Files
2016-03-06 20:52:14 +01:00

118 lines
2.5 KiB
Plaintext

/obj/machinery/tripod
name = "tripod"
icon = 'icons/obj/tripod.dmi'
icon_state = "tripod"
density = 1
anchored = 1
var/obj/item/tripod_bulb/bulb = null
attack_hand(mob/user)
if (bulb)
bulb.removed(src)
user.put_in_hand_or_drop(bulb)
bulb = null
src.updateicon()
else
boutput(user, "<span style=\"color:blue\">You fold up the tripod.</span>")
var/obj/item/tripod/I = new()
if (src.material)
I.setMaterial(src.material)
user.put_in_hand_or_drop(I)
qdel(src)
attackby(obj/item/W, mob/user)
if (istype(W, /obj/item/tripod_bulb) && !bulb)
user.drop_item()
bulb = W
W.loc = src
bulb.inserted(src)
src.updateicon()
process()
if (bulb)
bulb.process(src)
proc
updateicon()
src.overlays.len = 0
if (bulb)
bulb.updateicon(src)
/obj/item/tripod
name = "folded tripod"
icon = 'icons/obj/tripod.dmi'
icon_state = "folded"
attack_self(mob/user)
var/obj/machinery/tripod/tripod = new(user.loc)
if (src.material)
tripod.setMaterial(src.material)
user.u_equip(src)
qdel(src)
/obj/item/tripod_bulb // TODO: draw power from the tripod battery or w/e
name = "bulb"
icon = 'icons/obj/tripod.dmi'
proc
removed()
inserted()
updateicon()
light
name = "big bulb"
icon_state = "light_bulb"
var
datum/light/light
New()
..()
light = new /datum/light/point
light.set_brightness(1.2)
light.set_height(1.5)
inserted(obj/machinery/tripod/tripod)
light.attach(tripod)
light.enable()
removed(obj/machinery/tripod/tripod)
light.disable()
light.detach()
updateicon(obj/machinery/tripod/tripod)
tripod.overlays += "tripod_light"
beacon
name = "beacon bulb"
icon_state = "beacon_bulb"
var
beacon_name = "beacon"
datum/light/light
New()
..()
light = new /datum/light/point
light.set_brightness(0.6)
light.set_color(0.2, 0.2, 0.7)
light.set_height(1.5)
inserted(obj/machinery/tripod/tripod)
tripod.name = src.beacon_name
light.attach(tripod)
light.enable()
removed(obj/machinery/tripod/tripod)
tripod.name = initial(tripod.name)
light.disable()
light.detach()
updateicon(obj/machinery/tripod/tripod)
tripod.overlays += "tripod_beacon"
attack_self(mob/user)
var/name = copytext(input(user, "What would you like to name this beacon?", "Beacon name", src.beacon_name), 1, 26)
if (length(name) > 0)
src.beacon_name = name
src.name = "beacon bulb ([src.beacon_name])"