/obj/alien/weeds name = "weeds" desc = "weird purple weeds" icon_state = "weeds" layer = TURF_LAYER anchored = 1 density = 0 New() if(istype(src.loc, /turf/space)) qdel(src) return attackby(obj/item/W as obj, mob/user as mob) if (!W) return if (!user) return if (istype(W, /obj/item/axe)) qdel(src) else if (istype(W, /obj/item/circular_saw)) qdel(src) else if (istype(W, /obj/item/kitchen/utensil/knife)) qdel(src) else if (istype(W, /obj/item/scalpel)) qdel(src) else if (istype(W, /obj/item/screwdriver))(qdel src) else if (istype(W, /obj/item/shard)) qdel(src) else if (istype(W, /obj/item/sword)) qdel(src) else if (istype(W, /obj/item/saw)) qdel(src) else if (istype(W, /obj/item/weldingtool)) qdel(src) else if (istype(W, /obj/item/wirecutters)) qdel(src) ..() proc/Life() var/count = 0 while(count < 6) if (!src) return var/Vspread if (prob(50)) Vspread = locate(src.x + rand(-1,1),src.y,src.z) else Vspread = locate(src.x,src.y + rand(-1, 1),src.z) var/dogrowth = 1 if (!istype(Vspread, /turf/simulated/floor)) dogrowth = 0 for(var/obj/O in Vspread) if (istype(O, /obj/window) || istype(O, /obj/forcefield) || istype(O, /obj/blob) || istype(O, /obj/spacevine) || istype(O, /obj/alien/weeds)) dogrowth = 0 if (istype(O, /obj/machinery/door/)) if(!O:p_open && prob(70)) O:open() O:operating = -1 else dogrowth = 0 if (dogrowth == 1) var/obj/alien/weeds/B = new /obj/alien/weeds(Vspread) spawn(50) if(B) B.Life() count++ sleep(50) ex_act(severity) switch(severity) if(1.0) qdel(src) return if(2.0) if (prob(50)) qdel(src) return if(3.0) if (prob(5)) qdel(src) return else return /* /obj/alien/weeds/burn(fi_amount) if (fi_amount > 18000) spawn( 0 ) qdel(src) return return 0 return 1 */