Files
fulpstation/code/game/area/areas/shuttles.dm
Joan Lung c4e95a0344 Shuttles and Centcom now have dynamic lighting (#24993)
* Shuttles now have dynamic lighting

* heh

* there we go

* Centcom now supports light tm

* fixes the supply shuttle

* statue

* new and improved
2017-03-14 12:10:07 +13:00

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//These are shuttle areas; all subtypes are only used as teleportation markers, they have no actual function beyond that.
/area/shuttle
name = "Shuttle"
requires_power = 0
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
has_gravity = 1
always_unpowered = 0
valid_territory = 0
icon_state = "shuttle"
/area/shuttle/transit
name = "Hyperspace"
desc = "Weeeeee"
/area/shuttle/arrival
name = "Arrival Shuttle"
/area/shuttle/pod_1
name = "Escape Pod One"
/area/shuttle/pod_2
name = "Escape Pod Two"
/area/shuttle/pod_3
name = "Escape Pod Three"
/area/shuttle/pod_4
name = "Escape Pod Four"
/area/shuttle/mining
name = "Mining Shuttle"
blob_allowed = FALSE
/area/shuttle/labor
name = "Labor Camp Shuttle"
blob_allowed = FALSE
/area/shuttle/supply
name = "Supply Shuttle"
blob_allowed = FALSE
/area/shuttle/escape
name = "Emergency Shuttle"
/area/shuttle/transport
name = "Transport Shuttle"
blob_allowed = FALSE
/area/shuttle/syndicate
name = "Syndicate Infiltrator"
blob_allowed = FALSE
/area/shuttle/assault_pod
name = "Steel Rain"
blob_allowed = FALSE
/area/shuttle/abandoned
name = "Abandoned Ship"
blob_allowed = FALSE