/obj/effects/lightshaft name = "light" anchored = 1 icon = 'icons/effects/224x224.dmi' icon_state = "light2" pixel_x = -96 layer = EFFECTS_LAYER_4 /obj/effects/lightshaft/blue icon_state = "light" /obj/effects/electro name = "energy" anchored = 1 icon = 'icons/effects/224x224.dmi' icon_state = "electro" pixel_x = -96 pixel_y = -96 layer = EFFECTS_LAYER_4 /obj/effects/explosion/small name = "explosion" anchored = 1 icon = 'icons/effects/64x64.dmi' icon_state = "explsmall" pixel_x = -16 pixel_y = -16 layer = EFFECTS_LAYER_4 /obj/effects/explosion/fiery name = "explosion" anchored = 1 icon = 'icons/effects/64x64.dmi' icon_state = "explo_fiery" pixel_x = -16 pixel_y = -16 layer = EFFECTS_LAYER_4 /obj/effects/explosion/smoky name = "explosion" anchored = 1 icon = 'icons/effects/96x96.dmi' icon_state = "explo_smoky" pixel_x = -32 pixel_y = -32 layer = EFFECTS_LAYER_4