mirror of
https://github.com/fulpstation/fulpstation.git
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Replaces erro_ with a configurable table prefix system Defaults to erro_ if not configured, but configuation files default to SS13_
476 lines
17 KiB
Plaintext
476 lines
17 KiB
Plaintext
//Configuraton defines //TODO: Move all yes/no switches into bitflags
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//Used by jobs_have_maint_access
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#define ASSISTANTS_HAVE_MAINT_ACCESS 1
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#define SECURITY_HAS_MAINT_ACCESS 2
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#define EVERYONE_HAS_MAINT_ACCESS 4
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/datum/configuration
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var/server_name = null // server name (the name of the game window)
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var/station_name = null // station name (the name of the station in-game)
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var/server_suffix = 0 // generate numeric suffix based on server port
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var/lobby_countdown = 120 // In between round countdown.
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var/log_ooc = 0 // log OOC channel
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var/log_access = 0 // log login/logout
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var/log_say = 0 // log client say
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var/log_admin = 0 // log admin actions
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var/log_game = 0 // log game events
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var/log_vote = 0 // log voting
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var/log_whisper = 0 // log client whisper
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var/log_prayer = 0 // log prayers
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var/log_law = 0 // log lawchanges
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var/log_emote = 0 // log emotes
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var/log_attack = 0 // log attack messages
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var/log_adminchat = 0 // log admin chat messages
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var/log_pda = 0 // log pda messages
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var/log_hrefs = 0 // logs all links clicked in-game. Could be used for debugging and tracking down exploits
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var/sql_enabled = 0 // for sql switching
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var/allow_admin_ooccolor = 0 // Allows admins with relevant permissions to have their own ooc colour
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var/allow_vote_restart = 0 // allow votes to restart
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var/allow_vote_mode = 0 // allow votes to change mode
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var/vote_delay = 6000 // minimum time between voting sessions (deciseconds, 10 minute default)
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var/vote_period = 600 // length of voting period (deciseconds, default 1 minute)
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var/vote_no_default = 0 // vote does not default to nochange/norestart (tbi)
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var/vote_no_dead = 0 // dead people can't vote (tbi)
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var/del_new_on_log = 1 // del's new players if they log before they spawn in
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var/allow_Metadata = 0 // Metadata is supported.
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var/popup_admin_pm = 0 //adminPMs to non-admins show in a pop-up 'reply' window when set to 1.
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var/Ticklag = 0.9
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var/Tickcomp = 0
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var/allow_holidays = 0 //toggles whether holiday-specific content should be used
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var/hostedby = null
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var/respawn = 1
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var/guest_jobban = 1
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var/usewhitelist = 0
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var/kick_inactive = 0 //force disconnect for inactive players
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var/load_jobs_from_txt = 0
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var/automute_on = 0 //enables automuting/spam prevention
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var/jobs_have_minimal_access = 0 //determines whether jobs use minimal access or expanded access.
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var/jobs_have_maint_access = 0 //Who gets maint access? See defines above
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var/sec_start_brig = 0 //makes sec start in brig or dept sec posts
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var/server
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var/banappeals
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var/wikiurl = "http://www.tgstation13.org/wiki" // Default wiki link.
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var/forumurl = "http://tgstation13.org/phpBB/index.php" //default forums
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var/rulesurl = "http://www.tgstation13.org/wiki/Rules" // default rules
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var/githuburl = "https://www.github.com/tgstation/-tg-station" //default github
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var/forbid_singulo_possession = 0
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var/useircbot = 0
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var/admin_legacy_system = 0 //Defines whether the server uses the legacy admin system with admins.txt or the SQL system. Config option in config.txt
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var/ban_legacy_system = 0 //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. Config option in config.txt
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var/use_age_restriction_for_jobs = 0 //Do jobs use account age restrictions? --requires database
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//game_options.txt configs
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var/force_random_names = 0
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var/list/mode_names = list()
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var/list/modes = list() // allowed modes
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var/list/votable_modes = list() // votable modes
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var/list/probabilities = list() // relative probability of each mode
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var/humans_need_surnames = 0
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var/allow_random_events = 0 // enables random events mid-round when set to 1
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var/allow_ai = 0 // allow ai job
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var/traitor_scaling_coeff = 6 //how much does the amount of players get divided by to determine traitors
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var/changeling_scaling_coeff = 7 //how much does the amount of players get divided by to determine changelings
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var/security_scaling_coeff = 8 //how much does the amount of players get divided by to determine open security officer positions
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var/traitor_objectives_amount = 2
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var/protect_roles_from_antagonist = 0// If security and such can be traitor/cult/other
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var/enforce_human_authority = 0 //If non-human species are barred from joining as a head of staff
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var/allow_latejoin_antagonists = 0 // If late-joining players can be traitor/changeling
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var/continuous_round_rev = 0 // Gamemodes which end instantly will instead keep on going until the round ends by escape shuttle or nuke.
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var/continuous_round_wiz = 0
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var/continuous_round_malf = 0
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var/shuttle_refuel_delay = 12000
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var/show_game_type_odds = 0 //if set this allows players to see the odds of each roundtype on the get revision screen
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var/mutant_races = 0 //players can choose their mutant race before joining the game
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var/mutant_colors = 0
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var/alert_desc_green = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced."
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var/alert_desc_blue_upto = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted."
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var/alert_desc_blue_downto = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed."
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var/alert_desc_red_upto = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised."
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var/alert_desc_red_downto = "The self-destruct mechanism has been deactivated, there is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised."
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var/alert_desc_delta = "The station's self-destruct mechanism has been engaged. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill."
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var/health_threshold_crit = 0
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var/health_threshold_dead = -100
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var/revival_pod_plants = 1
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var/revival_cloning = 1
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var/revival_brain_life = -1
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var/rename_cyborg = 0
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var/ooc_during_round = 0
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//Used for modifying movement speed for mobs.
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//Unversal modifiers
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var/run_speed = 0
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var/walk_speed = 0
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//Mob specific modifiers. NOTE: These will affect different mob types in different ways
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var/human_delay = 0
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var/robot_delay = 0
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var/monkey_delay = 0
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var/alien_delay = 0
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var/slime_delay = 0
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var/animal_delay = 0
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var/use_recursive_explosions //Defines whether the server uses recursive or circular explosions.
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var/gateway_delay = 18000 //How long the gateway takes before it activates. Default is half an hour.
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var/ghost_interaction = 0
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var/silent_ai = 0
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var/silent_borg = 0
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var/sandbox_autoclose = 0 // close the sandbox panel after spawning an item, potentially reducing griff
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var/default_laws = 0 //Controls what laws the AI spawns with.
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/datum/configuration/New()
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var/list/L = typesof(/datum/game_mode) - /datum/game_mode
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for(var/T in L)
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// I wish I didn't have to instance the game modes in order to look up
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// their information, but it is the only way (at least that I know of).
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var/datum/game_mode/M = new T()
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if(M.config_tag)
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if(!(M.config_tag in modes)) // ensure each mode is added only once
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diary << "Adding game mode [M.name] ([M.config_tag]) to configuration."
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modes += M.config_tag
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mode_names[M.config_tag] = M.name
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probabilities[M.config_tag] = M.probability
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if(M.votable)
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votable_modes += M.config_tag
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del(M)
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votable_modes += "secret"
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/datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist
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var/list/Lines = file2list(filename)
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for(var/t in Lines)
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if(!t) continue
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t = trim(t)
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if(length(t) == 0)
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continue
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else if(copytext(t, 1, 2) == "#")
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continue
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var/pos = findtext(t, " ")
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var/name = null
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var/value = null
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if(pos)
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name = lowertext(copytext(t, 1, pos))
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value = copytext(t, pos + 1)
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else
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name = lowertext(t)
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if(!name)
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continue
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if(type == "config")
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switch(name)
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if("admin_legacy_system")
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config.admin_legacy_system = 1
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if("ban_legacy_system")
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config.ban_legacy_system = 1
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if("use_age_restriction_for_jobs")
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config.use_age_restriction_for_jobs = 1
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if("lobby_countdown")
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config.lobby_countdown = text2num(value)
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if("log_ooc")
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config.log_ooc = 1
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if("log_access")
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config.log_access = 1
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if("log_say")
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config.log_say = 1
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if("log_admin")
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config.log_admin = 1
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if("log_prayer")
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config.log_prayer = 1
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if("log_law")
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config.log_law = 1
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if("log_game")
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config.log_game = 1
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if("log_vote")
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config.log_vote = 1
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if("log_whisper")
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config.log_whisper = 1
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if("log_attack")
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config.log_attack = 1
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if("log_emote")
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config.log_emote = 1
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if("log_adminchat")
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config.log_adminchat = 1
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if("log_pda")
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config.log_pda = 1
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if("log_hrefs")
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config.log_hrefs = 1
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if("allow_admin_ooccolor")
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config.allow_admin_ooccolor = 1
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if("allow_vote_restart")
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config.allow_vote_restart = 1
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if("allow_vote_mode")
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config.allow_vote_mode = 1
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if("no_dead_vote")
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config.vote_no_dead = 1
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if("default_no_vote")
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config.vote_no_default = 1
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if("vote_delay")
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config.vote_delay = text2num(value)
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if("vote_period")
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config.vote_period = text2num(value)
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if("norespawn")
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config.respawn = 0
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if("servername")
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config.server_name = value
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if("stationname")
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config.station_name = value
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if("serversuffix")
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config.server_suffix = 1
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if("hostedby")
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config.hostedby = value
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if("server")
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config.server = value
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if("banappeals")
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config.banappeals = value
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if("wikiurl")
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config.wikiurl = value
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if("forumurl")
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config.forumurl = value
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if("rulesurl")
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config.rulesurl = value
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if("githuburl")
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config.githuburl = value
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if("guest_jobban")
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config.guest_jobban = 1
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if("guest_ban")
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guests_allowed = 0
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if("usewhitelist")
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config.usewhitelist = 1
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if("allow_metadata")
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config.allow_Metadata = 1
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if("kick_inactive")
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config.kick_inactive = 1
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if("load_jobs_from_txt")
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load_jobs_from_txt = 1
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if("forbid_singulo_possession")
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forbid_singulo_possession = 1
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if("popup_admin_pm")
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config.popup_admin_pm = 1
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if("allow_holidays")
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config.allow_holidays = 1
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if("useircbot")
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useircbot = 1
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if("ticklag")
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Ticklag = text2num(value)
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if("tickcomp")
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Tickcomp = 1
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if("automute_on")
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automute_on = 1
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if("comms_key")
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global.comms_key = value
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if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
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global.comms_allowed = 1
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else
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diary << "Unknown setting in configuration: '[name]'"
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else if(type == "game_options")
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switch(name)
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if("health_threshold_crit")
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config.health_threshold_crit = text2num(value)
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if("health_threshold_dead")
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config.health_threshold_dead = text2num(value)
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if("revival_pod_plants")
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config.revival_pod_plants = text2num(value)
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if("revival_cloning")
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config.revival_cloning = text2num(value)
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if("revival_brain_life")
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config.revival_brain_life = text2num(value)
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if("rename_cyborg")
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config.rename_cyborg = 1
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if("ooc_during_round")
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config.ooc_during_round = 1
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if("run_delay")
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config.run_speed = text2num(value)
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if("walk_delay")
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config.walk_speed = text2num(value)
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if("human_delay")
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config.human_delay = text2num(value)
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if("robot_delay")
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config.robot_delay = text2num(value)
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if("monkey_delay")
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config.monkey_delay = text2num(value)
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if("alien_delay")
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config.alien_delay = text2num(value)
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if("slime_delay")
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config.slime_delay = text2num(value)
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if("animal_delay")
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config.animal_delay = text2num(value)
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if("alert_red_upto")
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config.alert_desc_red_upto = value
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if("alert_red_downto")
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config.alert_desc_red_downto = value
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if("alert_blue_downto")
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config.alert_desc_blue_downto = value
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if("alert_blue_upto")
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config.alert_desc_blue_upto = value
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if("alert_green")
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config.alert_desc_green = value
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if("alert_delta")
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config.alert_desc_delta = value
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if("assistants_have_maint_access")
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config.jobs_have_maint_access |= ASSISTANTS_HAVE_MAINT_ACCESS
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if("security_has_maint_access")
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config.jobs_have_maint_access |= SECURITY_HAS_MAINT_ACCESS
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if("everyone_has_maint_access")
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config.jobs_have_maint_access |= EVERYONE_HAS_MAINT_ACCESS
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if("sec_start_brig")
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config.sec_start_brig = 1
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if("gateway_delay")
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config.gateway_delay = text2num(value)
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if("continuous_round_rev")
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config.continuous_round_rev = 1
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if("continuous_round_wiz")
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config.continuous_round_wiz = 1
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if("continuous_round_malf")
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config.continuous_round_malf = 1
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if("shuttle_refuel_delay")
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config.shuttle_refuel_delay = text2num(value)
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if("show_game_type_odds")
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config.show_game_type_odds = 1
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if("ghost_interaction")
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config.ghost_interaction = 1
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if("traitor_scaling_coeff")
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config.traitor_scaling_coeff = text2num(value)
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if("changeling_scaling_coeff")
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config.changeling_scaling_coeff = text2num(value)
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if("security_scaling_coeff")
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config.security_scaling_coeff = text2num(value)
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if("traitor_objectives_amount")
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config.traitor_objectives_amount = text2num(value)
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if("probability")
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var/prob_pos = findtext(value, " ")
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var/prob_name = null
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var/prob_value = null
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if(prob_pos)
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prob_name = lowertext(copytext(value, 1, prob_pos))
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prob_value = copytext(value, prob_pos + 1)
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if(prob_name in config.modes)
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config.probabilities[prob_name] = text2num(prob_value)
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else
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diary << "Unknown game mode probability configuration definition: [prob_name]."
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else
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diary << "Incorrect probability configuration definition: [prob_name] [prob_value]."
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if("protect_roles_from_antagonist")
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config.protect_roles_from_antagonist = 1
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if("enforce_human_authority")
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config.enforce_human_authority = 1
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if("allow_latejoin_antagonists")
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config.allow_latejoin_antagonists = 1
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if("allow_random_events")
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config.allow_random_events = 1
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if("jobs_have_minimal_access")
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config.jobs_have_minimal_access = 1
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if("use_recursive_explosions")
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use_recursive_explosions = 1
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if("humans_need_surnames")
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humans_need_surnames = 1
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if("force_random_names")
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config.force_random_names = 1
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if("allow_ai")
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config.allow_ai = 1
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if("silent_ai")
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config.silent_ai = 1
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if("silent_borg")
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config.silent_borg = 1
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if("sandbox_autoclose")
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config.sandbox_autoclose = 1
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if("default_laws")
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config.default_laws = text2num(value)
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if("join_with_mutant_race")
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config.mutant_races = 1
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if("mutant_colors")
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config.mutant_colors = 1
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else
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diary << "Unknown setting in configuration: '[name]'"
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/datum/configuration/proc/loadsql(filename)
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var/list/Lines = file2list(filename)
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for(var/t in Lines)
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if(!t) continue
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t = trim(t)
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if(length(t) == 0)
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continue
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else if(copytext(t, 1, 2) == "#")
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continue
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var/pos = findtext(t, " ")
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var/name = null
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var/value = null
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if(pos)
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name = lowertext(copytext(t, 1, pos))
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value = copytext(t, pos + 1)
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else
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name = lowertext(t)
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if(!name)
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continue
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switch(name)
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if("sql_enabled")
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config.sql_enabled = 1
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if("address")
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sqladdress = value
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if("port")
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sqlport = value
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if("feedback_database")
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sqlfdbkdb = value
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if("feedback_login")
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sqlfdbklogin = value
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if("feedback_password")
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sqlfdbkpass = value
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if("feedback_tableprefix")
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sqlfdbktableprefix = value
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else
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diary << "Unknown setting in configuration: '[name]'"
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/datum/configuration/proc/pick_mode(mode_name)
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// I wish I didn't have to instance the game modes in order to look up
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// their information, but it is the only way (at least that I know of).
|
|
for(var/T in (typesof(/datum/game_mode) - /datum/game_mode))
|
|
var/datum/game_mode/M = new T()
|
|
if(M.config_tag && M.config_tag == mode_name)
|
|
return M
|
|
del(M)
|
|
return new /datum/game_mode/extended()
|
|
|
|
/datum/configuration/proc/get_runnable_modes()
|
|
var/list/datum/game_mode/runnable_modes = new
|
|
for(var/T in (typesof(/datum/game_mode) - /datum/game_mode))
|
|
var/datum/game_mode/M = new T()
|
|
//world << "DEBUG: [T], tag=[M.config_tag], prob=[probabilities[M.config_tag]]"
|
|
if(!(M.config_tag in modes))
|
|
del(M)
|
|
continue
|
|
if(probabilities[M.config_tag]<=0)
|
|
del(M)
|
|
continue
|
|
if(M.can_start())
|
|
runnable_modes[M] = probabilities[M.config_tag]
|
|
//world << "DEBUG: runnable_mode\[[runnable_modes.len]\] = [M.config_tag]"
|
|
return runnable_modes
|