diff --git a/build/Version.props b/build/Version.props
index 220cd98461..bb2c35a17a 100644
--- a/build/Version.props
+++ b/build/Version.props
@@ -7,7 +7,7 @@
2.1.1
7.4.0
8.4.0
- 5.2.8
+ 5.2.9
1.1.0
1.1.1
diff --git a/src/DMAPI/tgs.dm b/src/DMAPI/tgs.dm
index e70955845c..2562bfe4d3 100644
--- a/src/DMAPI/tgs.dm
+++ b/src/DMAPI/tgs.dm
@@ -1,6 +1,6 @@
// tgstation-server DMAPI
-#define TGS_DMAPI_VERSION "5.2.8"
+#define TGS_DMAPI_VERSION "5.2.9"
// All functions and datums outside this document are subject to change with any version and should not be relied on.
@@ -117,22 +117,22 @@
//REQUIRED HOOKS
/**
- * Call this somewhere in [/world/proc/New] that is always run. This function may sleep!
- *
- * * event_handler - Optional user defined [/datum/tgs_event_handler].
- * * minimum_required_security_level: The minimum required security level to run the game in which the DMAPI is integrated. Can be one of [TGS_SECURITY_ULTRASAFE], [TGS_SECURITY_SAFE], or [TGS_SECURITY_TRUSTED].
- */
+ * Call this somewhere in [/world/proc/New] that is always run. This function may sleep!
+ *
+ * * event_handler - Optional user defined [/datum/tgs_event_handler].
+ * * minimum_required_security_level: The minimum required security level to run the game in which the DMAPI is integrated. Can be one of [TGS_SECURITY_ULTRASAFE], [TGS_SECURITY_SAFE], or [TGS_SECURITY_TRUSTED].
+ */
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE)
return
/**
- * Call this when your initializations are complete and your game is ready to play before any player interactions happen.
- *
- * This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
- * Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
- * Before this point, note that any static files or directories may be in use by another server. Your code should account for this.
- * This function should not be called before ..() in [/world/proc/New].
- */
+ * Call this when your initializations are complete and your game is ready to play before any player interactions happen.
+ *
+ * This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
+ * Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
+ * Before this point, note that any static files or directories may be in use by another server. Your code should account for this.
+ * This function should not be called before ..() in [/world/proc/New].
+ */
/world/proc/TgsInitializationComplete()
return
@@ -140,8 +140,8 @@
#define TGS_TOPIC var/tgs_topic_return = TgsTopic(args[1]); if(tgs_topic_return) return tgs_topic_return
/**
- * Call this at the beginning of [world/proc/Reboot].
- */
+ * Call this at the beginning of [world/proc/Reboot].
+ */
/world/proc/TgsReboot()
return
@@ -175,16 +175,16 @@
var/deprefixed_parameter
/**
- * Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] contains wildcards.
- */
+ * Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] contains wildcards.
+ */
/datum/tgs_version/proc/Wildcard()
return
/**
- * Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] equals some other version.
- *
- * other_version - The [/datum/tgs_version] to compare against.
- */
+ * Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] equals some other version.
+ *
+ * other_version - The [/datum/tgs_version] to compare against.
+ */
/datum/tgs_version/proc/Equals(datum/tgs_version/other_version)
return
@@ -234,10 +234,10 @@
var/datum/tgs_chat_channel/channel
/**
- * User definable callback for handling TGS events.
- *
- * event_code - One of the TGS_EVENT_ defines. Extra parameters will be documented in each
- */
+ * User definable callback for handling TGS events.
+ *
+ * event_code - One of the TGS_EVENT_ defines. Extra parameters will be documented in each
+ */
/datum/tgs_event_handler/proc/HandleEvent(event_code, ...)
set waitfor = FALSE
return
@@ -252,11 +252,11 @@
var/admin_only = FALSE
/**
- * Process command activation. Should return a string to respond to the issuer with.
- *
- * sender - The [/datum/tgs_chat_user] who issued the command.
- * params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
- */
+ * Process command activation. Should return a string to respond to the issuer with.
+ *
+ * sender - The [/datum/tgs_chat_user] who issued the command.
+ * params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
+ */
/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params)
CRASH("[type] has no implementation for Run()")
@@ -271,48 +271,48 @@
return
/**
- * Returns [TRUE] if DreamDaemon was launched under TGS, the API matches, and was properly initialized. [FALSE] will be returned otherwise.
- */
+ * Returns [TRUE] if DreamDaemon was launched under TGS, the API matches, and was properly initialized. [FALSE] will be returned otherwise.
+ */
/world/proc/TgsAvailable()
return
// No function below this succeeds if it TgsAvailable() returns FALSE or if TgsNew() has yet to be called.
/**
- * Forces a hard reboot of DreamDaemon by ending the process.
- *
- * Unlike del(world) clients will try to reconnect.
- * If TGS has not requested a [TGS_REBOOT_MODE_SHUTDOWN] DreamDaemon will be launched again
- */
+ * Forces a hard reboot of DreamDaemon by ending the process.
+ *
+ * Unlike del(world) clients will try to reconnect.
+ * If TGS has not requested a [TGS_REBOOT_MODE_SHUTDOWN] DreamDaemon will be launched again
+ */
/world/proc/TgsEndProcess()
return
/**
- * Send a message to connected chats.
- *
- * message - The string to send.
- * admin_only: If [TRUE], message will be sent to admin connected chats. Vice-versa applies.
- */
+ * Send a message to connected chats.
+ *
+ * message - The string to send.
+ * admin_only: If [TRUE], message will be sent to admin connected chats. Vice-versa applies.
+ */
/world/proc/TgsTargetedChatBroadcast(message, admin_only = FALSE)
return
/**
- * Send a private message to a specific user.
- *
- * message - The string to send.
- * user: The [/datum/tgs_chat_user] to PM.
- */
+ * Send a private message to a specific user.
+ *
+ * message - The string to send.
+ * user: The [/datum/tgs_chat_user] to PM.
+ */
/world/proc/TgsChatPrivateMessage(message, datum/tgs_chat_user/user)
return
// The following functions will sleep if a call to TgsNew() is sleeping
/**
- * Send a message to connected chats that are flagged as game-related in TGS.
- *
- * message - The string to send.
- * channels - Optional list of [/datum/tgs_chat_channel]s to restrict the message to.
- */
+ * Send a message to connected chats that are flagged as game-related in TGS.
+ *
+ * message - The string to send.
+ * channels - Optional list of [/datum/tgs_chat_channel]s to restrict the message to.
+ */
/world/proc/TgsChatBroadcast(message, list/channels = null)
return