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2020-02-16 19:40:21 -08:00

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/obj/item/ammo/power_cell/self_charging/artifact
name = "artifact energy gun power cell"
icon = 'icons/obj/artifacts/artifactsitemS.dmi'
artifact = 1
charge = 400.0
max_charge = 400.0
recharge_rate = 0.0
module_research_no_diminish = 1
mat_changename = 0
mat_changedesc = 0
New(var/loc, var/forceartitype)
//src.artifact = new /datum/artifact/energyammo(src)
var/datum/artifact/energyammo/A = new /datum/artifact/energyammo(src)
if (forceartitype)
A.validtypes = list("[forceartitype]")
src.artifact = A
SPAWN_DBG(0)
src.ArtifactSetup()
src.max_charge = rand(5,100)
src.max_charge *= 10
A.react_elec[2] = src.max_charge
src.recharge_rate = rand(5,60)
..()
examine()
set src in oview()
boutput(usr, "You have no idea what this thing is!")
if (!src.ArtifactSanityCheck())
return
var/datum/artifact/A = src.artifact
if (istext(A.examine_hint))
boutput(usr, "[A.examine_hint]")
UpdateName()
src.name = "[name_prefix(null, 1)][src.real_name][name_suffix(null, 1)]"
attackby(obj/item/W as obj, mob/user as mob)
if (src.Artifact_attackby(W,user))
..()
/datum/artifact/energyammo
associated_object = /obj/item/ammo/power_cell/self_charging/artifact
rarity_class = 0
validtypes = list("ancient","eldritch","precursor")
automatic_activation = 1
react_elec = list("equal",0,0)
react_xray = list(8,80,95,11,"SEGMENTED")
examine_hint = "It kinda looks like it's supposed to be inserted into something."
module_research = list("energy" = 15, "weapons" = 1, "miniaturization" = 15)
module_research_insight = 1
New()
..()
src.react_heat[2] = "VOLATILE REACTION DETECTED"