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* Update beefman.dm * Update beefman.dm * xsaxsfvvvvvvvv * Update shaded_bloodsucker.dm * yeah that thing * FUCK you * Update hunting_contract.dm * dd * vdvdfv * Update monsterhunter_weapons.dm * Update whiterabbit.dm * onokkn * Update monsterhunter_weapons.dm * Update monsterhunter_weapons.dm * efe * Update whiterabbit.dm * yeaywa * Update red_rabbit.dmi * oihop * Update HunterContract.js * wonderland.dm * gs * dcd * Update rabbit.dmi * ass * fvd * Update paradox_rabbit.dm * f * Update tgstation.dme * Delete heartbeatmoon.dmi * shtntb * sed * sfe * Update monsterhunter_weapons.dm * cdc * Update wonderland.dm * dgrd * wef * b * pipkk * Update hunting_contract.dm * Update paradox_rabbit.dm * wr * Update worn_mask.dmi * some documenting * Update areas.dm * eg * Update white_rabbit.dm * Update HunterContract.js * s * Update weapons.dmi * Update weapons.dmi * Jack in the bomb * some signals * ui * h * y * music * Update wonderlandmusic.ogg * f * v * cleanups * g * a * t * y * g * a * o * first commit * Adding our stuff back in * k * Before procs * proc refs * carps * Fixes * shuttles * dumb dumb names * I hate windows I hate windows * I hate windows I hate windows * h * Selenestation has issues * Update monsterhunter_weapons.dm * eretics * Update weapons.dmi * Update monsterhunter_weapons.dm * g * kpop * r * m * grgr * Update simple_animal_freeze.dm * Update wonderland_apocalypse.dm * Update wonderland_apocalypse.dm * d * Update fulp_defines.dm * ff * Update wonderland.dmm * Update tgstation.dme * Update infil_objectives.dm * Update infil_objectives.dm * Update monsterhunter_weapons.dm * Update monsterhunter_event.dm * Update monsterhunter_event.dm * Update areas.dm * Update monsterhunter_event.dm * Update monsterhunter_weapons.dm * Step 0, version 2 * step 0.5 - version 2 * step 1 - version 2 * 2.5 version 2 * fix * Mapping * okay fine * more mapping * uuuuu hhhh * fixes * help me * hurry * I'm killing the mf that did access helpers on this map * Welp, we lost. * Or did we? --------- Co-authored-by: SmoSmoSmoSmok <95004236+SmoSmoSmoSmok@users.noreply.github.com> Co-authored-by: Pepsilawn <reisenrui@gmail.com> Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
414 lines
12 KiB
Plaintext
414 lines
12 KiB
Plaintext
GLOBAL_LIST_INIT(bitfields, generate_bitfields())
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/// Specifies a bitfield for smarter debugging
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/datum/bitfield
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/// The variable name that contains the bitfield
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var/variable
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/// An associative list of the readable flag and its true value
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var/list/flags
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/// Turns /datum/bitfield subtypes into a list for use in debugging
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/proc/generate_bitfields()
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var/list/bitfields = list()
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for (var/_bitfield in subtypesof(/datum/bitfield))
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var/datum/bitfield/bitfield = new _bitfield
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bitfields[bitfield.variable] = bitfield.flags
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return bitfields
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DEFINE_BITFIELD(admin_flags, list(
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"ADMIN" = R_ADMIN,
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"AUTOLOGIN" = R_AUTOADMIN,
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"BAN" = R_BAN,
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"BUILDMODE" = R_BUILD,
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"DBRANKS" = R_DBRANKS,
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"DEBUG" = R_DEBUG,
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"FUN" = R_FUN,
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"PERMISSIONS" = R_PERMISSIONS,
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"POLL" = R_POLL,
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"POSSESS" = R_POSSESS,
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"SERVER" = R_SERVER,
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"SOUNDS" = R_SOUND,
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"SPAWN" = R_SPAWN,
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"STEALTH" = R_STEALTH,
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"VAREDIT" = R_VAREDIT,
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))
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DEFINE_BITFIELD(appearance_flags, list(
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"KEEP_APART" = KEEP_APART,
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"KEEP_TOGETHER" = KEEP_TOGETHER,
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"LONG_GLIDE" = LONG_GLIDE,
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"NO_CLIENT_COLOR" = NO_CLIENT_COLOR,
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"PIXEL_SCALE" = PIXEL_SCALE,
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"PLANE_MASTER" = PLANE_MASTER,
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"RESET_ALPHA" = RESET_ALPHA,
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"RESET_COLOR" = RESET_COLOR,
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"RESET_TRANSFORM" = RESET_TRANSFORM,
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"TILE_BOUND" = TILE_BOUND,
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"PASS_MOUSE" = PASS_MOUSE,
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"TILE_MOVER" = TILE_MOVER,
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))
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DEFINE_BITFIELD(area_flags, list(
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"ABDUCTOR_PROOF" = ABDUCTOR_PROOF,
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"AREA_USES_STARLIGHT" = AREA_USES_STARLIGHT,
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"BLOBS_ALLOWED" = BLOBS_ALLOWED,
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"BLOCK_SUICIDE" = BLOCK_SUICIDE,
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"CAVES_ALLOWED" = CAVES_ALLOWED,
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"CULT_PERMITTED" = CULT_PERMITTED,
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"FLORA_ALLOWED" = FLORA_ALLOWED,
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"HIDDEN_AREA" = HIDDEN_AREA,
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"MEGAFAUNA_SPAWN_ALLOWED" = MEGAFAUNA_SPAWN_ALLOWED,
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"MOB_SPAWN_ALLOWED" = MOB_SPAWN_ALLOWED,
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"NOTELEPORT" = NOTELEPORT,
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"NO_DEATH_MESSAGE" = NO_DEATH_MESSAGE,
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"PERSISTENT_ENGRAVINGS" = PERSISTENT_ENGRAVINGS,
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"UNIQUE_AREA" = UNIQUE_AREA,
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"VALID_TERRITORY" = VALID_TERRITORY,
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"XENOBIOLOGY_COMPATIBLE" = XENOBIOLOGY_COMPATIBLE,
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))
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DEFINE_BITFIELD(turf_flags, list(
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"NO_LAVA_GEN" = NO_LAVA_GEN,
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"NO_RUINS" = NO_RUINS,
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"NO_RUST" = NO_RUST,
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"NOJAUNT" = NOJAUNT,
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"IS_SOLID" = IS_SOLID,
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"UNUSED_RESERVATION_TURF" = UNUSED_RESERVATION_TURF,
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))
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DEFINE_BITFIELD(car_traits, list(
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"CAN_KIDNAP" = CAN_KIDNAP,
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))
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DEFINE_BITFIELD(clothing_flags, list(
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"ANTI_TINFOIL_MANEUVER" = ANTI_TINFOIL_MANEUVER,
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"BLOCKS_SHOVE_KNOCKDOWN" = BLOCKS_SHOVE_KNOCKDOWN,
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"BLOCKS_SPEECH" = BLOCKS_SPEECH,
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"BLOCK_GAS_SMOKE_EFFECT" = BLOCK_GAS_SMOKE_EFFECT,
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"CASTING_CLOTHES" = CASTING_CLOTHES,
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"DANGEROUS_OBJECT" = DANGEROUS_OBJECT,
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"GAS_FILTERING" = GAS_FILTERING,
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"HEADINTERNALS" = HEADINTERNALS,
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"INEDIBLE_CLOTHING" = INEDIBLE_CLOTHING,
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"LARGE_WORN_ICON" = LARGE_WORN_ICON,
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"LAVAPROTECT" = LAVAPROTECT,
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"MASKINTERNALS" = MASKINTERNALS,
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"NOSLIP" = NOSLIP,
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"PLASMAMAN_HELMET_EXEMPT" = PLASMAMAN_HELMET_EXEMPT,
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"PLASMAMAN_PREVENT_IGNITION" = PLASMAMAN_PREVENT_IGNITION,
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"SNUG_FIT" = SNUG_FIT,
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"STOPSPRESSUREDAMAGE" = STOPSPRESSUREDAMAGE,
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"THICKMATERIAL" = THICKMATERIAL,
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"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
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"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
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))
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DEFINE_BITFIELD(datum_flags, list(
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"DF_ISPROCESSING" = DF_ISPROCESSING,
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"DF_VAR_EDITED" = DF_VAR_EDITED,
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"DF_USE_TAG" = DF_USE_TAG,
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))
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DEFINE_BITFIELD(disease_flags, list(
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"CAN_CARRY" = CAN_CARRY,
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"CAN_RESIST" = CAN_RESIST,
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"CURABLE" = CURABLE,
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))
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DEFINE_BITFIELD(flags_1, list(
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"ADMIN_SPAWNED_1" = ADMIN_SPAWNED_1,
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"ALLOW_DARK_PAINTS_1" = ALLOW_DARK_PAINTS_1,
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"ATMOS_IS_PROCESSING_1" = ATMOS_IS_PROCESSING_1,
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"CAN_BE_DIRTY_1" = CAN_BE_DIRTY_1,
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"CONDUCT_1" = CONDUCT_1,
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"HAS_CONTEXTUAL_SCREENTIPS_1" = HAS_CONTEXTUAL_SCREENTIPS_1,
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"HAS_DISASSOCIATED_STORAGE_1" = HAS_DISASSOCIATED_STORAGE_1,
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"HOLOGRAM_1" = HOLOGRAM_1,
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"INITIALIZED_1" = INITIALIZED_1,
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"IS_ONTOP_1" = IS_ONTOP_1,
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"IS_PLAYER_COLORABLE_1" = IS_PLAYER_COLORABLE_1,
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"IS_SPINNING_1" = IS_SPINNING_1,
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"NODECONSTRUCT_1" = NODECONSTRUCT_1,
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"NO_SCREENTIPS_1" = NO_SCREENTIPS_1,
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"ON_BORDER_1" = ON_BORDER_1,
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"PREVENT_CLICK_UNDER_1" = PREVENT_CLICK_UNDER_1,
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"PREVENT_CONTENTS_EXPLOSION_1" = PREVENT_CONTENTS_EXPLOSION_1,
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"SUPERMATTER_IGNORES_1" = SUPERMATTER_IGNORES_1,
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"UNPAINTABLE_1" = UNPAINTABLE_1,
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))
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DEFINE_BITFIELD(flags_ricochet, list(
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"RICOCHET_HARD" = RICOCHET_HARD,
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"RICOCHET_SHINY" = RICOCHET_SHINY,
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))
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DEFINE_BITFIELD(interaction_flags_atom, list(
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"INTERACT_ATOM_ATTACK_HAND" = INTERACT_ATOM_ATTACK_HAND,
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"INTERACT_ATOM_CHECK_GRAB" = INTERACT_ATOM_CHECK_GRAB,
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"INTERACT_ATOM_IGNORE_INCAPACITATED" = INTERACT_ATOM_IGNORE_INCAPACITATED,
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"INTERACT_ATOM_IGNORE_RESTRAINED" = INTERACT_ATOM_IGNORE_RESTRAINED,
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"INTERACT_ATOM_NO_FINGERPRINT_ATTACK_HAND" = INTERACT_ATOM_NO_FINGERPRINT_ATTACK_HAND,
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"INTERACT_ATOM_NO_FINGERPRINT_INTERACT" = INTERACT_ATOM_NO_FINGERPRINT_INTERACT,
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"INTERACT_ATOM_REQUIRES_ANCHORED" = INTERACT_ATOM_REQUIRES_ANCHORED,
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"INTERACT_ATOM_REQUIRES_DEXTERITY" = INTERACT_ATOM_REQUIRES_DEXTERITY,
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"INTERACT_ATOM_UI_INTERACT" = INTERACT_ATOM_UI_INTERACT,
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"INTERACT_ATOM_ALLOW_USER_LOCATION" = INTERACT_ATOM_ALLOW_USER_LOCATION,
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))
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DEFINE_BITFIELD(interaction_flags_machine, list(
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"INTERACT_MACHINE_ALLOW_SILICON" = INTERACT_MACHINE_ALLOW_SILICON,
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"INTERACT_MACHINE_OFFLINE" = INTERACT_MACHINE_OFFLINE,
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"INTERACT_MACHINE_OPEN" = INTERACT_MACHINE_OPEN,
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"INTERACT_MACHINE_OPEN_SILICON" = INTERACT_MACHINE_OPEN_SILICON,
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"INTERACT_MACHINE_REQUIRES_SIGHT" = INTERACT_MACHINE_REQUIRES_SIGHT,
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"INTERACT_MACHINE_REQUIRES_LITERACY" = INTERACT_MACHINE_REQUIRES_LITERACY,
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"INTERACT_MACHINE_REQUIRES_SILICON" = INTERACT_MACHINE_REQUIRES_SILICON,
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"INTERACT_MACHINE_SET_MACHINE" = INTERACT_MACHINE_SET_MACHINE,
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"INTERACT_MACHINE_WIRES_IF_OPEN" = INTERACT_MACHINE_WIRES_IF_OPEN,
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))
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DEFINE_BITFIELD(interaction_flags_item, list(
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"INTERACT_ITEM_ATTACK_HAND_PICKUP" = INTERACT_ITEM_ATTACK_HAND_PICKUP,
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))
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DEFINE_BITFIELD(item_flags, list(
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"ABSTRACT" = ABSTRACT,
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"BEING_REMOVED" = BEING_REMOVED,
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"DROPDEL" = DROPDEL,
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"EXAMINE_SKIP" = EXAMINE_SKIP,
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"FORCE_STRING_OVERRIDE" = FORCE_STRING_OVERRIDE,
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"HAND_ITEM" = HAND_ITEM,
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"IGNORE_DIGITIGRADE" = IGNORE_DIGITIGRADE,
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"IMMUTABLE_SLOW" = IMMUTABLE_SLOW,
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"IN_INVENTORY" = IN_INVENTORY,
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"IN_STORAGE" = IN_STORAGE,
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"ITEM_HAS_CONTEXTUAL_SCREENTIPS" = ITEM_HAS_CONTEXTUAL_SCREENTIPS,
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"NEEDS_PERMIT" = NEEDS_PERMIT,
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"NOBLUDGEON" = NOBLUDGEON,
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"NO_MAT_REDEMPTION" = NO_MAT_REDEMPTION,
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"NO_PIXEL_RANDOM_DROP" = NO_PIXEL_RANDOM_DROP,
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"SLOWS_WHILE_IN_HAND" = SLOWS_WHILE_IN_HAND,
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"SURGICAL_TOOL" = SURGICAL_TOOL,
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"XENOMORPH_HOLDABLE" = XENOMORPH_HOLDABLE,
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"NO_BLOOD_ON_ITEM" = NO_BLOOD_ON_ITEM,
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))
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DEFINE_BITFIELD(flags_inv, list(
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"HIDEEARS" = HIDEEARS,
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"HIDEEYES" = HIDEEYES,
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"HIDEFACE" = HIDEFACE,
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"HIDEFACIALHAIR" = HIDEFACIALHAIR,
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"HIDEGLOVES" = HIDEGLOVES,
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"HIDEHAIR" = HIDEHAIR,
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"HIDEHEADGEAR" = HIDEHEADGEAR,
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"HIDEJUMPSUIT" = HIDEJUMPSUIT,
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"HIDEMASK" = HIDEMASK,
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"HIDENECK" = HIDENECK,
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"HIDESHOES" = HIDESHOES,
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"HIDESNOUT" = HIDESNOUT,
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"HIDESUITSTORAGE" = HIDESUITSTORAGE,
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))
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DEFINE_BITFIELD(machine_stat, list(
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"BROKEN" = BROKEN,
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"EMPED" = EMPED,
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"MAINT" = MAINT,
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"NOPOWER" = NOPOWER,
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))
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DEFINE_BITFIELD(mat_container_flags, list(
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"MATCONTAINER_EXAMINE" = MATCONTAINER_EXAMINE,
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"MATCONTAINER_NO_INSERT" = MATCONTAINER_NO_INSERT,
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"MATCONTAINER_ANY_INTENT" = MATCONTAINER_ANY_INTENT,
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"MATCONTAINER_SILENT" = MATCONTAINER_SILENT,
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"BREAKDOWN_ALLOYS" = BREAKDOWN_ALLOYS,
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))
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DEFINE_BITFIELD(internal_damage, list(
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"MECHA_INT_FIRE" = MECHA_INT_FIRE,
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"MECHA_INT_TEMP_CONTROL" = MECHA_INT_TEMP_CONTROL,
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"MECHA_INT_TANK_BREACH" = MECHA_INT_TANK_BREACH,
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"MECHA_INT_CONTROL_LOST" = MECHA_INT_CONTROL_LOST,
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"MECHA_INT_SHORT_CIRCUIT" = MECHA_INT_SHORT_CIRCUIT,
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))
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DEFINE_BITFIELD(mecha_flags, list(
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"ADDING_ACCESS_POSSIBLE" = ADDING_ACCESS_POSSIBLE,
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"ADDING_MAINT_ACCESS_POSSIBLE" = ADDING_MAINT_ACCESS_POSSIBLE,
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"CANSTRAFE" = CANSTRAFE,
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"LIGHTS_ON" = LIGHTS_ON,
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"SILICON_PILOT" = SILICON_PILOT,
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"IS_ENCLOSED" = IS_ENCLOSED,
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"HAS_LIGHTS" = HAS_LIGHTS,
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))
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DEFINE_BITFIELD(mob_biotypes, list(
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"MOB_BEAST" = MOB_BEAST,
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"MOB_BUG" = MOB_BUG,
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"MOB_EPIC" = MOB_EPIC,
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"MOB_HUMANOID" = MOB_HUMANOID,
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"MOB_MINERAL" = MOB_MINERAL,
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"MOB_ORGANIC" = MOB_ORGANIC,
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"MOB_REPTILE" = MOB_REPTILE,
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"MOB_ROBOTIC" = MOB_ROBOTIC,
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"MOB_SPIRIT" = MOB_SPIRIT,
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"MOB_UNDEAD" = MOB_UNDEAD,
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"MOB_PLANT" = MOB_PLANT
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))
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DEFINE_BITFIELD(mobility_flags, list(
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"MOVE" = MOBILITY_MOVE,
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"PICKUP" = MOBILITY_PICKUP,
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"PULL" = MOBILITY_PULL,
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"STAND" = MOBILITY_STAND,
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"STORAGE" = MOBILITY_STORAGE,
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"UI" = MOBILITY_UI,
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"USE" = MOBILITY_USE,
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))
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DEFINE_BITFIELD(movement_type, list(
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"FLOATING" = FLOATING,
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"FLYING" = FLYING,
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"GROUND" = GROUND,
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"PHASING" = PHASING,
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"VENTCRAWLING" = VENTCRAWLING,
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))
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DEFINE_BITFIELD(obj_flags, list(
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"BLOCK_Z_IN_DOWN" = BLOCK_Z_IN_DOWN,
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"BLOCK_Z_IN_UP" = BLOCK_Z_IN_UP,
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"BLOCK_Z_OUT_DOWN" = BLOCK_Z_OUT_DOWN,
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"BLOCK_Z_OUT_UP" = BLOCK_Z_OUT_UP,
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"CAN_BE_HIT" = CAN_BE_HIT,
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"DANGEROUS_POSSESSION" = DANGEROUS_POSSESSION,
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"EMAGGED" = EMAGGED,
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"IN_USE" = IN_USE,
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"NO_BUILD" = NO_BUILD,
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"UNIQUE_RENAME" = UNIQUE_RENAME,
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"USES_TGUI" = USES_TGUI,
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))
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DEFINE_BITFIELD(pass_flags, list(
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"LETPASSTHROW" = LETPASSTHROW,
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"PASSBLOB" = PASSBLOB,
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"PASSCLOSEDTURF" = PASSCLOSEDTURF,
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"PASSGLASS" = PASSGLASS,
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"PASSGRILLE" = PASSGRILLE,
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"PASSMOB" = PASSMOB,
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"PASSTABLE" = PASSTABLE,
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))
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DEFINE_BITFIELD(resistance_flags, list(
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"LAVA_PROOF" = LAVA_PROOF,
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"FIRE_PROOF" = FIRE_PROOF,
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"FLAMMABLE" = FLAMMABLE,
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"ON_FIRE" = ON_FIRE,
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"UNACIDABLE" = UNACIDABLE,
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"ACID_PROOF" = ACID_PROOF,
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"INDESTRUCTIBLE" = INDESTRUCTIBLE,
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"FREEZE_PROOF" = FREEZE_PROOF
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))
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DEFINE_BITFIELD(sight, list(
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"BLIND" = BLIND,
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"SEE_BLACKNESS" = SEE_BLACKNESS,
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"SEE_INFRA" = SEE_INFRA,
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"SEE_MOBS" = SEE_MOBS,
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"SEE_OBJS" = SEE_OBJS,
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"SEE_PIXELS" = SEE_PIXELS,
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"SEE_SELF" = SEE_SELF,
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"SEE_THRU" = SEE_THRU,
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"SEE_TURFS" = SEE_TURFS,
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))
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DEFINE_BITFIELD(vis_flags, list(
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"VIS_HIDE" = VIS_HIDE,
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"VIS_INHERIT_DIR" = VIS_INHERIT_DIR,
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"VIS_INHERIT_ICON" = VIS_INHERIT_ICON,
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"VIS_INHERIT_ICON_STATE" = VIS_INHERIT_ICON_STATE,
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"VIS_INHERIT_ID" = VIS_INHERIT_ID,
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"VIS_INHERIT_LAYER" = VIS_INHERIT_LAYER,
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"VIS_INHERIT_PLANE" = VIS_INHERIT_PLANE,
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"VIS_UNDERLAY" = VIS_UNDERLAY,
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))
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DEFINE_BITFIELD(zap_flags, list(
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"ZAP_ALLOW_DUPLICATES" = ZAP_ALLOW_DUPLICATES,
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"ZAP_MACHINE_EXPLOSIVE" = ZAP_MACHINE_EXPLOSIVE,
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"ZAP_MOB_DAMAGE" = ZAP_MOB_DAMAGE,
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"ZAP_MOB_STUN" = ZAP_MOB_STUN,
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"ZAP_OBJ_DAMAGE" = ZAP_OBJ_DAMAGE,
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"ZAP_GENERATES_POWER" = ZAP_GENERATES_POWER,
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))
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DEFINE_BITFIELD(chemical_flags, list(
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"REAGENT_DEAD_PROCESS" = REAGENT_DEAD_PROCESS,
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"REAGENT_DONOTSPLIT" = REAGENT_DONOTSPLIT,
|
|
"REAGENT_INVISIBLE" = REAGENT_INVISIBLE,
|
|
"REAGENT_SNEAKYNAME" = REAGENT_SNEAKYNAME,
|
|
"REAGENT_SPLITRETAINVOL" = REAGENT_SPLITRETAINVOL,
|
|
"REAGENT_CAN_BE_SYNTHESIZED" = REAGENT_CAN_BE_SYNTHESIZED,
|
|
"REAGENT_IGNORE_STASIS" = REAGENT_IGNORE_STASIS,
|
|
"REAGENT_NO_RANDOM_RECIPE" = REAGENT_NO_RANDOM_RECIPE,
|
|
"REAGENT_CLEANS" = REAGENT_CLEANS,
|
|
))
|
|
|
|
DEFINE_BITFIELD(reaction_flags, list(
|
|
"REACTION_CLEAR_IMPURE" = REACTION_CLEAR_IMPURE,
|
|
"REACTION_CLEAR_INVERSE" = REACTION_CLEAR_INVERSE,
|
|
"REACTION_CLEAR_RETAIN" = REACTION_CLEAR_RETAIN,
|
|
"REACTION_INSTANT" = REACTION_INSTANT,
|
|
"REACTION_HEAT_ARBITARY" = REACTION_HEAT_ARBITARY,
|
|
"REACTION_COMPETITIVE" = REACTION_COMPETITIVE,
|
|
"REACTION_PH_VOL_CONSTANT" = REACTION_PH_VOL_CONSTANT,
|
|
"REACTION_REAL_TIME_SPLIT" = REACTION_REAL_TIME_SPLIT,
|
|
))
|
|
|
|
DEFINE_BITFIELD(bodytype, list(
|
|
"BODYTYPE_DIGITIGRADE" = BODYTYPE_DIGITIGRADE,
|
|
"BODYTYPE_HUMANOID" = BODYTYPE_HUMANOID,
|
|
"BODYTYPE_MONKEY" = BODYTYPE_MONKEY,
|
|
"BODYTYPE_ORGANIC" = BODYTYPE_ORGANIC,
|
|
"BODYTYPE_ROBOTIC" = BODYTYPE_ROBOTIC,
|
|
"BODYTYPE_SNOUTED" = BODYTYPE_SNOUTED,
|
|
))
|
|
|
|
DEFINE_BITFIELD(supports_variations_flags, list(
|
|
"CLOTHING_NO_VARIATION" = CLOTHING_NO_VARIATION,
|
|
"CLOTHING_DIGITIGRADE_VARIATION" = CLOTHING_DIGITIGRADE_VARIATION,
|
|
"CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON" = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON,
|
|
))
|
|
|
|
DEFINE_BITFIELD(flora_flags, list(
|
|
"FLORA_HERBAL" = FLORA_HERBAL,
|
|
"FLORA_WOODEN" = FLORA_WOODEN,
|
|
"FLORA_STONE" = FLORA_STONE,
|
|
))
|
|
|
|
DEFINE_BITFIELD(emote_flags, list(
|
|
"EMOTE_AUDIBLE" = EMOTE_AUDIBLE,
|
|
"EMOTE_VISIBLE" = EMOTE_VISIBLE,
|
|
"EMOTE_IMPORTANT" = EMOTE_IMPORTANT,
|
|
))
|
|
|
|
DEFINE_BITFIELD(organ_flags, list(
|
|
"ORGAN_SYNTHETIC" = ORGAN_SYNTHETIC,
|
|
"ORGAN_FROZEN" = ORGAN_FROZEN,
|
|
"ORGAN_FAILING" = ORGAN_FAILING,
|
|
"ORGAN_VITAL" = ORGAN_VITAL,
|
|
"ORGAN_EDIBLE" = ORGAN_EDIBLE,
|
|
"ORGAN_SYNTHETIC_EMP" = ORGAN_SYNTHETIC_EMP,
|
|
"ORGAN_UNREMOVABLE" = ORGAN_UNREMOVABLE,
|
|
))
|
|
|
|
DEFINE_BITFIELD(sharpness, list(
|
|
"SHARP_EDGED" = SHARP_EDGED,
|
|
"SHARP_POINTY" = SHARP_POINTY,
|
|
))
|
|
|
|
DEFINE_BITFIELD(gun_flags, list(
|
|
"NOT_A_REAL_GUN" = NOT_A_REAL_GUN,
|
|
"TOY_FIREARM_OVERLAY" = TOY_FIREARM_OVERLAY,
|
|
))
|