Files
fulpstation/_maps/shuttles/whiteship_meta.dmm
Joan Lung c4e95a0344 Shuttles and Centcom now have dynamic lighting (#24993)
* Shuttles now have dynamic lighting

* heh

* there we go

* Centcom now supports light tm

* fixes the supply shuttle

* statue

* new and improved
2017-03-14 12:10:07 +13:00

2301 lines
46 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/open/space,
/area/space)
"ab" = (
/turf/closed/wall/mineral/titanium/overspace,
/area/shuttle/abandoned)
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/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned)
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/turf/closed/wall/shuttle{
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dir = 2
},
/area/shuttle/abandoned)
"ae" = (
/obj/structure/grille,
/obj/structure/window/shuttle,
/turf/open/floor/plating,
/area/shuttle/abandoned)
"af" = (
/turf/closed/wall/shuttle{
icon_state = "swallc1";
dir = 2
},
/area/shuttle/abandoned)
"ag" = (
/obj/docking_port/mobile{
dheight = 0;
dir = 2;
dwidth = 11;
height = 15;
id = "whiteship";
launch_status = 0;
name = "NT Recovery White-Ship";
port_angle = -90;
preferred_direction = 4;
roundstart_move = "whiteship_away";
width = 27
},
/obj/machinery/door/airlock/titanium{
name = "recovery shuttle external airlock"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"ah" = (
/obj/machinery/door/airlock/titanium{
name = "recovery shuttle external airlock"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"ai" = (
/turf/closed/wall/shuttle{
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dir = 2
},
/area/shuttle/abandoned)
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/turf/closed/wall/shuttle{
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dir = 2
},
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/obj/structure/shuttle/engine/propulsion{
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icon_state = "propulsion_l"
},
/turf/open/floor/plating/airless,
/area/shuttle/abandoned)
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/turf/closed/wall/shuttle{
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/area/shuttle/abandoned)
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/obj/structure/toilet{
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},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/greenglow{
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},
/obj/structure/light_construct/small{
dir = 8
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/area/shuttle/abandoned)
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/obj/structure/mirror{
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pixel_y = 0
},
/obj/structure/sink{
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pixel_x = 11;
pixel_y = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
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name = "dust"
},
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/turf/closed/wall/shuttle{
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},
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/obj/structure/closet/wardrobe/mixed,
/obj/item/clothing/under/rank/centcom_officer{
desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time.";
name = "\improper dusty old Centcom jumpsuit"
},
/obj/item/clothing/under/rank/centcom_commander{
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name = "\improper dusty old Centcom jumpsuit"
},
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name = "dust"
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/turf/open/floor/mineral/titanium,
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/obj/structure/table,
/obj/item/weapon/storage/pill_bottle/dice{
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},
/obj/effect/decal/cleanable/dirt{
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name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/stack/sheet/metal{
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},
/obj/item/weapon/stock_parts/cell/high{
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pixel_y = 2
},
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name = "dust"
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/obj/structure/closet/crate/medical{
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/obj/item/roller{
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/obj/item/device/healthanalyzer,
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/obj/structure/closet/crate{
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/obj/item/device/t_scanner,
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name = "3maintenance loot spawner"
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name = "dust"
},
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/shuttle/abandoned)
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/obj/item/weapon/storage/box/lights/mixed,
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opened = 1
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/obj/item/weapon/tank/internals/oxygen/red,
/obj/item/weapon/tank/internals/air,
/obj/effect/spawner/lootdrop/maintenance{
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name = "2maintenance loot spawner"
},
/obj/item/clothing/mask/breath,
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/obj/effect/decal/cleanable/dirt{
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name = "dust"
},
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/shuttle/abandoned)
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/obj/structure/closet/crate{
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},
/obj/item/weapon/storage/toolbox/emergency,
/obj/item/weapon/storage/toolbox/emergency,
/obj/item/device/flashlight/flare{
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pixel_y = 3
},
/obj/item/device/flashlight/flare{
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pixel_y = -2
},
/obj/item/weapon/crowbar,
/obj/item/weapon/wrench,
/obj/effect/spawner/lootdrop/maintenance,
/obj/item/weapon/extinguisher,
/obj/item/weapon/extinguisher,
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/effect/decal/cleanable/dirt{
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name = "dust"
},
/obj/effect/turf_decal/bot,
/obj/structure/light_construct/small{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned)
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/obj/structure/shuttle/engine/propulsion{
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},
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/area/shuttle/abandoned)
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/obj/structure/shuttle/engine/heater{
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},
/obj/structure/window/reinforced{
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},
/turf/open/floor/plating/airless,
/area/shuttle/abandoned)
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},
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},
/area/shuttle/abandoned)
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name = "dust"
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/turf/open/floor/mineral/titanium/blue,
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/obj/effect/decal/cleanable/blood/gibs/old,
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name = "dust"
},
/obj/effect/decal/cleanable/ash{
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icon_state = "remains";
name = "remains"
},
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/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"aI" = (
/obj/structure/bed,
/obj/item/weapon/bedsheet/centcom,
/obj/effect/decal/remains/human,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/dirt{
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name = "dust"
},
/obj/structure/light_construct/small{
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/turf/open/floor/mineral/titanium,
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/obj/item/device/radio/off,
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},
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},
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/obj/machinery/door/airlock/titanium{
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},
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name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
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},
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},
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},
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},
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/obj/effect/decal/cleanable/robot_debris/old,
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name = "dust"
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pixel_y = 5
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/obj/effect/decal/cleanable/blood/gibs/old,
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name = "dust"
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/obj/effect/decal/cleanable/cobweb,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bs" = (
/obj/structure/table,
/obj/item/device/camera,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/light_construct{
dir = 1
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/weapon/storage/photo_album,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/paper_bin{
pixel_x = -1;
pixel_y = 6
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/reagent_dispensers/fueltank,
/obj/structure/sign/vacuum{
pixel_x = -32
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/light_construct/small{
dir = 4
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/machinery/vending/coffee{
pixel_x = 0;
use_power = 0
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"by" = (
/obj/structure/chair,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/fluff/empty_sleeper/nanotrasen{
dir = 1;
pixel_y = 0
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/fluff/empty_sleeper/nanotrasen{
dir = 1;
pixel_y = 0
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/chair/office/light{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/folder/blue,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/device/gps{
gpstag = "NTREC1";
pixel_x = -1;
pixel_y = 2
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/machinery/door/airlock/titanium{
name = "recovery shuttle interior airlock"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/structure/chair{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/reagent_containers/food/drinks/shaker,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/reagent_containers/food/condiment/peppermill{
pixel_x = 3;
pixel_y = 4
},
/obj/item/weapon/reagent_containers/food/condiment/saltshaker{
pixel_x = -3;
pixel_y = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/storage/fancy/donut_box,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/chair{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/machinery/door/airlock/titanium{
name = "living quarters"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/roller{
pixel_x = -3;
pixel_y = 7
},
/obj/item/roller{
pixel_x = 3;
pixel_y = 4
},
/obj/item/weapon/reagent_containers/spray/cleaner,
/obj/structure/table,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/item/clothing/suit/bio_suit,
/obj/item/clothing/suit/bio_suit,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/clothing/gloves/color/latex,
/obj/item/clothing/gloves/color/latex,
/obj/item/clothing/head/bio_hood,
/obj/item/clothing/head/bio_hood,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/structure/table,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bN" = (
/obj/effect/decal/cleanable/blood/gibs/old,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/ash{
desc = "They look like human remains, and have clearly been gnawed at.";
icon = 'icons/effects/blood.dmi';
icon_state = "remains";
name = "remains"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/blood/gibs/limb,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/clothing/gloves/color/black,
/obj/item/clothing/gloves/color/black,
/obj/item/clothing/suit/armor/vest,
/obj/item/clothing/suit/armor/vest,
/obj/structure/table,
/obj/item/clothing/head/helmet/swat/nanotrasen,
/obj/item/clothing/head/helmet/swat/nanotrasen,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/item/weapon/storage/toolbox/emergency{
pixel_x = -3;
pixel_y = 3
},
/obj/item/weapon/storage/toolbox/emergency,
/obj/item/weapon/storage/toolbox/emergency{
pixel_x = 3;
pixel_y = -3
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/machinery/door/airlock/titanium{
name = "bridge"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/blood/old,
/obj/structure/chair/comfy/black{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bT" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/computer/shuttle/white_ship,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/reagent_dispensers/watertank,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small{
dir = 4
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"bV" = (
/obj/machinery/vending/cola/random,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bW" = (
/obj/structure/chair{
dir = 1
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/fluff/empty_sleeper/nanotrasen{
dir = 2;
pixel_y = 3
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bY" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/fluff/empty_sleeper/nanotrasen{
dir = 2;
pixel_y = 3
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"bZ" = (
/obj/structure/chair/office/light,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"ca" = (
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/blood/gibs/old,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/clothing/head/centhat{
desc = "There's a gouge through the top where something has clawed clean through it. Whoever was wearing it probably doesn't need a hat any more.";
name = "\improper damaged CentCom hat"
},
/obj/effect/decal/cleanable/ash{
desc = "They look like human remains, and have clearly been gnawed at.";
icon = 'icons/effects/blood.dmi';
icon_state = "remains";
name = "remains"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cb" = (
/obj/item/weapon/phone{
pixel_x = -3;
pixel_y = 3
},
/obj/item/weapon/cigbutt/cigarbutt{
pixel_x = 5;
pixel_y = -1
},
/obj/structure/table,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/turf/closed/wall/shuttle{
icon_state = "swall_s5";
dir = 2
},
/area/shuttle/abandoned)
"cd" = (
/obj/machinery/vending/snack/random,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"ce" = (
/obj/structure/sign/science{
pixel_y = -32
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cf" = (
/obj/structure/frame/computer,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cg" = (
/obj/structure/table,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/device/megaphone,
/obj/structure/light_construct,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"ch" = (
/obj/structure/table,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/device/mass_spectrometer,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"ci" = (
/obj/structure/table,
/obj/item/device/radio/off{
pixel_y = 6
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cj" = (
/obj/structure/sign/botany,
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned)
"ck" = (
/obj/machinery/door/airlock/titanium{
name = "hydroponics"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cl" = (
/obj/machinery/door/airlock/titanium{
name = "kitchen"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cm" = (
/obj/machinery/door/airlock/titanium{
name = "laboratory"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cn" = (
/obj/structure/sign/bluecross_2,
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned)
"co" = (
/obj/machinery/door/airlock/titanium{
icon_state = "door_closed";
name = "medbay";
welded = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cp" = (
/turf/closed/wall/shuttle{
icon_state = "swall_s9";
dir = 2
},
/area/shuttle/abandoned)
"cq" = (
/obj/item/weapon/storage/bag/plants/portaseeder,
/obj/structure/table,
/obj/item/weapon/reagent_containers/spray/plantbgone{
pixel_x = 13;
pixel_y = 5
},
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez,
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez,
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez,
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh{
pixel_x = -2;
pixel_y = 3
},
/obj/effect/decal/cleanable/cobweb,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cr" = (
/obj/machinery/biogenerator{
idle_power_usage = 0;
use_power = 0
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cs" = (
/obj/machinery/vending/hydroseeds{
pixel_x = 2;
use_power = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/light_construct/small{
dir = 1
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"ct" = (
/obj/machinery/processor,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cu" = (
/obj/structure/kitchenspike,
/obj/effect/decal/cleanable/blood/gibs/old,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cv" = (
/obj/structure/table,
/obj/machinery/microwave{
pixel_x = -3;
pixel_y = 6
},
/obj/item/weapon/storage/box/donkpockets,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cw" = (
/obj/effect/decal/cleanable/oil,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cx" = (
/obj/structure/fluff/empty_sleeper/nanotrasen,
/obj/item/weapon/circuitboard/machine/autolathe,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cy" = (
/obj/machinery/sleeper{
dir = 4;
use_power = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cz" = (
/obj/structure/closet/crate/freezer,
/obj/item/weapon/reagent_containers/blood/empty{
pixel_x = -3;
pixel_y = -3
},
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/random,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/xenoblood,
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cA" = (
/obj/structure/table/optable,
/obj/item/weapon/surgical_drapes,
/obj/item/weapon/storage/firstaid/regular,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/light_construct/small{
dir = 1
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cB" = (
/obj/structure/table,
/obj/item/weapon/wrench,
/obj/item/weapon/crowbar,
/obj/item/clothing/suit/apron,
/obj/item/weapon/shovel/spade,
/obj/item/weapon/cultivator,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/item/weapon/wirecutters,
/obj/item/device/plant_analyzer,
/obj/item/weapon/reagent_containers/glass/bucket,
/obj/structure/light_construct/small{
dir = 8
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cC" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cD" = (
/obj/machinery/smartfridge{
use_power = 0
},
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned)
"cE" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cF" = (
/obj/effect/decal/cleanable/egg_smudge,
/obj/effect/decal/cleanable/flour,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
"cG" = (
/obj/structure/table,
/obj/item/weapon/kitchen/rollingpin,
/obj/item/weapon/kitchen/knife,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small{
dir = 4
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
"cH" = (
/obj/structure/fluff/empty_sleeper/nanotrasen,
/obj/item/weapon/circuitboard/machine/chem_dispenser,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/chair/office/light,
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name = "dust"
},
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/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/structure/fluff/empty_sleeper/nanotrasen,
/obj/effect/decal/cleanable/dirt{
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name = "dust"
},
/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/machinery/vending/wallmed{
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pixel_x = -28;
pixel_y = 0;
req_access_txt = "0";
use_power = 0
},
/obj/machinery/iv_drip{
density = 0;
pixel_x = 0
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/light_construct/small{
dir = 8
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/dirt{
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/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/xenoblood,
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name = "dust"
},
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desc = "A pile of remains that look vaguely humanoid. The skull is abnormally elongated, and there are burns through some of the other bones.";
icon = 'icons/effects/blood.dmi';
icon_state = "remainsxeno";
name = "remains"
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/abandoned)
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/obj/effect/decal/cleanable/xenoblood/xgibs/limb,
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},
/turf/open/floor/mineral/titanium/blue,
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/obj/structure/shuttle/engine/propulsion{
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icon_state = "propulsion_r"
},
/turf/open/floor/plating/airless,
/area/shuttle/abandoned)
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/obj/machinery/hydroponics/constructable,
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/area/shuttle/abandoned)
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/obj/machinery/hydroponics/constructable,
/obj/item/seeds/glowshroom,
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/obj/structure/table,
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name = "dust"
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/obj/item/weapon/storage/fancy/egg_box{
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/turf/open/floor/mineral/titanium,
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/obj/structure/table,
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},
/obj/item/weapon/reagent_containers/food/condiment/enzyme{
layer = 5
},
/obj/item/weapon/reagent_containers/dropper,
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desc = "A thin layer of dust coating the floor.";
name = "dust"
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/obj/item/weapon/reagent_containers/food/condiment/flour,
/obj/item/weapon/reagent_containers/food/condiment/milk,
/obj/item/weapon/reagent_containers/food/condiment/milk,
/obj/item/weapon/reagent_containers/food/condiment/milk,
/obj/item/weapon/reagent_containers/food/condiment/soymilk,
/obj/item/weapon/reagent_containers/food/condiment/soymilk,
/obj/item/weapon/reagent_containers/food/condiment/sugar,
/obj/item/weapon/reagent_containers/food/condiment/sugar,
/obj/item/weapon/reagent_containers/food/condiment/sugar,
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/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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pixel_y = 2
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/obj/item/weapon/reagent_containers/glass/beaker,
/obj/item/weapon/reagent_containers/dropper,
/obj/item/weapon/reagent_containers/syringe,
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name = "dust"
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/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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pixel_y = -3
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/turf/open/floor/mineral/titanium,
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/obj/structure/table,
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name = "dust"
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/turf/open/floor/mineral/titanium,
/area/shuttle/abandoned)
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/obj/structure/table,
/obj/item/weapon/defibrillator,
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/area/shuttle/abandoned)
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/obj/structure/table,
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/obj/item/weapon/reagent_containers/glass/bottle/charcoal{
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/obj/item/weapon/reagent_containers/syringe,
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/turf/open/floor/mineral/titanium,
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/obj/structure/table,
/obj/item/clothing/gloves/color/latex,
/obj/item/clothing/mask/surgical,
/obj/effect/decal/cleanable/dirt{
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/obj/structure/table,
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/obj/structure/light_construct/small{
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/turf/open/floor/mineral/titanium/blue,
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dir = 8
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/turf/open/floor/mineral/titanium,
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