var/global/list/landmarks = list() /obj/landmark name = "landmark" icon = 'icons/mob/screen1.dmi' icon_state = "x2" anchored = 1.0 invisibility = 101 var/deleted_on_start = 0 ex_act() return /obj/landmark/cruiser_entrance /obj/landmark/alterations name = "alterations" /obj/landmark/miniworld name = "worldsetup" var/id = 0 /obj/landmark/escape_pod_succ name = "escape_pod_success" icon_state = "xp" /obj/landmark/miniworld/w1 /obj/landmark/miniworld/w2 /obj/landmark/miniworld/w3 /obj/landmark/miniworld/w4 /obj/landmark/New() ..() src.tag = "landmark*[src.name]" //src.invisibility = 101 switch(src.name) if ("monkey") monkeystart += src.loc deleted_on_start = 1 qdel(src) if ("start") newplayer_start += src.loc deleted_on_start = 1 qdel(src) if ("wizard") wizardstart += src.loc deleted_on_start = 1 qdel(src) if ("hunter") predstart += src.loc deleted_on_start = 1 qdel(src) if ("Syndicate-Spawn") syndicatestart += src.loc deleted_on_start = 1 qdel(src) if ("SR Syndicate-Spawn") syndicatestart += src.loc deleted_on_start = 1 qdel(src) if ("JoinLate") latejoin += src.loc deleted_on_start = 1 qdel(src) if ("Observer-Start") observer_start += src.loc deleted_on_start = 1 qdel(src) if ("shitty_bill") SPAWN_DBG(3 SECONDS) new /mob/living/carbon/human/biker(src.loc) deleted_on_start = 1 qdel(src) if ("john_bill") SPAWN_DBG(3 SECONDS) new /mob/living/carbon/human/john(src.loc) deleted_on_start = 1 qdel(src) if ("big_yank") SPAWN_DBG(3 SECONDS) new /mob/living/carbon/human/big_yank(src.loc) deleted_on_start = 1 qdel(src) if ("shitty_bill_respawn") #ifdef TWITCH_BOT_ALLOWED billspawn += src.loc #endif deleted_on_start = 1 qdel(src) if ("father_jack") SPAWN_DBG(3 SECONDS) new /mob/living/carbon/human/fatherjack(src.loc) deleted_on_start = 1 qdel(src) if ("don_glab") SPAWN_DBG(3 SECONDS) new /mob/living/carbon/human/don_glab(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_normal") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_inside") SPAWN_DBG(6 SECONDS) var/obj/storage/S = locate() in src.loc new /mob/living/carbon/human/npc/monkey(S) deleted_on_start = 1 qdel(src) if ("monkeyspawn_albert") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/albert(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_rathen") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/mr_rathen(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_mrmuggles") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/mr_muggles(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_mrsmuggles") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/mrs_muggles(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_syndicate") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/von_braun(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_horse") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/horse(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_krimpus") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/krimpus(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_tanhony") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/tanhony(src.loc) deleted_on_start = 1 qdel(src) if ("monkeyspawn_stirstir") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/stirstir(src.loc) deleted_on_start = 1 qdel(src) if ("seamonkeyspawn") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/sea(src.loc) deleted_on_start = 1 qdel(src) if ("seamonkeyspawn_gang") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/sea/gang(src.loc) deleted_on_start = 1 qdel(src) if ("seamonkeyspawn_gang_gun") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/sea/gang_gun(src.loc) deleted_on_start = 1 qdel(src) if ("seamonkeyspawn_rich") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/sea/rich(src.loc) deleted_on_start = 1 qdel(src) if ("seamonkeyspawn_lab") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/npc/monkey/sea/lab(src.loc) deleted_on_start = 1 qdel(src) if ("waiter") SPAWN_DBG(6 SECONDS) new /mob/living/carbon/human/waiter(src.loc) deleted_on_start = 1 qdel(src) if ("Clown") clownstart += src.loc //dispose() //prisoners if ("prisonwarp") prisonwarp += src.loc deleted_on_start = 1 qdel(src) //if ("mazewarp") // mazewarp += src.loc if ("tdome1") tdome1 += src.loc if ("tdome2") tdome2 += src.loc //not prisoners if ("prisonsecuritywarp") prisonsecuritywarp += src.loc deleted_on_start = 1 qdel(src) if ("blobstart") blobstart += src.loc deleted_on_start = 1 qdel(src) if ("kudzustart") kudzustart += src.loc deleted_on_start = 1 qdel(src) if ("telesci") telesci += src.loc deleted_on_start = 1 qdel(src) if ("icefall") icefall += src.loc deleted_on_start = 1 qdel(src) if ("polarisfall") polarisfall += src.loc deleted_on_start = 1 qdel(src) if ("deepfall") deepfall += src.loc deleted_on_start = 1 qdel(src) if ("ancientfall") ancientfall += src.loc deleted_on_start = 1 qdel(src) if ("greekfall") greekfall += src.loc deleted_on_start = 1 qdel(src) if ("iceelefall") iceelefall += src.loc deleted_on_start = 1 qdel(src) if ("bioelefall") bioelefall += src.loc deleted_on_start = 1 qdel(src) if ("moonfall_hemera") moonfall_hemera += src.loc deleted_on_start = 1 qdel(src) if ("moonfall_museum") moonfall_museum += src.loc deleted_on_start = 1 qdel(src) if ("samostrel") samostrel_warps += src.loc deleted_on_start = 1 qdel(src) if ("seafall") seafall += src.loc deleted_on_start = 1 qdel(src) if("escape_pod_success") escape_pod_success += src if("battle-royale-spawn") battle_royale_spawn += src.loc deleted_on_start = 1 qdel(src) if (!deleted_on_start) if (!islist(landmarks)) landmarks = list() landmarks.Add(src) return 1 /obj/landmark/disposing() ..() if (!deleted_on_start && islist(landmarks)) landmarks.Remove(src) /obj/landmark/disposing() if (!deleted_on_start && islist(landmarks)) landmarks.Remove(src) ..() var/global/list/job_start_locations = list() /obj/landmark/start name = "start" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1.0 New() ..() src.tag = "start*[src.name]" if (job_start_locations) if (!islist(job_start_locations[src.name])) job_start_locations[src.name] = list(src) else job_start_locations[src.name] += src //src.invisibility = 101 return 1 /obj/landmark/start/latejoin name = "JoinLate" /obj/landmark/tutorial_start name = "Tutorial Start Marker" /obj/landmark/asteroid_spawn_blocker //Blocks the creation of an asteroid on this tile, as you would expect name = "asteroid blocker" icon_state = "x4" /obj/landmark/magnet_center name = "magnet center" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1.0 /obj/landmark/magnet_shield name = "magnet shield" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1.0 /obj/landmark/block_waypoint name = "anti-nullspace waypoint" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1 shuttle name = "shuttle anti-nullspace waypoint" /obj/landmark/latejoin_missile name = "missile latejoin spawn marker" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1 dir = NORTH New() //FFFUCK the parent has no framework for a landmark that is both a latejoin and should not be deleted immediately src.tag = "landmark*[src.name]" latejoin += src.loc deleted_on_start = 1 if (!islist(landmarks)) landmarks = list() landmarks.Add(src) north name = "missile latejoin spawn marker (north)" dir = NORTH /obj/landmark/ass_arena_spawn name = "ass_arena_spawn" icon = 'icons/mob/screen1.dmi' icon_state = "x" anchored = 1 New() ..() ass_arena_spawn.Add(src) obj/landmark/interesting // Use this to place cryptic clues to be picked up by the T-ray, because trying to remember which floortile you varedited is shit. For objects and mobs, just varedit. name = "Interesting turf spawner" desc = "Sets the var/interesting of the target turf, then deletes itself" interesting = "" New() //use initialize() later and test ok ..() SPAWN_DBG(1 DECI SECOND) src.setup() SPAWN_DBG(10) qdel(src) proc/setup() var/turf/T = src.loc T.interesting = src.interesting