2018 Mapping Update #2

Carpets are now pathed.
Areas have been updated, along with their icons. Wingrille spawners have been updated.
Access spawner objects have been added, allowing for easy access setting on doors.
Drain placeholders have been added, allowing for pre-placement of drains on maps.
Updated the Map Submission Guidelines in the maps folder.
This commit is contained in:
ZeWaka
2018-06-26 17:02:08 -10:00
parent 3311699dbe
commit acb4d0c027
20 changed files with 8514 additions and 6948 deletions
+2 -2
View File
@@ -55,7 +55,7 @@
"the medbay" = list(/area/station/medical/medbay, /area/station/medical/medbay/surgery),
"the station's cafeteria" = list(/area/station/crew_quarters/cafeteria),
"the net cafe" = list(/area/station/crew_quarters/info),
"the artifact lab" = list(/area/station/artifact),
"the artifact lab" = list(/area/station/science/artifact),
"the genetics lab" = list(/area/station/medical/research))
else if (map_setting == "DESTINY")
@@ -68,7 +68,7 @@
"the medbay" = list(/area/station/medical/medbay, /area/station/medical/medbay/lobby),
"the bar" = list(/area/station/crew_quarters/bar),
"the EVA storage" = list(/area/station/ai_monitored/storage/eva),
"the artifact lab" = list(/area/station/artifact),
"the artifact lab" = list(/area/station/science/artifact),
"the robotics lab" = list(/area/station/medical/robotics))
else // COG1
+1 -1
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@@ -240,7 +240,7 @@ proc/create_fluff(var/datum/mind/target)
set_up()
var/list/target_areas = list(/area/station/chemistry,
/area/station/artifact,
/area/station/science/artifact,
/area/station/science/lab,
/area/station/science/teleporter,
/*/area/station/medical/medbay,*/ // On Cogmap 1, medbay is split up into three separate areas.