///////////////////////////////////////////////////////////////////////////////// // EGG ///////////////////////////////////////////////////////////////////////////////// /obj/flock_structure/egg icon = 'icons/misc/featherzone.dmi' icon_state = "egg" anchored = 0 density = 0 name = "glowing doodad" desc = "Oh god is that a fucking light grenade?!" flock_id = "Second-Stage Assembler" build_time = 6 health = 30 // fragile little thing var/decal_made = 0 // for splashing stuff on throw /obj/flock_structure/egg/New(var/atom/location, var/datum/flock/F=null) ..() if(src.flock) src.flock.registerUnit(src) /obj/flock_structure/egg/building_specific_info() var/time_remaining = round(src.build_time - getTimeInSecondsSinceTime(src.time_started)) return "Approximately [time_remaining] second[time_remaining == 1 ? "" : "s"] left until hatching." /obj/flock_structure/egg/process() var/elapsed = getTimeInSecondsSinceTime(src.time_started) if(elapsed >= build_time) src.visible_message("[src] breaks open!") new /mob/living/critter/flock/drone(get_turf(src), src.flock) src.loc = null SPAWN_DBG(1 SECOND) if(src.flock) src.flock.removeDrone(src) qdel(src) else var/severity = round(((build_time - elapsed)/build_time) * 5) animate_shake(src, severity, severity) /obj/flock_structure/egg/throw_impact(var/turf/T) playsound(src.loc, "sound/impact_sounds/Crystal_Hit_1.ogg", 100, 1) if (T && !decal_made) playsound(src.loc, "sound/impact_sounds/Slimy_Splat_1.ogg", 80, 1) make_cleanable( /obj/decal/cleanable/flockdrone_debris/fluid,T) decal_made = 1 ..()