from them too.
ui.user.open_uis.Remove(ui)
var/list/uis = open_uis[src_object_key][ui.ui_key] // Remove it from the list of open UIs.
uis.Remove(ui)
return 1 // Let the caller know we did it.
/**
* private
*
* Handle client logout, by closing all their UIs.
*
* required user mob The mob which logged out.
*
* return int The number of UIs closed.
**/
/datum/subsystem/tgui/proc/on_logout(mob/user)
return close_user_uis(user)
/**
* private
*
* Handle clients switching mobs, by transfering their UIs.
*
* required user source The client's original mob.
* required user target The client's new mob.
*
* return bool If the UIs were transferred.
**/
/datum/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
if(!source || isnull(source.open_uis) || !istype(source.open_uis, /list) || open_uis.len == 0)
return 0 // The old mob had no open UIs.
if(isnull(target.open_uis) || !istype(target.open_uis, /list))
target.open_uis = list() // Create a list for the new mob if needed.
for(var/datum/tgui/ui in source.open_uis)
ui.user = target // Inform the UIs of their new owner.
target.open_uis.Add(ui) // Transfer all the UIs.
source.open_uis.Cut() // Clear the old list.
return 1 // Let the caller know we did it.