Files
2016-03-06 20:52:14 +01:00

197 lines
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/obj/fitness/speedbag
name = "punching bag"
desc = "A punching bag. Can you get to speed level 4???"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "punchingbag"
anchored = 1
layer = MOB_LAYER_BASE+1 // TODO LAYER
var/list/hit_sounds = list('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg',\
'sound/weapons/punch1.ogg', 'sound/weapons/punch2.ogg', 'sound/weapons/punch3.ogg', 'sound/weapons/punch4.ogg')
attack_hand(mob/user as mob)
flick("[icon_state]2", src)
playsound(src.loc, pick(src.hit_sounds), 25, 1, -1)
if (ishuman(user))
var/mob/living/carbon/human/H = user
if (H.sims)
H.sims.affectMotive("fun", 2)
if(hascall(user, "add_stam_mod_regen"))
if(user:add_stam_mod_regen("fitness_bag", 1) )
spawn(9000)
if (user) //Wire: Fix for Cannot execute null.remove stam mod regen().
user:remove_stam_mod_regen("fitness_bag")
wizard
icon_state = "punchingbagwizard"
desc = "It has a picture of a weird wizard on it."
syndie
icon_state = "punchingbagsyndie"
desc = "It has a picture of a mean ol' syndicate on it."
captain
icon_state = "punchingbagcaptain"
desc = "It has a picture of a dumb looking station captain on it."
clown
name = "clown bop bag"
desc = "A bop bag in the shape of a goofy clown."
icon_state = "bopbag"
attack_hand(mob/user as mob)
flick("[icon_state]2", src)
if (narrator_mode)
playsound(src.loc, 'sound/vox/hit.ogg', 25, 1, -1)
playsound(src.loc, 'sound/vox/honk.ogg', 50, 1, -1)
else
playsound(src.loc, pick(src.hit_sounds), 25, 1, -1)
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1, -1)
/obj/fitness/stacklifter
name = "Weight Machine"
desc = "Just looking at this thing makes you feel tired."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "fitnesslifter"
density = 1
anchored = 1
var/in_use = 0
attack_hand(mob/user as mob)
if(in_use)
boutput(user, "<span style=\"color:red\">Its already in use - wait a bit.</span>")
return
else
in_use = 1
icon_state = "fitnesslifter2"
user.transforming = 1
user.dir = SOUTH
user.set_loc(src.loc)
var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
usr.visible_message(text("<span style=\"color:red\"><B>[usr] is [bragmessage]!</B></span>"))
var/lifts = 0
while (lifts++ < 6)
if (user.loc != src.loc)
break
sleep(3)
user.pixel_y = -2
sleep(3)
user.pixel_y = -4
sleep(3)
playsound(user, 'sound/effects/spring.ogg', 60, 1)
playsound(user, 'sound/machines/click.ogg', 60, 1)
in_use = 0
user.transforming = 0
user.pixel_y = 0
if (ishuman(user))
var/mob/living/carbon/human/H = user
if (H.sims)
H.sims.affectMotive("fun", 4)
var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!")
icon_state = "fitnesslifter"
boutput(user, "<span style=\"color:blue\">[finishmessage]</span>")
if(hascall(user, "add_stam_mod_regen"))
if(user:add_stam_mod_regen("fitness_stack", 1) )
spawn(9000)
if (user) //Wire: Fix for Cannot execute null.remove stam mod regen().
user:remove_stam_mod_regen("fitness_stack")
/obj/fitness/weightlifter
name = "Weight Machine"
desc = "Just looking at this thing makes you feel tired."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "fitnessweight"
density = 1
anchored = 1
var/in_use = 0
attack_hand(mob/user as mob)
if(in_use)
boutput(user, "<span style=\"color:red\">Its already in use - wait a bit.</span>")
return
else
in_use = 1
icon_state = "fitnessweight-c"
user.transforming = 1
user.dir = SOUTH
user.set_loc(src.loc)
var/obj/decal/W = new /obj/decal/
W.icon = 'icons/obj/stationobjs.dmi'
W.icon_state = "fitnessweight-w"
W.loc = loc
W.anchored = 1
W.layer = MOB_LAYER_BASE+1
var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
usr.visible_message(text("<span style=\"color:red\"><B>[usr] is [bragmessage]!</B></span>"))
var/reps = 0
user.pixel_y = 5
while (reps++ < 6)
if (user.loc != src.loc)
break
for (var/innerReps = max(reps, 1), innerReps > 0, innerReps--)
sleep(3)
user.pixel_y = (user.pixel_y == 3) ? 5 : 3
playsound(user, 'sound/effects/spring.ogg', 60, 1)
sleep(3)
user.pixel_y = 2
sleep(3)
playsound(user, 'sound/machines/click.ogg', 60, 1)
in_use = 0
user.transforming = 0
user.pixel_y = 0
if (ishuman(user))
var/mob/living/carbon/human/H = user
if (H.sims)
H.sims.affectMotive("fun", 4)
var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!")
icon_state = "fitnessweight"
qdel(W)
boutput(user, "<span style=\"color:blue\">[finishmessage]</span>")
if(hascall(user, "add_stam_mod_max"))
if(user:add_stam_mod_max("fitness_weight", 10) )
spawn(9000)
if (user) //Wire: Fix for Cannot execute null.remove stam mod regen().
user:remove_stam_mod_max("fitness_weight")
/obj/item/rubberduck
name = "Rubber Duck"
desc = "Awww, it squeaks!"
icon = 'icons/obj/items.dmi'
icon_state = "rubber_duck"
item_state = "sponge"
throwforce = 1
w_class = 1.0
throw_speed = 3
throw_range = 15
var/spam_flag = 0
/obj/item/rubberduck/attack_self(mob/user as mob)
if (spam_flag == 0)
if (ishuman(user))
var/mob/living/carbon/human/H = user
if (H.sims)
H.sims.affectMotive("fun", 1)
spam_flag = 1
if (narrator_mode)
playsound(src.loc, 'sound/vox/duct.ogg', 50, 1)
else
playsound(src.loc, 'sound/items/rubberduck.ogg', 50, 1)
if(prob(1))
user.drop_item()
playsound(src.loc, 'sound/ambience/lavamoon_strange_fx1.ogg', 50, 1) // this is gonna spook some people!!
var/wacka = 0
while (wacka++ < 50)
sleep(2)
pixel_x = rand(-6,6)
pixel_y = rand(-6,6)
sleep(1)
pixel_y = 0
pixel_x = 0
src.add_fingerprint(user)
spawn(20)
spam_flag = 0
return