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fulpstation/code/modules/projectiles/projectile/special/meteor.dm
nemvar a148cae769 Kills obj/item/projectile in favour of obj/projectile (#46692)
* Kills obj/item/projectile in favour of obj/projectile

* Resolves conflicts properly

* fixes that one map

* it lives
2019-10-06 13:37:24 -04:00

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/obj/projectile/meteor
name = "meteor"
icon = 'icons/obj/meteor.dmi'
icon_state = "small1"
damage = 0
damage_type = BRUTE
nodamage = TRUE
flag = "bullet"
/obj/projectile/meteor/Bump(atom/A)
if(A == firer)
forceMove(A.loc)
return
A.ex_act(EXPLODE_HEAVY)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, TRUE)
for(var/mob/M in urange(10, src))
if(!M.stat)
shake_camera(M, 3, 1)
qdel(src)