mirror of
https://github.com/fulpstation/fulpstation.git
synced 2025-12-10 10:01:40 +00:00
Your dreams of big part storage and fast machine part exchange came true 14 slot R&D part-only autoseeker/picker/dropper/exchager is in Added different sprites for better capacitors and scanning modules Changed the power cell type to be compatible with all this machine changing faggotry All sprites here are codersprites so ask nien/WJ for better ones if you want
399 lines
12 KiB
Plaintext
399 lines
12 KiB
Plaintext
// TURBINE v2 AKA rev4407 Engine reborn!
|
|
|
|
// How to use it? - Mappers
|
|
//
|
|
// This is a very good power generating mechanism. All you need is a blast furnace with soaring flames and output.
|
|
// Not everything is included yet so the turbine can run out of fuel quiet quickly. The best thing about the turbine is that even
|
|
// though something is on fire that passes through it, it won't be on fire as it passes out of it. So the exhaust fumes can still
|
|
// containt unreacted fuel - plasma and oxygen that needs to be filtered out and re-routed back. This of course requires smart piping
|
|
// For a computer to work with the turbine the compressor requires a comp_id matching with the turbine computer's id. This will be
|
|
// subjected to a change in the near future mind you. Right now this method of generating power is a good backup but don't expect it
|
|
// become a main power source unless some work is done. Have fun. At 50k RPM it generates 60k power. So more than one turbine is needed!
|
|
//
|
|
// - Numbers
|
|
//
|
|
// Example setup S - sparker
|
|
// B - Blast doors into space for venting
|
|
// *BBB****BBB* C - Compressor
|
|
// S CT * T - Turbine
|
|
// * ^ * * V * D - Doors with firedoor
|
|
// **|***D**|** ^ - Fuel feed (Not vent, but a gas outlet)
|
|
// | | V - Suction vent (Like the ones in atmos
|
|
//
|
|
|
|
|
|
/obj/machinery/power/compressor
|
|
name = "compressor"
|
|
desc = "The compressor stage of a gas turbine generator."
|
|
icon = 'icons/obj/pipes.dmi'
|
|
icon_state = "compressor"
|
|
anchored = 1
|
|
density = 1
|
|
var/obj/machinery/power/turbine/turbine
|
|
var/datum/gas_mixture/gas_contained
|
|
var/turf/simulated/inturf
|
|
var/starter = 0
|
|
var/rpm = 0
|
|
var/rpmtarget = 0
|
|
var/capacity = 1e6
|
|
var/comp_id = 0
|
|
var/efficiency
|
|
|
|
|
|
/obj/machinery/power/turbine
|
|
name = "gas turbine generator"
|
|
desc = "A gas turbine used for backup power generation."
|
|
icon = 'icons/obj/pipes.dmi'
|
|
icon_state = "turbine"
|
|
anchored = 1
|
|
density = 1
|
|
var/opened = 0
|
|
var/obj/machinery/power/compressor/compressor
|
|
directwired = 1
|
|
var/turf/simulated/outturf
|
|
var/lastgen
|
|
var/productivity = 1
|
|
|
|
/obj/machinery/computer/turbine_computer
|
|
name = "gas turbine control computer"
|
|
desc = "A computer to remotely control a gas turbine"
|
|
icon = 'icons/obj/computer.dmi'
|
|
icon_state = "airtunnel0e"
|
|
anchored = 1
|
|
density = 1
|
|
circuit = /obj/item/weapon/circuitboard/turbine_computer
|
|
var/obj/machinery/power/compressor/compressor
|
|
var/id = 0
|
|
|
|
// the inlet stage of the gas turbine electricity generator
|
|
|
|
/obj/machinery/power/compressor/New()
|
|
..()
|
|
component_parts = list()
|
|
component_parts += new /obj/item/weapon/circuitboard/power_compressor(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
|
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
|
RefreshParts()
|
|
// The inlet of the compressor is the direction it faces
|
|
|
|
gas_contained = new
|
|
inturf = get_step(src, dir)
|
|
|
|
spawn(5)
|
|
turbine = locate() in get_step(src, get_dir(inturf, src))
|
|
if(!turbine)
|
|
stat |= BROKEN
|
|
|
|
|
|
#define COMPFRICTION 5e5
|
|
#define COMPSTARTERLOAD 2800
|
|
|
|
|
|
// Crucial to make things work!!!!
|
|
// OLD FIX - explanation given down below.
|
|
// /obj/machinery/power/compressor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
|
// return !density
|
|
|
|
/obj/machinery/power/compressor/RefreshParts()
|
|
var/E = 0
|
|
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
|
|
E += M.rating
|
|
efficiency = E / 6
|
|
|
|
/obj/machinery/power/compressor/attackby(obj/item/I, mob/user)
|
|
if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
|
|
return
|
|
|
|
if(default_change_direction_wrench(user, I))
|
|
turbine = null
|
|
inturf = get_step(src, dir)
|
|
turbine = locate() in get_step(src, get_dir(inturf, src))
|
|
if(turbine)
|
|
user << "<span class='notice'>Turbine connected.</span>"
|
|
stat &= ~BROKEN
|
|
else
|
|
user << "<span class='alert'>Turbine not connected.</span>"
|
|
stat |= BROKEN
|
|
return
|
|
|
|
if(exchange_parts(user, I))
|
|
return
|
|
|
|
default_deconstruction_crowbar(I)
|
|
|
|
/obj/machinery/power/compressor/CanAtmosPass(var/turf/T)
|
|
return !density
|
|
|
|
/obj/machinery/power/compressor/process()
|
|
if(!starter)
|
|
return
|
|
overlays.Cut()
|
|
if(stat & BROKEN)
|
|
return
|
|
if(!turbine)
|
|
stat |= BROKEN
|
|
return
|
|
rpm = 0.9* rpm + 0.1 * rpmtarget
|
|
var/datum/gas_mixture/environment = inturf.return_air()
|
|
|
|
// It's a simplified version taking only 1/10 of the moles from the turf nearby. It should be later changed into a better version
|
|
|
|
var/transfer_moles = environment.total_moles()/10
|
|
//var/transfer_moles = rpm/10000*capacity
|
|
var/datum/gas_mixture/removed = inturf.remove_air(transfer_moles)
|
|
gas_contained.merge(removed)
|
|
|
|
// RPM function to include compression friction - be advised that too low/high of a compfriction value can make things screwy
|
|
|
|
rpm = max(0, rpm - (rpm*rpm)/(COMPFRICTION/efficiency))
|
|
|
|
|
|
if(starter && !(stat & NOPOWER))
|
|
use_power(2800)
|
|
if(rpm<1000)
|
|
rpmtarget = 1000
|
|
else
|
|
if(rpm<1000)
|
|
rpmtarget = 0
|
|
|
|
|
|
|
|
if(rpm>50000)
|
|
overlays += image('icons/obj/pipes.dmi', "comp-o4", FLY_LAYER)
|
|
else if(rpm>10000)
|
|
overlays += image('icons/obj/pipes.dmi', "comp-o3", FLY_LAYER)
|
|
else if(rpm>2000)
|
|
overlays += image('icons/obj/pipes.dmi', "comp-o2", FLY_LAYER)
|
|
else if(rpm>500)
|
|
overlays += image('icons/obj/pipes.dmi', "comp-o1", FLY_LAYER)
|
|
//TODO: DEFERRED
|
|
|
|
// These are crucial to working of a turbine - the stats modify the power output. TurbGenQ modifies how much raw energy can you get from
|
|
// rpms, TurbGenG modifies the shape of the curve - the lower the value the less straight the curve is.
|
|
|
|
#define TURBPRES 9000000
|
|
#define TURBGENQ 100000
|
|
#define TURBGENG 0.5
|
|
|
|
/obj/machinery/power/turbine/New()
|
|
..()
|
|
component_parts = list()
|
|
component_parts += new /obj/item/weapon/circuitboard/power_turbine(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
|
component_parts += new /obj/item/stack/cable_coil(src, 5)
|
|
RefreshParts()
|
|
// The outlet is pointed at the direction of the turbine component
|
|
|
|
outturf = get_step(src, dir)
|
|
|
|
spawn(5)
|
|
|
|
// compressor is found in the opposite direction
|
|
|
|
compressor = locate() in get_step(src, get_dir(outturf, src))
|
|
if(!compressor)
|
|
stat |= BROKEN
|
|
|
|
|
|
// THIS MAKES IT WORK!!!!!
|
|
|
|
// OLD FIX . Dunno how other engines handle this but this is how it should work: Turbine and compressor should be
|
|
// treated as walls to avoid conductivity and gas spread. This was the problem of the original turbine which was just
|
|
// a machinery - it didn't block the gas passage.
|
|
// /obj/machinery/power/turbine/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
|
// return !density
|
|
|
|
/obj/machinery/power/turbine/RefreshParts()
|
|
var/P = 0
|
|
for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts)
|
|
P += C.rating
|
|
productivity = P / 6
|
|
|
|
/obj/machinery/power/turbine/CanAtmosPass(var/turf/T)
|
|
return !density
|
|
|
|
/obj/machinery/power/turbine/process()
|
|
|
|
if(stat & BROKEN)
|
|
return
|
|
if(!compressor)
|
|
stat |= BROKEN
|
|
return
|
|
if(!compressor.starter)
|
|
return
|
|
overlays.Cut()
|
|
|
|
// This is the power generation function. If anything is needed it's good to plot it in EXCEL before modifying
|
|
// the TURBGENQ and TURBGENG values
|
|
|
|
lastgen = ((compressor.rpm / TURBGENQ)**TURBGENG) * TURBGENQ * productivity
|
|
|
|
add_avail(lastgen)
|
|
|
|
// Weird function but it works. Should be something else...
|
|
|
|
var/newrpm = ((compressor.gas_contained.temperature) * compressor.gas_contained.total_moles())/4
|
|
|
|
newrpm = max(0, newrpm)
|
|
|
|
if(!compressor.starter || newrpm > 1000)
|
|
compressor.rpmtarget = newrpm
|
|
|
|
if(compressor.gas_contained.total_moles()>0)
|
|
var/oamount = min(compressor.gas_contained.total_moles(), (compressor.rpm+100)/35000*compressor.capacity)
|
|
var/datum/gas_mixture/removed = compressor.gas_contained.remove(oamount)
|
|
outturf.assume_air(removed)
|
|
|
|
// If it works, put an overlay that it works!
|
|
|
|
if(lastgen > 100)
|
|
overlays += image('icons/obj/pipes.dmi', "turb-o", FLY_LAYER)
|
|
|
|
updateDialog()
|
|
|
|
/obj/machinery/power/turbine/attack_hand(mob/user)
|
|
|
|
if(..())
|
|
return
|
|
|
|
interact(user)
|
|
|
|
/obj/machinery/power/turbine/attackby(obj/item/I, mob/user)
|
|
if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
|
|
return
|
|
|
|
if(default_change_direction_wrench(user, I))
|
|
compressor = null
|
|
outturf = get_step(src, dir)
|
|
compressor = locate() in get_step(src, get_dir(outturf, src))
|
|
if(compressor)
|
|
user << "<span class='notice'>Compressor connected.</span>"
|
|
stat &= ~BROKEN
|
|
else
|
|
user << "<span class='alert'>Compressor not connected.</span>"
|
|
stat |= BROKEN
|
|
return
|
|
|
|
if(exchange_parts(user, I))
|
|
return
|
|
|
|
default_deconstruction_crowbar(I)
|
|
|
|
/obj/machinery/power/turbine/interact(mob/user)
|
|
|
|
if ( !Adjacent(user) || (stat & (NOPOWER|BROKEN)) && (!istype(user, /mob/living/silicon)) )
|
|
user.unset_machine(src)
|
|
user << browse(null, "window=turbine")
|
|
return
|
|
|
|
var/t = "<TT><B>Gas Turbine Generator</B><HR><PRE>"
|
|
|
|
t += "Generated power : [round(lastgen)] W<BR><BR>"
|
|
|
|
t += "Turbine: [round(compressor.rpm)] RPM<BR>"
|
|
|
|
t += "Starter: [ compressor.starter ? "<A href='?src=\ref[src];str=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];str=1'>On</A>"]"
|
|
|
|
t += "</PRE><HR><A href='?src=\ref[src];close=1'>Close</A>"
|
|
|
|
t += "</TT>"
|
|
var/datum/browser/popup = new(user, "turbine", name)
|
|
popup.set_content(t)
|
|
popup.open()
|
|
|
|
return
|
|
|
|
/obj/machinery/power/turbine/Topic(href, href_list)
|
|
if(..())
|
|
return
|
|
|
|
if( href_list["close"] )
|
|
usr << browse(null, "window=turbine")
|
|
usr.unset_machine(src)
|
|
return
|
|
|
|
else if( href_list["str"] )
|
|
if(compressor)
|
|
compressor.starter = !compressor.starter
|
|
|
|
updateDialog()
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// COMPUTER NEEDS A SERIOUS REWRITE.
|
|
|
|
|
|
|
|
/obj/machinery/computer/turbine_computer/New()
|
|
..()
|
|
spawn(5)
|
|
search_turbine()
|
|
|
|
/obj/machinery/computer/turbine_computer/proc/search_turbine()
|
|
compressor = locate(/obj/machinery/power/compressor) in range(5)
|
|
|
|
/obj/machinery/computer/turbine_computer/attack_hand(var/mob/user as mob)
|
|
if(..())
|
|
return
|
|
|
|
interact(user)
|
|
|
|
/obj/machinery/computer/turbine_computer/interact(mob/user)
|
|
|
|
var/dat
|
|
if(compressor && compressor.turbine)
|
|
dat += {"<BR><B>Gas turbine remote control system</B><HR>
|
|
\nTurbine status: [ src.compressor.starter ? "<A href='?src=\ref[src];str=1'>Off</A> <B>On</B>" : "<B>Off</B> <A href='?src=\ref[src];str=1'>On</A>"]
|
|
\n<BR>
|
|
\nTurbine speed: [src.compressor.rpm]rpm<BR>
|
|
\nPower currently being generated: [src.compressor.turbine.lastgen]W<BR>
|
|
\nInternal gas temperature: [src.compressor.gas_contained.temperature]K<BR>
|
|
\n</PRE><HR><A href='?src=\ref[src];close=1'>Close</A>
|
|
\n<BR>
|
|
\n"}
|
|
else
|
|
dat += "<B>There is [!compressor ? "no compressor" : " compressor[!compressor.turbine ? " and no turbine" : ""]"].</B><BR>"
|
|
if(!compressor)
|
|
dat += "<A href='?src=\ref[src];search=1'>Search for compressor</A>"
|
|
|
|
var/datum/browser/popup = new(user, "turbinecomputer", name)
|
|
popup.set_content(dat)
|
|
popup.open()
|
|
return
|
|
|
|
/obj/machinery/computer/turbine_computer/Topic(href, href_list)
|
|
if(..())
|
|
return
|
|
|
|
else if( href_list["str"] )
|
|
if(compressor)
|
|
compressor.starter = !compressor.starter
|
|
else if( href_list["close"] )
|
|
usr << browse(null, "window=turbinecomputer")
|
|
usr.unset_machine(src)
|
|
return
|
|
else if(href_list["search"])
|
|
search_turbine()
|
|
|
|
src.updateUsrDialog()
|
|
return
|
|
|
|
/obj/machinery/computer/turbine_computer/process()
|
|
src.updateDialog()
|
|
return
|