/obj/machinery/computer/pod name = "Pod Launch Control" icon_state = "computer_generic" var/id = 1.0 var/obj/machinery/mass_driver/connected = null var/timing = 0.0 var/time = 30.0 var/TPR = 0 /obj/machinery/computer/pod/old icon_state = "old" name = "DoorMex Control Computer" /obj/machinery/computer/pod/old/syndicate name = "ProComp Executive IIc" desc = "The Syndicate operate on a tight budget. Operates external airlocks." /obj/machinery/computer/pod/old/swf name = "Magix System IV" desc = "An arcane artifact that holds much magic. Running E-Knock 2.2: Sorceror's Edition" attack_hand(var/mob/user as mob) if (!iswizard(user)) user.show_text("The [src.name] doesn't respond to your inputs.", "red") return else return ..() /obj/machinery/computer/pod/proc/alarm() if(stat & (NOPOWER|BROKEN)) return if (!( src.connected )) viewers(null, null) << "Cannot locate mass driver connector. Cancelling firing sequence!" return for(var/obj/machinery/door/poddoor/M) if (M.id == src.id) spawn( 0 ) M.open() return sleep(20) //src.connected.drive() *****RM from 40.93.3S for(var/obj/machinery/mass_driver/M in machines) if(M.id == src.id) M.power = src.connected.power M.drive() sleep(50) for(var/obj/machinery/door/poddoor/M) if (M.id == src.id) spawn( 0 ) M.close() return return /obj/machinery/computer/pod/New() ..() spawn( 5 ) for(var/obj/machinery/mass_driver/M in machines) if (M.id == src.id) src.connected = M else return return /obj/machinery/computer/pod/attackby(I as obj, user as mob) if(istype(I, /obj/item/screwdriver)) playsound(src.loc, "sound/items/Screwdriver.ogg", 50, 1) if(do_after(user, 20)) if (src.stat & BROKEN) boutput(user, "The broken glass falls out.") var/obj/computerframe/A = new /obj/computerframe( src.loc ) if(src.material) A.setMaterial(src.material) new /obj/item/raw_material/shard/glass( src.loc ) //generate appropriate circuitboard. Accounts for /pod/old computer types var/obj/item/circuitboard/pod/M = null if(istype(src, /obj/machinery/computer/pod/old)) M = new /obj/item/circuitboard/olddoor( A ) if(istype(src, /obj/machinery/computer/pod/old/syndicate)) M = new /obj/item/circuitboard/syndicatedoor( A ) if(istype(src, /obj/machinery/computer/pod/old/swf)) M = new /obj/item/circuitboard/swfdoor( A ) else //it's not an old computer. Generate standard pod circuitboard. M = new /obj/item/circuitboard/pod( A ) for (var/obj/C in src) C.set_loc(src.loc) M.id = src.id A.circuit = M A.state = 3 A.icon_state = "3" A.anchored = 1 qdel(src) else boutput(user, "You disconnect the monitor.") var/obj/computerframe/A = new /obj/computerframe( src.loc ) if(src.material) A.setMaterial(src.material) //generate appropriate circuitboard. Accounts for /pod/old computer types var/obj/item/circuitboard/pod/M = null if(istype(src, /obj/machinery/computer/pod/old)) M = new /obj/item/circuitboard/olddoor( A ) if(istype(src, /obj/machinery/computer/pod/old/syndicate)) M = new /obj/item/circuitboard/syndicatedoor( A ) if(istype(src, /obj/machinery/computer/pod/old/swf)) M = new /obj/item/circuitboard/swfdoor( A ) else //it's not an old computer. Generate standard pod circuitboard. M = new /obj/item/circuitboard/pod( A ) for (var/obj/C in src) C.set_loc(src.loc) M.id = src.id A.circuit = M A.state = 4 A.icon_state = "4" A.anchored = 1 qdel(src) else src.attack_hand(user) return /obj/machinery/computer/pod/attack_ai(var/mob/user as mob) return src.attack_hand(user) /obj/machinery/computer/pod/attack_hand(var/mob/user as mob) if(..()) return var/dat = "
Mass Driver Controls" user.machine = src var/d2 if (src.timing) d2 = text("Stop Time Launch", src) else d2 = text("Initiate Time Launch", src) var/second = src.time % 60 var/minute = (src.time - second) / 60 dat += text("