/datum/targetable/hunter/hunter_trophycount
name = "Check trophy value"
desc = "Displays the combined value of all trophies in your possession."
targeted = 0
target_nodamage_check = 0
max_range = 0
cooldown = 0
pointCost = 0
when_stunned = 3
not_when_handcuffed = 0
hunter_only = 0
dont_lock_holder = 1
ignore_holder_lock = 1
cast(mob/target)
if (!holder)
return 1
var/mob/living/M = holder.owner
if (!M)
return 1
var/count = M.get_skull_value()
if (count <= 0)
boutput(M, __red("Combined trophy value: 0"))
else
boutput(M, __blue("Combined trophy value: [count]"))
return 0