/datum/targetable/hunter/hunter_trophycount name = "Check trophy value" desc = "Displays the combined value of all trophies in your possession." targeted = 0 target_nodamage_check = 0 max_range = 0 cooldown = 0 pointCost = 0 when_stunned = 3 not_when_handcuffed = 0 hunter_only = 0 dont_lock_holder = 1 ignore_holder_lock = 1 cast(mob/target) if (!holder) return 1 var/mob/living/M = holder.owner if (!M) return 1 var/count = M.get_skull_value() if (count <= 0) boutput(M, __red("Combined trophy value: 0")) else boutput(M, __blue("Combined trophy value: [count]")) return 0