Files
fulpstation/code/_compile_options.dm
John Willard d535503645 [MDB IGNORE] May TGU (#635)
* Does the TG Update 😃

* updates beef stations

* test

* Revert "test"

This reverts commit 5b0f78aa70.

* F'ed up

* removes fulp from the .dme to see if we're causing it

* removes more fulp stuff

* ANOTHER fulp edit

* Revert "ANOTHER fulp edit"

This reverts commit c88a4f16c3.

* Revert "removes more fulp stuff"

This reverts commit fd33262a93.

* Revert "removes fulp from the .dme to see if we're causing it"

This reverts commit eac08bdd21.

* remove just gags

* Revert "remove just gags"

This reverts commit 9953031344.

* removes the game

* Revert "removes the game"

This reverts commit ef2679ad76.

* removes the game again

* Revert "removes the game again"

This reverts commit 7cb3379b68.

* deletes only ERTs

* Revert "deletes only ERTs"

This reverts commit e6548bbcec.

* deletes modsuits

* Revert "deletes modsuits"

This reverts commit b0fb973801.

* fix checks please

* second attempt

* attempt 3

* modsuit stuff

* id trimmers to all offices

* tgu again + removes fulp ert

* pass checks... Now!

* minor screwup my bad

* Pass checks... Now!

* pass checks.. Now!

* fix checks... Now!

* fixes selene windoors

* fixes deputy mood boost

* delimber organs
2022-05-19 06:58:33 -06:00

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//#define TESTING //By using the testing("message") proc you can create debug-feedback for people with this
//uncommented, but not visible in the release version)
//#define DATUMVAR_DEBUGGING_MODE //Enables the ability to cache datum vars and retrieve later for debugging which vars changed.
// Comment this out if you are debugging problems that might be obscured by custom error handling in world/Error
#ifdef DEBUG
#define USE_CUSTOM_ERROR_HANDLER
#endif
#ifdef TESTING
#define DATUMVAR_DEBUGGING_MODE
///Used to find the sources of harddels, quite laggy, don't be surpised if it freezes your client for a good while
//#define REFERENCE_TRACKING
#ifdef REFERENCE_TRACKING
///Used for doing dry runs of the reference finder, to test for feature completeness
///Slightly slower, higher in memory. Just not optimal
//#define REFERENCE_TRACKING_DEBUG
///Run a lookup on things hard deleting by default.
//#define GC_FAILURE_HARD_LOOKUP
#ifdef GC_FAILURE_HARD_LOOKUP
///Don't stop when searching, go till you're totally done
#define FIND_REF_NO_CHECK_TICK
#endif //ifdef GC_FAILURE_HARD_LOOKUP
#endif //ifdef REFERENCE_TRACKING
/*
* Enables debug messages for every single reaction step. This is 1 message per 0.5s for a SINGLE reaction. Useful for tracking down bugs/asking me for help in the main reaction handiler (equilibrium.dm).
*
* * Requires TESTING to be defined to work.
*/
//#define REAGENTS_TESTING
#define VISUALIZE_ACTIVE_TURFS //Highlights atmos active turfs in green
#define TRACK_MAX_SHARE //Allows max share tracking, for use in the atmos debugging ui
#endif //ifdef TESTING
/// If this is uncommented, we set up the ref tracker to be used in a live environment
/// And to log events to [log_dir]/harddels.log
//#define REFERENCE_DOING_IT_LIVE
#ifdef REFERENCE_DOING_IT_LIVE
// compile the backend
#define REFERENCE_TRACKING
// actually look for refs
#define GC_FAILURE_HARD_LOOKUP
#endif // REFERENCE_DOING_IT_LIVE
//#define UNIT_TESTS //If this is uncommented, we do a single run though of the game setup and tear down process with unit tests in between
/// If this is uncommented, Autowiki will generate edits and shut down the server.
/// Prefer the autowiki build target instead.
// #define AUTOWIKI
/// If this is uncommented, will profile mapload atom initializations
// #define PROFILE_MAPLOAD_INIT_ATOM
/// If this is uncommented, force our verb processing into just the 2% of a tick
/// We normally reserve for it
/// NEVER run this on live, it's for simulating highpop only
// #define VERB_STRESS_TEST
#ifdef VERB_STRESS_TEST
/// Uncomment this to force all verbs to run into overtime all of the time
/// Essentially negating the reserve 2%
// #define FORCE_VERB_OVERTIME
#warn Hey brother, you're running in LAG MODE.
#warn IF YOU PUT THIS ON LIVE I WILL FIND YOU AND MAKE YOU WISH YOU WERE NEVE-
#endif
#ifndef PRELOAD_RSC //set to:
#define PRELOAD_RSC 2 // 0 to allow using external resources or on-demand behaviour;
#endif // 1 to use the default behaviour;
// 2 for preloading absolutely everything;
#ifdef LOWMEMORYMODE
#define FORCE_MAP "runtimestation"
#define FORCE_MAP_DIRECTORY "_maps"
#endif
//Update this whenever you need to take advantage of more recent byond features
#define MIN_COMPILER_VERSION 514
#define MIN_COMPILER_BUILD 1556
#if (DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD) && !defined(SPACEMAN_DMM)
//Don't forget to update this part
#error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update.
#error You need version 514.1556 or higher
#endif
#if (DM_VERSION == 514 && DM_BUILD > 1575 && DM_BUILD <= 1577)
#error Your version of BYOND currently has a crashing issue that will prevent you from running Dream Daemon test servers.
#error We require developers to test their content, so an inability to test means we cannot allow the compile.
#error Please consider downgrading to 514.1575 or lower.
#endif
//Additional code for the above flags.
#ifdef TESTING
#warn compiling in TESTING mode. testing() debug messages will be visible.
#endif
#ifdef CIBUILDING
#define UNIT_TESTS
#endif
#ifdef CITESTING
#define TESTING
#endif
#if defined(UNIT_TESTS)
//Hard del testing defines
#define REFERENCE_TRACKING
#define REFERENCE_TRACKING_DEBUG
#define FIND_REF_NO_CHECK_TICK
#define GC_FAILURE_HARD_LOOKUP
#endif
#ifdef TGS
// TGS performs its own build of dm.exe, but includes a prepended TGS define.
#define CBT
#endif
// A reasonable number of maximum overlays an object needs
// If you think you need more, rethink it
#define MAX_ATOM_OVERLAYS 100
#if !defined(CBT) && !defined(SPACEMAN_DMM)
#warn Building with Dream Maker is no longer supported and will result in errors.
#warn In order to build, run BUILD.bat in the root directory.
#warn Consider switching to VSCode editor instead, where you can press Ctrl+Shift+B to build.
#endif