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cl Naksu code: reagent IDs have been removed in favor using reagent typepaths where applicable fix: mechas, borg hyposprays etc no longer display internal reagent ids to the player /cl
121 lines
4.3 KiB
Plaintext
121 lines
4.3 KiB
Plaintext
/* * * * * * * * * * * * * * * * * * * * * * * * * *
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* /datum/recipe by rastaf0 13 apr 2011 *
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* * * * * * * * * * * * * * * * * * * * * * * * * *
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* This is powerful and flexible recipe system.
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* It exists not only for food.
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* supports both reagents and objects as prerequisites.
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* In order to use this system you have to define a deriative from /datum/recipe
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* * reagents are reagents. Acid, milc, booze, etc.
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* * items are objects. Fruits, tools, circuit boards.
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* * result is type to create as new object
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* * time is optional parameter, you shall use in in your machine,
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default /datum/recipe/ procs does not rely on this parameter.
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*
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* Functions you need:
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* /datum/recipe/proc/make(var/obj/container as obj)
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* Creates result inside container,
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* deletes prerequisite reagents,
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* transfers reagents from prerequisite objects,
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* deletes all prerequisite objects (even not needed for recipe at the moment).
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*
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* /proc/select_recipe(list/datum/recipe/avaiable_recipes, obj/obj as obj, exact = 1)
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* Wonderful function that select suitable recipe for you.
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* obj is a machine (or magik hat) with prerequisites,
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* exact = 0 forces algorithm to ignore superfluous stuff.
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*
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*
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* Functions you do not need to call directly but could:
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* /datum/recipe/proc/check_reagents(var/datum/reagents/avail_reagents)
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* //1=precisely, 0=insufficiently, -1=superfluous
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*
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* /datum/recipe/proc/check_items(var/obj/container as obj)
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* //1=precisely, 0=insufficiently, -1=superfluous
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*
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* */
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/datum/recipe
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var/list/reagents_list // example: = list(/datum/reagent/consumable/berryjuice = 5) // do not list same reagent twice
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var/list/items // example: =list(/obj/item/crowbar, /obj/item/welder) // place /foo/bar before /foo
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var/result //example: = /obj/item/reagent_containers/food/snacks/donut
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var/time = 100 // 1/10 part of second
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/datum/recipe/proc/check_reagents(datum/reagents/avail_reagents) //1=precisely, 0=insufficiently, -1=superfluous
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. = 1
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for (var/r_r in reagents_list)
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var/aval_r_amnt = avail_reagents.get_reagent_amount(r_r)
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if (!(abs(aval_r_amnt - reagents_list[r_r])<0.5)) //if NOT equals
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if (aval_r_amnt>reagents_list[r_r])
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. = -1
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else
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return 0
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if ((reagents_list?(reagents_list.len):(0)) < avail_reagents.reagent_list.len)
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return -1
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return .
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/datum/recipe/proc/check_items(obj/container) //1=precisely, 0=insufficiently, -1=superfluous
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if (!items)
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if (locate(/obj/) in container)
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return -1
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else
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return 1
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. = 1
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var/list/checklist = items.Copy()
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for (var/obj/O in container)
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var/found = 0
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for (var/type in checklist)
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if (istype(O,type))
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checklist-=type
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found = 1
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break
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if (!found)
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. = -1
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if (checklist.len)
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return 0
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return .
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//general version
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/datum/recipe/proc/make(obj/container)
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var/obj/result_obj = new result(container)
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for (var/obj/O in (container.contents-result_obj))
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O.reagents.trans_to(result_obj, O.reagents.total_volume)
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qdel(O)
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container.reagents.clear_reagents()
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return result_obj
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// food-related
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/datum/recipe/proc/make_food(obj/container)
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var/obj/result_obj = new result(container)
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for (var/obj/O in (container.contents-result_obj))
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if (O.reagents)
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O.reagents.del_reagent(/datum/reagent/consumable/nutriment)
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O.reagents.update_total()
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O.reagents.trans_to(result_obj, O.reagents.total_volume)
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qdel(O)
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container.reagents.clear_reagents()
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return result_obj
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/proc/select_recipe(list/datum/recipe/avaiable_recipes, obj/obj, exact = 1 as num)
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if (!exact)
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exact = -1
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var/list/datum/recipe/possible_recipes = new
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for (var/datum/recipe/recipe in avaiable_recipes)
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if (recipe.check_reagents(obj.reagents)==exact && recipe.check_items(obj)==exact)
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possible_recipes+=recipe
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if (possible_recipes.len==0)
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return null
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else if (possible_recipes.len==1)
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return possible_recipes[1]
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else //okay, let's select the most complicated recipe
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var/r_count = 0
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var/i_count = 0
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. = possible_recipes[1]
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for (var/datum/recipe/recipe in possible_recipes)
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var/N_i = (recipe.items)?(recipe.items.len):0
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var/N_r = (recipe.reagents_list)?(recipe.reagents_list.len):0
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if (N_i > i_count || (N_i== i_count && N_r > r_count ))
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r_count = N_r
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i_count = N_i
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. = recipe
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return .
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