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* Automatic changelog compile [ci skip] * Update readme.md * Automatic changelog compile [ci skip] * what * swagging * i lied about the laundry room bit that was never part of the first commit but it is now although only solitaire and pubby has it because one the others its not a proper room because its open into dorms or the bathrooms * woops * there we go * WHY was pubby beepsky a varedited secbot instead of the normal subtype * PLEASE tel me i caught them all * defeats heliantus * Update Solitairestation.dmm * Update Heliostation.dmm * please tell me thats all of them * i am full of rage * i THINK thats all for the dupe cables * should be good * i never want to see heliostation again in my life * sexy mime override * merge conflicts in exchange of linter fails * solitaire * Update tgstation.dme * solitaire locker room * will that fix it * Update beef_station.dmm * Update tgstation.dme * linters * Update Solitairestation.dmm * linters * tgu again * restores the readme Co-authored-by: Changelogs <action@github.com> Co-authored-by: JohnFulpWillard <53777086+JohnFulpWillard@users.noreply.github.com>
121 lines
4.3 KiB
Plaintext
121 lines
4.3 KiB
Plaintext
//#define TESTING //By using the testing("message") proc you can create debug-feedback for people with this
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//uncommented, but not visible in the release version)
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//#define DATUMVAR_DEBUGGING_MODE //Enables the ability to cache datum vars and retrieve later for debugging which vars changed.
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// Comment this out if you are debugging problems that might be obscured by custom error handling in world/Error
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#ifdef DEBUG
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#define USE_CUSTOM_ERROR_HANDLER
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#endif
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#ifdef TESTING
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#define DATUMVAR_DEBUGGING_MODE
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///Used to find the sources of harddels, quite laggy, don't be surpised if it freezes your client for a good while
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//#define REFERENCE_TRACKING
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#ifdef REFERENCE_TRACKING
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///Used for doing dry runs of the reference finder, to test for feature completeness
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///Slightly slower, higher in memory. Just not optimal
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//#define REFERENCE_TRACKING_DEBUG
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///Run a lookup on things hard deleting by default.
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//#define GC_FAILURE_HARD_LOOKUP
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#ifdef GC_FAILURE_HARD_LOOKUP
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///Don't stop when searching, go till you're totally done
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#define FIND_REF_NO_CHECK_TICK
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#endif //ifdef GC_FAILURE_HARD_LOOKUP
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#endif //ifdef REFERENCE_TRACKING
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/*
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* Enables debug messages for every single reaction step. This is 1 message per 0.5s for a SINGLE reaction. Useful for tracking down bugs/asking me for help in the main reaction handiler (equilibrium.dm).
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*
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* * Requires TESTING to be defined to work.
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*/
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//#define REAGENTS_TESTING
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#define VISUALIZE_ACTIVE_TURFS //Highlights atmos active turfs in green
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#define TRACK_MAX_SHARE //Allows max share tracking, for use in the atmos debugging ui
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#endif //ifdef TESTING
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/// If this is uncommented, we set up the ref tracker to be used in a live environment
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/// And to log events to [log_dir]/harddels.log
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//#define REFERENCE_DOING_IT_LIVE
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#ifdef REFERENCE_DOING_IT_LIVE
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// compile the backend
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#define REFERENCE_TRACKING
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// actually look for refs
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#define GC_FAILURE_HARD_LOOKUP
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#endif // REFERENCE_DOING_IT_LIVE
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//#define UNIT_TESTS //If this is uncommented, we do a single run though of the game setup and tear down process with unit tests in between
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/// If this is uncommented, Autowiki will generate edits and shut down the server.
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/// Prefer the autowiki build target instead.
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// #define AUTOWIKI
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/// If this is uncommented, will profile mapload atom initializations
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// #define PROFILE_MAPLOAD_INIT_ATOM
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#ifndef PRELOAD_RSC //set to:
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#define PRELOAD_RSC 2 // 0 to allow using external resources or on-demand behaviour;
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#endif // 1 to use the default behaviour;
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// 2 for preloading absolutely everything;
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#ifdef LOWMEMORYMODE
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#define FORCE_MAP "runtimestation"
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#define FORCE_MAP_DIRECTORY "_maps"
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#endif
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//Update this whenever you need to take advantage of more recent byond features
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#define MIN_COMPILER_VERSION 514
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#define MIN_COMPILER_BUILD 1556
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#if (DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD) && !defined(SPACEMAN_DMM)
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//Don't forget to update this part
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#error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update.
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#error You need version 514.1556 or higher
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#endif
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#if (DM_VERSION == 514 && DM_BUILD > 1575 && DM_BUILD <= 1577)
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#error Your version of BYOND currently has a crashing issue that will prevent you from running Dream Daemon test servers.
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#error We require developers to test their content, so an inability to test means we cannot allow the compile.
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#error Please consider downgrading to 514.1575 or lower.
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#endif
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//Additional code for the above flags.
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#ifdef TESTING
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#warn compiling in TESTING mode. testing() debug messages will be visible.
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#endif
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#ifdef CIBUILDING
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#define UNIT_TESTS
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#endif
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#ifdef CITESTING
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#define TESTING
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#endif
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#if defined(UNIT_TESTS)
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//Hard del testing defines
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#define REFERENCE_TRACKING
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#define REFERENCE_TRACKING_DEBUG
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#define FIND_REF_NO_CHECK_TICK
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#define GC_FAILURE_HARD_LOOKUP
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#endif
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#ifdef TGS
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// TGS performs its own build of dm.exe, but includes a prepended TGS define.
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#define CBT
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#endif
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// A reasonable number of maximum overlays an object needs
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// If you think you need more, rethink it
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#define MAX_ATOM_OVERLAYS 100
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#if !defined(CBT) && !defined(SPACEMAN_DMM)
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#warn Building with Dream Maker is no longer supported and will result in errors.
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#warn In order to build, run BUILD.bat in the root directory.
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#warn Consider switching to VSCode editor instead, where you can press Ctrl+Shift+B to build.
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#endif
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