/datum/buildmode/throw name = "Throw" desc = {"***********************************************************
Left Mouse Button on mob/obj = Select thrown object
Right Mouse Button = Throw object
***********************************************************"} icon_state = "buildmode4" var/throwing = null click_left(atom/object, var/ctrl, var/alt, var/shift) if (istype(object, /atom/movable)) throwing = object update_button_text(object.name) click_right(atom/object, var/ctrl, var/alt, var/shift) var/atom/movable/M = throwing if (istype(M)) M.throw_at(get_turf(object), 10, 1)