// migrated from disaster game mode /obj/machinery/bot/secbot/emagged desc = "A tattered and rusted security bot, held together only by the will of some wretched elder god." health = 5 emagged = 1 auto_patrol = 1 no_camera = 1 var/blow_up = 1 New() ..() src.name = pick("Commissar Beepevich","The Beeper","Murderbot","Killtron","Lawmaker") SPAWN_DBG(1 MINUTE) if (src && src.blow_up == 1) src.explode() return /obj/machinery/bot/secbot/emagged/no_selfdestruct blow_up = 0 /obj/machinery/bot/medbot/mysterious/emagged emagged = 1 desc = "An eldritch medibot from outside of time, crafted from a non-euclidean first-aid kit." no_camera = 1 var/blow_up = 1 New() ..() src.name = pick("Herr Doktor","Heals McGee","Wild-Eye","Jack","Boston Strangler","Insanobot") SPAWN_DBG(1 MINUTE) if (src && src.blow_up == 1) src.explode() return /obj/machinery/bot/medbot/mysterious/emagged/no_selfdestruct blow_up = 0 /obj/machinery/bot/firebot/emagged emagged = 1 desc = "A firebot, but all wrong. Nothing seems to fit together properly." no_camera = 1 var/blow_up = 1 New() ..() src.name = pick("Montag","Fire-Killer","Burns","Murdermaster","Guardbot","Axe Man") SPAWN_DBG(1 MINUTE) if (src && src.blow_up == 1) src.explode() return /obj/machinery/bot/firebot/emagged/no_selfdestruct blow_up = 0 /obj/machinery/bot/cleanbot/emagged emagged = 1 desc = "A cleanbot straight from the depths of hell." no_camera = 1 var/blow_up = 1 New() ..() src.name = pick("Mr. Clean","Slip-o-Matic","The Janitor","Port-a-Lube","Galoshes-be-Gone","Slipmeister") SPAWN_DBG(1 MINUTE) if (src && src.blow_up == 1) src.explode() return /obj/machinery/bot/cleanbot/emagged/no_selfdestruct blow_up = 0