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fulpstation/code/modules
QuiteLiterallyAnything 672183ae53 Yogstation Bloodsucker Clan Ports Part I of IV: Hecata (#1391)
* Ports Hecata bloodsuckers (by Marmio64) from Yogstation.

* Almost forgot the base bloodsucker mob type.

* Update fulp_modules/features/antagonists/bloodsuckers/code/powers/hecata/spirit_call.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* Update fulp_modules/features/antagonists/bloodsuckers/code/powers/hecata/necromancy.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* Replaces the 'clan_progress' var with 'revive_count' on '/datum/action/cooldown/bloodsucker/targeted/hecata/necromancy'.

* Converts bloodsucker simplemobs and wraiths into basic mobs; adds the 'DEL_ON_DEATH' flag to wraiths.

* Define-ifies the bloodhungry faction.

* Sets sanguine zombie arm damage to initial on species loss.

* Renames a couple of parameters for code clarity.

* Update fulp_modules/features/antagonists/bloodsuckers/code/powers/hecata/spirit_call.dm

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* Sets user to equal owner in an action's proc.

* Makes a single item (ectoplasm) remains drop list static.

* Maybe this will work...

* Attempts to fix a unit test error by simplifying something.

* Corrects a typo.

* Adds hecata zombie screenshot; updates tg_edits.md.

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Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2025-10-30 14:58:37 +01:00
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2025-02-02 18:00:20 -05:00
2025-04-20 08:23:22 +00:00