mirror of
https://github.com/goonstation/goonstation-2020.git
synced 2026-08-23 20:16:11 +01:00
258 lines
7.8 KiB
Plaintext
258 lines
7.8 KiB
Plaintext
/*
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CONTAINS:
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LOCATOR
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HAND_TELE
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*/
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/obj/item/locator
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name = "locator"
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icon = 'icons/obj/device.dmi'
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icon_state = "locator"
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var/temp = null
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var/frequency = 1451
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var/broadcasting = null
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var/listening = 1.0
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flags = FPRINT | TABLEPASS| CONDUCT
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w_class = 2.0
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item_state = "electronic"
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throw_speed = 4
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throw_range = 20
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m_amt = 400
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/obj/item/locator/attack_self(mob/user as mob)
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user.machine = src
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var/dat
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if (src.temp)
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dat = "[src.temp]<BR><BR><A href='byond://?src=\ref[src];temp=1'>Clear</A>"
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else
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dat = {"
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<B>Persistent Signal Locator</B><HR>
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Frequency:
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<A href='byond://?src=\ref[src];freq=-10'>-</A>
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<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(src.frequency)]
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<A href='byond://?src=\ref[src];freq=2'>+</A>
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<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
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<A href='?src=\ref[src];refresh=1'>Refresh</A>"}
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user.Browse(dat, "window=radio")
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onclose(user, "radio")
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return
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/obj/item/locator/Topic(href, href_list)
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..()
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if (usr.stat || usr.restrained())
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return
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if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))))
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usr.machine = src
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if (href_list["refresh"])
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src.temp = "<B>Persistent Signal Locator</B><HR>"
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var/turf/sr = get_turf(src)
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if (sr)
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src.temp += "<B>Located Beacons:</B><BR>"
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for(var/obj/item/device/radio/beacon/W in tracking_beacons)//world)
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LAGCHECK(LAG_LOW)
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if (istype(src, /obj/item/locator/jones) && istype(W, /obj/item/device/radio/beacon/jones)) //For Jones City
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src.temp += "Unknown Location-[W.x], [W.y], [W.z]<BR>"
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if (W.frequency == src.frequency)
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var/turf/tr = get_turf(W)
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if (tr.z == sr.z && tr)
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var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if (direct < 5)
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direct = "very strong"
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else
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if (direct < 10)
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direct = "strong"
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else
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if (direct < 20)
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direct = "weak"
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else
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direct = "very weak"
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src.temp += "[dir2text(get_dir(sr, tr))]-[direct]<BR>"
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src.temp += "<B>Extranneous Signals:</B><BR>"
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for (var/obj/item/implant/tracking/W in tracking_implants)//world)
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LAGCHECK(LAG_LOW)
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if (W.frequency == src.frequency)
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if (!W.implanted || !ismob(W.loc))
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continue
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else
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var/mob/M = W.loc
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if (isdead(M))
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if (M.timeofdeath + 6000 < world.time)
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continue
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var/turf/tr = get_turf(W)
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if (tr.z == sr.z && tr)
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var/direct = max(abs(tr.x - sr.x), abs(tr.y - sr.y))
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if (direct < 20)
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if (direct < 5)
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direct = "very strong"
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else
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if (direct < 10)
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direct = "strong"
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else
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direct = "weak"
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src.temp += "[W.id]-[dir2text(get_dir(sr, tr))]-[direct]<BR>"
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src.temp += "<B>You are at \[[sr.x],[sr.y],[sr.z]\]</B> in orbital coordinates.<BR><BR><A href='byond://?src=\ref[src];refresh=1'>Refresh</A><BR>"
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else
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src.temp += "<B><FONT color='red'>Processing Error:</FONT></B> Unable to locate orbital position.<BR>"
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else
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if (href_list["freq"])
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src.frequency += text2num(href_list["freq"])
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src.frequency = sanitize_frequency(src.frequency)
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else
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if (href_list["temp"])
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src.temp = null
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if (ismob(src.loc))
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attack_self(src.loc)
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else
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for(var/mob/M in viewers(1, src))
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if (M.client)
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src.attack_self(M)
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return
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/// HAND TELE
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/obj/item/hand_tele
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name = "hand tele"
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icon = 'icons/obj/device.dmi'
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icon_state = "hand_tele"
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item_state = "electronic"
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throwforce = 5
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w_class = 2.0
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throw_speed = 3
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throw_range = 5
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m_amt = 10000
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flags = ONBELT
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var/unscrewed = 0
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mats = 8
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desc = "An experimental portable teleportation device that can create portals that link to the same destination as a teleport computer."
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var/obj/item/our_target = null
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var/turf/our_random_target = null
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var/list/portals = list()
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// Port of the telegun improvements (Convair880).
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attack_self(mob/user as mob)
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src.add_fingerprint(user)
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if (src.portals.len > 2)
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user.show_text("The hand teleporter is recharging!", "red")
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return
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var/turf/our_loc = get_turf(src)
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if (our_loc && isrestrictedz(our_loc.z))
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user.show_text("The [src.name] does not seem to work here!", "red")
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return
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var/list/L = list()
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L += "Cancel" // So we'll always get a list.
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// Default option that should always be available, regardless of number of teleporters (or lack thereof).
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var/list/random_turfs = list()
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for (var/turf/T in orange(10))
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var/area/tele_check = get_area(T)
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if (T.x > world.maxx-4 || T.x < 4) // Don't put them at the edge.
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continue
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if (T.y > world.maxy-4 || T.y < 4)
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continue
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if (tele_check.teleport_blocked)
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continue
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random_turfs += T
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if (random_turfs && random_turfs.len)
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L["None (Dangerous)"] += pick(random_turfs)
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for(var/obj/machinery/teleport/portal_generator/PG in machines)
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if (!PG.linked_computer || !PG.linked_rings)
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continue
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var/turf/PG_loc = get_turf(PG)
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if (PG && isrestrictedz(PG_loc.z)) // Don't show teleporters in "somewhere", okay.
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continue
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var/obj/machinery/computer/teleporter/Control = PG.linked_computer
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if (Control)
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switch (Control.check_teleporter())
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if (0) // It's busted, Jim.
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continue
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if (1)
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L["Tele at [get_area(Control)]: Locked in ([ismob(Control.locked.loc) ? "[Control.locked.loc.name]" : "[get_area(Control.locked)]"])"] += Control
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if (2)
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L["Tele at [get_area(Control)]: *NOPOWER*"] += Control
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if (3)
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L["Tele at [get_area(Control)]: Inactive"] += Control
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else
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continue
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if (L.len < 2) // Shouldn't happen, but you never know.
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user.show_text("Error: couldn't find valid coordinates or working teleporters.", "red")
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return
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var/t1 = input(user, "Please select a teleporter to lock in on.", "Target Selection") in L
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if (user.stat || user.restrained())
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return
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var/obj/item/I = user.equipped()
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if (I != src)
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if (istype(I, /obj/item/magtractor))
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var/obj/item/magtractor/mag = I
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if (mag.holding != src)
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return
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else
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return
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if (t1 == "Cancel")
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return
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// "None" is a random turf, whereas computer-assisted teleportation locks on to a beacon or tracking implant.
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if (t1 == "None (Dangerous)")
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src.our_random_target = L[t1]
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src.our_target = null
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user.show_text("Warning: Hand tele locked in on random coordinates.", "red")
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else
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var/obj/machinery/computer/teleporter/Control2 = L[t1]
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if (Control2)
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src.our_target = null
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src.our_random_target = null
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switch (Control2.check_teleporter())
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if (0)
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user.show_text("Error: selected teleporter is out of order.", "red")
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return
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if (1)
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src.our_target = Control2.locked
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if (!our_target)
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user.show_text("Error: selected teleporter is locked in to invalid coordinates.", "red")
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return
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else
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user.show_text("Teleporter selected. Locked in on [ismob(Control2.locked.loc) ? "[Control2.locked.loc.name]" : "beacon"] in [get_area(Control2.locked)].", "blue")
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if (2)
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user.show_text("Error: selected teleporter is unpowered.", "red")
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return
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if (3)
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user.show_text("Error: selected teleporter is not locked in.", "red")
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return
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else
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user.show_text("Error: couldn't establish connection to selected teleporter.", "red")
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return
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if (!src.our_target && !src.our_random_target)
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user.show_text("Error: invalid coordinates detected, please try again.", "red")
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return
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var/obj/portal/P = unpool(/obj/portal)
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P.set_loc(get_turf(src))
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portals += P
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if (!src.our_target)
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P.target = src.our_random_target
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else
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P.target = src.our_target
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user.visible_message("<span style=\"color:blue\">Portal opened.</span>")
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logTheThing("station", user, null, "creates a hand tele portal (<b>Destination:</b> [src.our_target ? "[log_loc(src.our_target)]" : "*random coordinates*"]) at [log_loc(user)].")
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SPAWN_DBG (300)
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if (P)
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portals -= P
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pool(P)
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return |