///////////////////////////////////////////// //////// Attach an Ion trail to any object, that spawns when it moves (like for the jetpack) /// just pass in the object to attach it to in set_up /// Then do start() to start it and stop() to stop it, obviously /// and don't call start() in a loop that will be repeated otherwise it'll get spammed! ///////////////////////////////////////////// /obj/effects/ion_trails name = "ion trails" icon_state = "ion_trails" anchored = 1.0 /obj/effects/ion_trails/pooled(var/poolname) icon_state = "blank" pixel_x = 0 pixel_y = 0 ..()