// Shooting range targets for use on the syndicate shuttle.area // These are turfs because bullet holes already work on those + they have a health value. /turf/simulated/wall/target name = "shooting range target" desc = "A target to fire at in a shooting range." icon = 'icons/obj/stationobjs.dmi' icon_state = "bopbag" density = 1 opacity = 0 health = 50