From f7c94618b2bd09ff679edcb10d218e19bdbd2358 Mon Sep 17 00:00:00 2001 From: Jordan Dominion Date: Sat, 10 Aug 2024 22:54:04 -0400 Subject: [PATCH] Fix DMAPI documentation comment typos --- build/Version.props | 2 +- src/DMAPI/tgs.dm | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/build/Version.props b/build/Version.props index 74c77f27a7..6b80b4ff79 100644 --- a/build/Version.props +++ b/build/Version.props @@ -9,7 +9,7 @@ 7.0.0 13.6.0 15.6.0 - 7.2.0 + 7.2.1 5.9.0 1.4.1 1.2.1 diff --git a/src/DMAPI/tgs.dm b/src/DMAPI/tgs.dm index fde85d1422..4766b3dfe6 100644 --- a/src/DMAPI/tgs.dm +++ b/src/DMAPI/tgs.dm @@ -1,7 +1,7 @@ // tgstation-server DMAPI // The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in IETF RFC 2119. -#define TGS_DMAPI_VERSION "7.2.0" +#define TGS_DMAPI_VERSION "7.2.1" // All functions and datums outside this document are subject to change with any version and should not be relied on. @@ -163,7 +163,7 @@ return /** - * Consumers MUST this when your initializations are complete and your game is ready to play before any player interactions happen. + * Consumers MUST call this when world initializations are complete and the game is ready to play before any player interactions happen. * * This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running. * Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184