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2020-02-16 19:40:21 -08:00

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/obj/item/wrench
name = "wrench"
desc = "A tool used to apply torque to turn nuts and bolts."
icon = 'icons/obj/items/tools/wrench.dmi'
inhand_image_icon = 'icons/mob/inhand/tools/wrench.dmi'
icon_state = "wrench"
flags = FPRINT | TABLEPASS | CONDUCT | ONBELT
tool_flags = TOOL_WRENCHING
w_class = 2.0
force = 5.0
throwforce = 7.0
stamina_damage = 25
stamina_cost = 20
stamina_crit_chance = 15
m_amt = 150
module_research = list("tools" = 4, "metals" = 2)
rand_pos = 1
/obj/item/wrench/gold
name = "golden wrench"
desc = "A generic wrench, but now with gold plating!"
icon_state = "wrench-gold"
item_state = "wrench"
/obj/item/wrench/monkey
name = "monkey wrench"
desc = "What the FUCK is that thing???"
icon_state = "wrench-monkey"
item_state = "wrench"
module_research = list("tools" = 8)
/obj/item/wrench/vr
icon_state = "wrench-vr"
item_state = "wrench"
/obj/item/wrench/battle //for nuke ops class
name = "battle wrench"
desc = "A heavy industrial wrench that packs a mean punch when used as a bludgeon."
icon_state = "wrench-battle"
item_state = "wrench-battle"
force = 10.0
stamina_damage = 35
//todo: new sprites