mirror of
https://github.com/fulpstation/fulpstation.git
synced 2025-12-09 16:09:15 +00:00
* Unicode support Part 2 -- copytext() This is the transition of all copytext() calls to be unicode aware and also some nearby calls in the same functions. Most things are just replacing copytext() with copytext_char() as a terrible character limiter but a few others were slightly more involved. I replaced a ton of ```` var/something = sanitize(input()) something = copytext(something, 1, MAX_MESSAGE_LEN) ```` with a single stripped_input() call. stripped_input() already calls html_encode(), trim(), and some other sanitization so there shouldn't be any major issues there. This is still VERY rough btw; DNA is a mess, the status displays are complete ass, there's a copytext() in code\datums\shuttles.dm that I'm not sure what to do with, and I didn't touch anything in the tools folder. I haven't tested this much at all yet, I only got it to compile earlier this morning. There's also likely to be weird bugs until I get around to fixing length(), findtext(), and the rest of the string procs. * Makes the code functional * Assume color hex strings are always # followed by ascii. Properly encodes and decodes the stuff in mob_helpers.dm which fixes some issues there. * Removes ninjaspeak since it's unused
384 lines
15 KiB
Plaintext
384 lines
15 KiB
Plaintext
GLOBAL_VAR_INIT(OOC_COLOR, null)//If this is null, use the CSS for OOC. Otherwise, use a custom colour.
|
|
GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8")
|
|
|
|
/client/verb/ooc(msg as text)
|
|
set name = "OOC" //Gave this shit a shorter name so you only have to time out "ooc" rather than "ooc message" to use it --NeoFite
|
|
set category = "OOC"
|
|
|
|
if(GLOB.say_disabled) //This is here to try to identify lag problems
|
|
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
|
|
return
|
|
|
|
if(!mob)
|
|
return
|
|
|
|
if(!holder)
|
|
if(!GLOB.ooc_allowed)
|
|
to_chat(src, "<span class='danger'>OOC is globally muted.</span>")
|
|
return
|
|
if(!GLOB.dooc_allowed && (mob.stat == DEAD))
|
|
to_chat(usr, "<span class='danger'>OOC for dead mobs has been turned off.</span>")
|
|
return
|
|
if(prefs.muted & MUTE_OOC)
|
|
to_chat(src, "<span class='danger'>You cannot use OOC (muted).</span>")
|
|
return
|
|
if(is_banned_from(ckey, "OOC"))
|
|
to_chat(src, "<span class='danger'>You have been banned from OOC.</span>")
|
|
return
|
|
if(QDELETED(src))
|
|
return
|
|
|
|
msg = copytext_char(sanitize(msg), 1, MAX_MESSAGE_LEN)
|
|
var/raw_msg = msg
|
|
|
|
if(!msg)
|
|
return
|
|
|
|
msg = emoji_parse(msg)
|
|
|
|
if((msg[1] in list(".",";",":","#")) || findtext_char(msg, "say", 1, 5))
|
|
if(alert("Your message \"[raw_msg]\" looks like it was meant for in game communication, say it in OOC?", "Meant for OOC?", "No", "Yes") != "Yes")
|
|
return
|
|
|
|
if(!holder)
|
|
if(handle_spam_prevention(msg,MUTE_OOC))
|
|
return
|
|
if(findtext(msg, "byond://"))
|
|
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
|
|
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
|
|
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
|
|
return
|
|
|
|
if(!(prefs.chat_toggles & CHAT_OOC))
|
|
to_chat(src, "<span class='danger'>You have OOC muted.</span>")
|
|
return
|
|
|
|
mob.log_talk(raw_msg, LOG_OOC)
|
|
|
|
var/keyname = key
|
|
if(prefs.unlock_content)
|
|
if(prefs.toggles & MEMBER_PUBLIC)
|
|
keyname = "<font color='[prefs.ooccolor ? prefs.ooccolor : GLOB.normal_ooc_colour]'>[icon2html('icons/member_content.dmi', world, "blag")][keyname]</font>"
|
|
//The linkify span classes and linkify=TRUE below make ooc text get clickable chat href links if you pass in something resembling a url
|
|
for(var/client/C in GLOB.clients)
|
|
if(C.prefs.chat_toggles & CHAT_OOC)
|
|
if(holder)
|
|
if(!holder.fakekey || C.holder)
|
|
if(check_rights_for(src, R_ADMIN))
|
|
to_chat(C, "<span class='adminooc'>[CONFIG_GET(flag/allow_admin_ooccolor) && prefs.ooccolor ? "<font color=[prefs.ooccolor]>" :"" ]<span class='prefix'>OOC:</span> <EM>[keyname][holder.fakekey ? "/([holder.fakekey])" : ""]:</EM> <span class='message linkify'>[msg]</span></span></font>")
|
|
else
|
|
to_chat(C, "<span class='adminobserverooc'><span class='prefix'>OOC:</span> <EM>[keyname][holder.fakekey ? "/([holder.fakekey])" : ""]:</EM> <span class='message linkify'>[msg]</span></span>")
|
|
else
|
|
if(GLOB.OOC_COLOR)
|
|
to_chat(C, "<font color='[GLOB.OOC_COLOR]'><b><span class='prefix'>OOC:</span> <EM>[holder.fakekey ? holder.fakekey : key]:</EM> <span class='message linkify'>[msg]</span></b></font>")
|
|
else
|
|
to_chat(C, "<span class='ooc'><span class='prefix'>OOC:</span> <EM>[holder.fakekey ? holder.fakekey : key]:</EM> <span class='message linkify'>[msg]</span></span>")
|
|
|
|
else if(!(key in C.prefs.ignoring))
|
|
if(GLOB.OOC_COLOR)
|
|
to_chat(C, "<font color='[GLOB.OOC_COLOR]'><b><span class='prefix'>OOC:</span> <EM>[keyname]:</EM> <span class='message linkify'>[msg]</span></b></font>")
|
|
else
|
|
to_chat(C, "<span class='ooc'><span class='prefix'>OOC:</span> <EM>[keyname]:</EM> <span class='message linkify'>[msg]</span></span>")
|
|
|
|
/proc/toggle_ooc(toggle = null)
|
|
if(toggle != null) //if we're specifically en/disabling ooc
|
|
if(toggle != GLOB.ooc_allowed)
|
|
GLOB.ooc_allowed = toggle
|
|
else
|
|
return
|
|
else //otherwise just toggle it
|
|
GLOB.ooc_allowed = !GLOB.ooc_allowed
|
|
to_chat(world, "<B>The OOC channel has been globally [GLOB.ooc_allowed ? "enabled" : "disabled"].</B>")
|
|
|
|
/proc/toggle_dooc(toggle = null)
|
|
if(toggle != null)
|
|
if(toggle != GLOB.dooc_allowed)
|
|
GLOB.dooc_allowed = toggle
|
|
else
|
|
return
|
|
else
|
|
GLOB.dooc_allowed = !GLOB.dooc_allowed
|
|
|
|
/client/proc/set_ooc(newColor as color)
|
|
set name = "Set Player OOC Color"
|
|
set desc = "Modifies player OOC Color"
|
|
set category = "Fun"
|
|
GLOB.OOC_COLOR = sanitize_ooccolor(newColor)
|
|
|
|
/client/proc/reset_ooc()
|
|
set name = "Reset Player OOC Color"
|
|
set desc = "Returns player OOC Color to default"
|
|
set category = "Fun"
|
|
GLOB.OOC_COLOR = null
|
|
|
|
/client/verb/colorooc()
|
|
set name = "Set Your OOC Color"
|
|
set category = "Preferences"
|
|
|
|
if(!holder || !check_rights_for(src, R_ADMIN))
|
|
if(!is_content_unlocked())
|
|
return
|
|
|
|
var/new_ooccolor = input(src, "Please select your OOC color.", "OOC color", prefs.ooccolor) as color|null
|
|
if(new_ooccolor)
|
|
prefs.ooccolor = sanitize_ooccolor(new_ooccolor)
|
|
prefs.save_preferences()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
return
|
|
|
|
/client/verb/resetcolorooc()
|
|
set name = "Reset Your OOC Color"
|
|
set desc = "Returns your OOC Color to default"
|
|
set category = "Preferences"
|
|
|
|
if(!holder || !check_rights_for(src, R_ADMIN))
|
|
if(!is_content_unlocked())
|
|
return
|
|
|
|
prefs.ooccolor = initial(prefs.ooccolor)
|
|
prefs.save_preferences()
|
|
|
|
//Checks admin notice
|
|
/client/verb/admin_notice()
|
|
set name = "Adminnotice"
|
|
set category = "Admin"
|
|
set desc ="Check the admin notice if it has been set"
|
|
|
|
if(GLOB.admin_notice)
|
|
to_chat(src, "<span class='boldnotice'>Admin Notice:</span>\n \t [GLOB.admin_notice]")
|
|
else
|
|
to_chat(src, "<span class='notice'>There are no admin notices at the moment.</span>")
|
|
|
|
/client/verb/fix_chat()
|
|
set name = "Fix chat"
|
|
set category = "OOC"
|
|
if (!chatOutput || !istype(chatOutput))
|
|
var/action = alert(src, "Invalid Chat Output data found!\nRecreate data?", "Wot?", "Recreate Chat Output data", "Cancel")
|
|
if (action != "Recreate Chat Output data")
|
|
return
|
|
chatOutput = new /datum/chatOutput(src)
|
|
chatOutput.start()
|
|
action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
|
|
if (action == "Fixed")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum")
|
|
else
|
|
chatOutput.load()
|
|
action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
|
|
if (action == "Yes")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum and forcing a load()")
|
|
else
|
|
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
|
|
if (action == "Switch to old chat")
|
|
winset(src, "output", "is-visible=true;is-disabled=false")
|
|
winset(src, "browseroutput", "is-visible=false")
|
|
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after recreating the chatOutput and forcing a load()")
|
|
|
|
else if (chatOutput.loaded)
|
|
var/action = alert(src, "ChatOutput seems to be loaded\nDo you want me to force a reload, wiping the chat log or just refresh the chat window because it broke/went away?", "Hmmm", "Force Reload", "Refresh", "Cancel")
|
|
switch (action)
|
|
if ("Force Reload")
|
|
chatOutput.loaded = FALSE
|
|
chatOutput.start() //this is likely to fail since it asks , but we should try it anyways so we know.
|
|
action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
|
|
if (action == "Fixed")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a start()")
|
|
else
|
|
chatOutput.load()
|
|
action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
|
|
if (action == "Yes")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
|
|
else
|
|
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
|
|
if (action == "Switch to old chat")
|
|
winset(src, "output", "is-visible=true;is-disabled=false")
|
|
winset(src, "browseroutput", "is-visible=false")
|
|
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a start() and forcing a load()")
|
|
|
|
if ("Refresh")
|
|
chatOutput.showChat()
|
|
action = alert(src, "Goon chat refreshing, wait a bit and tell me if it's fixed", "", "Fixed", "Nope, force a reload")
|
|
if (action == "Fixed")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a show()")
|
|
else
|
|
chatOutput.loaded = FALSE
|
|
chatOutput.load()
|
|
action = alert(src, "How about now? (give it a moment)", "", "Yes", "No")
|
|
if (action == "Yes")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
|
|
else
|
|
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
|
|
if (action == "Switch to old chat")
|
|
winset(src, "output", "is-visible=true;is-disabled=false")
|
|
winset(src, "browseroutput", "is-visible=false")
|
|
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a show() and forcing a load()")
|
|
return
|
|
|
|
else
|
|
chatOutput.start()
|
|
var/action = alert(src, "Manually loading Chat, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
|
|
if (action == "Fixed")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start()")
|
|
else
|
|
chatOutput.load()
|
|
alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
|
|
if (action == "Yes")
|
|
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start() and forcing a load()")
|
|
else
|
|
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
|
|
if (action == "Switch to old chat")
|
|
winset(src, "output", list2params(list("on-show" = "", "is-disabled" = "false", "is-visible" = "true")))
|
|
winset(src, "browseroutput", "is-disabled=true;is-visible=false")
|
|
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after manually calling start() and forcing a load()")
|
|
|
|
|
|
|
|
/client/verb/motd()
|
|
set name = "MOTD"
|
|
set category = "OOC"
|
|
set desc ="Check the Message of the Day"
|
|
|
|
var/motd = global.config.motd
|
|
if(motd)
|
|
to_chat(src, "<div class=\"motd\">[motd]</div>", handle_whitespace=FALSE)
|
|
else
|
|
to_chat(src, "<span class='notice'>The Message of the Day has not been set.</span>")
|
|
|
|
/client/proc/self_notes()
|
|
set name = "View Admin Remarks"
|
|
set category = "OOC"
|
|
set desc = "View the notes that admins have written about you"
|
|
|
|
if(!CONFIG_GET(flag/see_own_notes))
|
|
to_chat(usr, "<span class='notice'>Sorry, that function is not enabled on this server.</span>")
|
|
return
|
|
|
|
browse_messages(null, usr.ckey, null, TRUE)
|
|
|
|
/client/proc/self_playtime()
|
|
set name = "View tracked playtime"
|
|
set category = "OOC"
|
|
set desc = "View the amount of playtime for roles the server has tracked."
|
|
|
|
if(!CONFIG_GET(flag/use_exp_tracking))
|
|
to_chat(usr, "<span class='notice'>Sorry, tracking is currently disabled.</span>")
|
|
return
|
|
|
|
var/list/body = list()
|
|
body += "<html><head><title>Playtime for [key]</title></head><BODY><BR>Playtime:"
|
|
body += get_exp_report()
|
|
body += "</BODY></HTML>"
|
|
usr << browse(body.Join(), "window=playerplaytime[ckey];size=550x615")
|
|
|
|
/client/proc/ignore_key(client, displayed_key)
|
|
var/client/C = client
|
|
if(C.key in prefs.ignoring)
|
|
prefs.ignoring -= C.key
|
|
else
|
|
prefs.ignoring |= C.key
|
|
to_chat(src, "You are [(C.key in prefs.ignoring) ? "now" : "no longer"] ignoring [displayed_key] on the OOC channel.")
|
|
prefs.save_preferences()
|
|
|
|
/client/verb/select_ignore()
|
|
set name = "Ignore"
|
|
set category = "OOC"
|
|
set desc ="Ignore a player's messages on the OOC channel"
|
|
|
|
|
|
var/see_ghost_names = isobserver(mob)
|
|
var/list/choices = list()
|
|
var/displayed_choicename = ""
|
|
for(var/client/C in GLOB.clients)
|
|
if(C.holder?.fakekey)
|
|
displayed_choicename = C.holder.fakekey
|
|
else
|
|
displayed_choicename = C.key
|
|
if(isobserver(C.mob) && see_ghost_names)
|
|
choices["[C.mob]([displayed_choicename])"] = C
|
|
else
|
|
choices[displayed_choicename] = C
|
|
choices = sortList(choices)
|
|
var/selection = input("Please, select a player!", "Ignore", null, null) as null|anything in choices
|
|
if(!selection || !(selection in choices))
|
|
return
|
|
displayed_choicename = selection // ckey string
|
|
selection = choices[selection] // client
|
|
if(selection == src)
|
|
to_chat(src, "You can't ignore yourself.")
|
|
return
|
|
ignore_key(selection, displayed_choicename)
|
|
|
|
/client/proc/show_previous_roundend_report()
|
|
set name = "Your Last Round"
|
|
set category = "OOC"
|
|
set desc = "View the last round end report you've seen"
|
|
|
|
SSticker.show_roundend_report(src, TRUE)
|
|
|
|
/client/verb/fit_viewport()
|
|
set name = "Fit Viewport"
|
|
set category = "OOC"
|
|
set desc = "Fit the width of the map window to match the viewport"
|
|
|
|
// Fetch aspect ratio
|
|
var/view_size = getviewsize(view)
|
|
var/aspect_ratio = view_size[1] / view_size[2]
|
|
|
|
// Calculate desired pixel width using window size and aspect ratio
|
|
var/sizes = params2list(winget(src, "mainwindow.split;mapwindow", "size"))
|
|
var/map_size = splittext(sizes["mapwindow.size"], "x")
|
|
var/height = text2num(map_size[2])
|
|
var/desired_width = round(height * aspect_ratio)
|
|
if (text2num(map_size[1]) == desired_width)
|
|
// Nothing to do
|
|
return
|
|
|
|
var/split_size = splittext(sizes["mainwindow.split.size"], "x")
|
|
var/split_width = text2num(split_size[1])
|
|
|
|
// Calculate and apply a best estimate
|
|
// +4 pixels are for the width of the splitter's handle
|
|
var/pct = 100 * (desired_width + 4) / split_width
|
|
winset(src, "mainwindow.split", "splitter=[pct]")
|
|
|
|
// Apply an ever-lowering offset until we finish or fail
|
|
var/delta
|
|
for(var/safety in 1 to 10)
|
|
var/after_size = winget(src, "mapwindow", "size")
|
|
map_size = splittext(after_size, "x")
|
|
var/got_width = text2num(map_size[1])
|
|
|
|
if (got_width == desired_width)
|
|
// success
|
|
return
|
|
else if (isnull(delta))
|
|
// calculate a probable delta value based on the difference
|
|
delta = 100 * (desired_width - got_width) / split_width
|
|
else if ((delta > 0 && got_width > desired_width) || (delta < 0 && got_width < desired_width))
|
|
// if we overshot, halve the delta and reverse direction
|
|
delta = -delta/2
|
|
|
|
pct += delta
|
|
winset(src, "mainwindow.split", "splitter=[pct]")
|
|
|
|
|
|
/client/verb/policy()
|
|
set name = "Show Policy"
|
|
set desc = "Show special server rules related to your current character."
|
|
set category = "OOC"
|
|
|
|
//Collect keywords
|
|
var/list/keywords = mob.get_policy_keywords()
|
|
var/header = get_policy(POLICY_VERB_HEADER)
|
|
var/list/policytext = list(header,"<hr>")
|
|
var/anything = FALSE
|
|
for(var/keyword in keywords)
|
|
var/p = get_policy(keyword)
|
|
if(p)
|
|
policytext += p
|
|
policytext += "<hr>"
|
|
anything = TRUE
|
|
if(!anything)
|
|
policytext += "No related rules found."
|
|
|
|
usr << browse(policytext.Join(""),"window=policy")
|