1. Your goal is to move the nuke onto the station and activate it there.
The precise location is recorded in the audio log and also viewable through the Notes verb.
2. Each operative starts with a Syndicate uplink.
Each uplink has 12 telecrystals, which are not shared between all uplinks.
However, it can still be worthwhile to plan your purchases with your fellow operatives.
3. Optionally, the captain's authentication disk can be used to shorten the countdown. The Syndicate leader spawns with a special version of the pinpointer that tracks the disk instead of the nuclear bomb.
4. Teamplay is key! Discuss the mission with your comrades and come up with a solid plan before anybody heads out. Use your headset to stay in touch:
say :h I'm about to activate the nuke in security. Stick together, boys!
5. To exit the shuttle, stand on the teleporter pad and use your teleporter remote. This will take you to the listening post. You return to the shuttle in the same way. The station is to the north-west of the listening post.
Alternatively, take a pod and open a wormhole leading to the station. Pods cannot warp back to the Syndicate shuttle, however.
6. To trigger the nuke:
1. Load the nuke into one of your pods and drop it off near the station.
2. Move the nuke to the designated area.
3. Click on the nuke with an empty hand to activate it. That will prompt a station-wide red alert, stating your exact location.
4. Insert the authentication disk if you have it.
5. Defend the nuke until the countdown reaches zero. It's all or nothing!
6. Gloat over the radio and vanish in a cloud of radioactive fire!
7. For more information, please consult the wiki.