diff --git a/src/DMAPI/tgs.dm b/src/DMAPI/tgs.dm index b4c1eb8cf4..4493aef72c 100644 --- a/src/DMAPI/tgs.dm +++ b/src/DMAPI/tgs.dm @@ -127,6 +127,7 @@ * Call this when your initializations are complete and your game is ready to play before any player interactions happen. * * This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running. + * Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184 * Before this point, note that any static files or directories may be in use by another server. Your code should account for this. * This function should not be called before ..() in [/world/proc/New]. */