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* Shuttles now have dynamic lighting * heh * there we go * Centcom now supports light tm * fixes the supply shuttle * statue * new and improved
62 lines
1.1 KiB
Plaintext
62 lines
1.1 KiB
Plaintext
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//These are shuttle areas; all subtypes are only used as teleportation markers, they have no actual function beyond that.
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/area/shuttle
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name = "Shuttle"
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requires_power = 0
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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has_gravity = 1
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always_unpowered = 0
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valid_territory = 0
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icon_state = "shuttle"
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/area/shuttle/transit
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name = "Hyperspace"
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desc = "Weeeeee"
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/area/shuttle/arrival
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name = "Arrival Shuttle"
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/area/shuttle/pod_1
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name = "Escape Pod One"
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/area/shuttle/pod_2
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name = "Escape Pod Two"
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/area/shuttle/pod_3
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name = "Escape Pod Three"
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/area/shuttle/pod_4
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name = "Escape Pod Four"
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/area/shuttle/mining
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name = "Mining Shuttle"
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blob_allowed = FALSE
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/area/shuttle/labor
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name = "Labor Camp Shuttle"
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blob_allowed = FALSE
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/area/shuttle/supply
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name = "Supply Shuttle"
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blob_allowed = FALSE
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/area/shuttle/escape
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name = "Emergency Shuttle"
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/area/shuttle/transport
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name = "Transport Shuttle"
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blob_allowed = FALSE
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/area/shuttle/syndicate
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name = "Syndicate Infiltrator"
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blob_allowed = FALSE
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/area/shuttle/assault_pod
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name = "Steel Rain"
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blob_allowed = FALSE
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/area/shuttle/abandoned
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name = "Abandoned Ship"
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blob_allowed = FALSE
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