Files
fulpstation/code/game/gamemodes/blob/overmind.dm
Joan Lung bdcb16113a Adds a few turf istype helpers (#20754)
* a very calming act
when the world is too much, too fast

* i'm tired
but i have to be efficient, infinite

* lick your lips at the sight of me
a fantasy made reality
2016-10-01 19:25:46 +02:00

187 lines
6.0 KiB
Plaintext

/mob/camera/blob
name = "Blob Overmind"
real_name = "Blob Overmind"
desc = "The overmind. It controls the blob."
icon = 'icons/mob/blob.dmi'
icon_state = "marker"
mouse_opacity = 1
move_on_shuttle = 1
see_in_dark = 8
see_invisible = SEE_INVISIBLE_MINIMUM
invisibility = INVISIBILITY_OBSERVER
layer = FLY_LAYER
pass_flags = PASSBLOB
faction = list("blob")
var/obj/structure/blob/core/blob_core = null // The blob overmind's core
var/blob_points = 0
var/max_blob_points = 100
var/last_attack = 0
var/datum/reagent/blob/blob_reagent_datum = new/datum/reagent/blob()
var/list/blob_mobs = list()
var/list/resource_blobs = list()
var/ghostimage = null
var/free_chem_rerolls = 1 //one free chemical reroll
var/nodes_required = 1 //if the blob needs nodes to place resource and factory blobs
var/placed = 0
var/base_point_rate = 2 //for blob core placement
var/manualplace_min_time = 600 //in deciseconds //a minute, to get bearings
var/autoplace_max_time = 3600 //six minutes, as long as should be needed
/mob/camera/blob/New(loc, pre_placed = 0, mode_made = 0, starting_points = 60)
blob_points = starting_points
if(pre_placed) //we already have a core!
manualplace_min_time = 0
autoplace_max_time = 0
placed = 1
else
if(mode_made)
manualplace_min_time = world.time + BLOB_NO_PLACE_TIME
else
manualplace_min_time += world.time
autoplace_max_time += world.time
overminds += src
var/new_name = "[initial(name)] ([rand(1, 999)])"
name = new_name
real_name = new_name
last_attack = world.time
var/datum/reagent/blob/BC = pick((subtypesof(/datum/reagent/blob)))
blob_reagent_datum = new BC
color = blob_reagent_datum.complementary_color
if(blob_core)
blob_core.update_icon()
ghostimage = image(src.icon,src,src.icon_state)
ghost_darkness_images |= ghostimage //so ghosts can see the blob cursor when they disable darkness
updateallghostimages()
..()
/mob/camera/blob/Life()
if(!blob_core)
if(!placed)
if(manualplace_min_time && world.time >= manualplace_min_time)
src << "<b><span class='big'><font color=\"#EE4000\">You may now place your blob core.</font></span></b>"
src << "<span class='big'><font color=\"#EE4000\">You will automatically place your blob core in [round((autoplace_max_time - world.time)/600, 0.5)] minutes.</font></span>"
manualplace_min_time = 0
if(autoplace_max_time && world.time >= autoplace_max_time)
place_blob_core(base_point_rate, 1)
else
qdel(src)
..()
/mob/camera/blob/Destroy()
for(var/BL in blobs)
var/obj/structure/blob/B = BL
if(B && B.overmind == src)
B.overmind = null
B.update_icon() //reset anything that was ours
for(var/BLO in blob_mobs)
var/mob/living/simple_animal/hostile/blob/BM = BLO
if(BM)
BM.overmind = null
BM.update_icons()
overminds -= src
if(ghostimage)
ghost_darkness_images -= ghostimage
qdel(ghostimage)
ghostimage = null
updateallghostimages()
return ..()
/mob/camera/blob/Login()
..()
sync_mind()
src << "<span class='notice'>You are the overmind!</span>"
blob_help()
update_health_hud()
add_points(0)
/mob/camera/blob/examine(mob/user)
..()
if(blob_reagent_datum)
user << "Its chemical is <font color=\"[blob_reagent_datum.color]\">[blob_reagent_datum.name]</font>."
/mob/camera/blob/update_health_hud()
if(blob_core)
hud_used.healths.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#e36600'>[round(blob_core.health)]</font></div>"
for(var/mob/living/simple_animal/hostile/blob/blobbernaut/B in blob_mobs)
if(B.hud_used && B.hud_used.blobpwrdisplay)
B.hud_used.blobpwrdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#82ed00'>[round(blob_core.health)]</font></div>"
/mob/camera/blob/proc/add_points(points)
blob_points = Clamp(blob_points + points, 0, max_blob_points)
hud_used.blobpwrdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#82ed00'>[round(blob_points)]</font></div>"
/mob/camera/blob/say(message)
if (!message)
return
if (src.client)
if(client.prefs.muted & MUTE_IC)
src << "You cannot send IC messages (muted)."
return
if (src.client.handle_spam_prevention(message,MUTE_IC))
return
if (stat)
return
blob_talk(message)
/mob/camera/blob/proc/blob_talk(message)
log_say("[key_name(src)] : [message]")
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
if (!message)
return
var/message_a = say_quote(message, get_spans())
var/rendered = "<span class='big'><font color=\"#EE4000\"><b>\[Blob Telepathy\] [name](<font color=\"[blob_reagent_datum.color]\">[blob_reagent_datum.name]</font>)</b> [message_a]</font></span>"
for(var/mob/M in mob_list)
if(isovermind(M) || istype(M, /mob/living/simple_animal/hostile/blob))
M << rendered
if(isobserver(M))
var/link = FOLLOW_LINK(M, src)
M << "[link] [rendered]"
/mob/camera/blob/emote(act,m_type=1,message = null)
return
/mob/camera/blob/blob_act(obj/structure/blob/B)
return
/mob/camera/blob/Stat()
..()
if(statpanel("Status"))
if(blob_core)
stat(null, "Core Health: [blob_core.health]")
stat(null, "Power Stored: [blob_points]/[max_blob_points]")
if(ticker && istype(ticker.mode, /datum/game_mode/blob))
var/datum/game_mode/blob/B = ticker.mode
stat(null, "Blobs to Win: [blobs_legit.len]/[B.blobwincount]")
else
stat(null, "Total Blobs: [blobs.len]")
if(free_chem_rerolls)
stat(null, "You have [free_chem_rerolls] Free Chemical Reroll\s Remaining")
if(!placed)
if(manualplace_min_time)
stat(null, "Time Before Manual Placement: [max(round((manualplace_min_time - world.time)*0.1, 0.1), 0)]")
stat(null, "Time Before Automatic Placement: [max(round((autoplace_max_time - world.time)*0.1, 0.1), 0)]")
/mob/camera/blob/Move(NewLoc, Dir = 0)
if(placed)
var/obj/structure/blob/B = locate() in range("3x3", NewLoc)
if(B)
loc = NewLoc
else
return 0
else
var/area/A = get_area(NewLoc)
if(isspaceturf(NewLoc) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles
return 0
loc = NewLoc
return 1