/datum/targetable/spell/golem name = "Summon Golem" desc = "Summons a Golem made of the reagent you currently hold." icon_state = "golem" targeted = 0 cooldown = 500 requires_robes = 1 offensive = 1 cooldown_staff = 1 cast() if(!holder) return var/obj/item/AnItem = null //temp item holder for processing var/datum/reagents/TheReagents = null //reagent holder //get reagent container if there is one, and check to see it has some reagents if (holder.owner.r_hand != null) AnItem = holder.owner.r_hand if(istype(AnItem, /obj/item/reagent_containers/)) if(AnItem.reagents.total_volume) TheReagents = AnItem.reagents else AnItem = null if (holder.owner.l_hand != null && !AnItem) AnItem = holder.owner.l_hand if(istype(AnItem, /obj/item/reagent_containers/)) if(AnItem.reagents.total_volume) TheReagents = AnItem.reagents else AnItem = null if(!AnItem) boutput(holder.owner, "You must be holding a container in your hand.") return 1 // No cooldown when it fails. if(!TheReagents) boutput(holder.owner, "You have no material to convert into a golem.") return 1 holder.owner.say("CLAE MASHON") playsound(holder.owner.loc, "sound/voice/wizard/GolemLoud.ogg", 50, 0, -1) var/obj/critter/golem/TheGolem if (istype(AnItem, /obj/item/reagent_containers/food/snacks/ingredient/egg/bee)) TheGolem = new /obj/critter/domestic_bee(get_turf(holder.owner)) TheGolem.name = "Bee Golem" TheGolem.desc = "A greater domestic space bee that has been created with magic, but is otherwise completely identical to any other member of its species." else TheGolem = new /obj/critter/golem(get_turf(holder.owner)) TheGolem.CustomizeGolem(TheReagents) qdel(TheReagents) qdel(AnItem) boutput(holder.owner, "You conjure up [TheGolem]!") holder.owner.visible_message("[holder.owner] conjures up [TheGolem]!") playsound(holder.owner.loc, "sound/effects/mag_golem.ogg", 25, 1, -1)