adding sake sprites and a new cocktail for it

This commit is contained in:
brndd
2019-04-16 03:16:52 +03:00
parent 1ad6c1ae8a
commit 00ead3c06f
8 changed files with 34 additions and 2 deletions

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@@ -224,6 +224,7 @@
#define WHISKEYCOLA "whiskeycola"
#define MARTINI "martini"
#define VODKAMARTINI "vodkamartini"
#define SAKEMARTINI "sakemartini"
#define WHITERUSSIAN "whiterussian"
#define SCREWDRIVERCOCKTAIL "screwdrivercocktail"
#define BOOGER "booger"

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@@ -1199,6 +1199,7 @@ var/global/num_vending_terminals = 1
/obj/item/weapon/reagent_containers/food/drinks/bottle/wine = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/sake = 5,
/obj/item/weapon/reagent_containers/food/drinks/beer = 6,
/obj/item/weapon/reagent_containers/food/drinks/ale = 6,
/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice = 4,

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@@ -5712,6 +5712,13 @@
reagent_state = REAGENT_STATE_LIQUID
color = "#664300" //rgb: 102, 67, 0
/datum/reagent/ethanol/deadrum/sakemartini
name = "Sake Martini"
id = SAKEMARTINI
description = "A martini mixed with sake instead of vermouth. Has a fruity, oriental flavor."
reagent_state = REAGENT_STATE_LIQUID
color = "#664300" //rgb: 102, 67, 0
/datum/reagent/ethanol/deadrum/white_russian
name = "White Russian"
id = WHITERUSSIAN

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@@ -2504,6 +2504,13 @@
required_reagents = list(VODKA = 2, VERMOUTH = 1)
result_amount = 3
/datum/chemical_reaction/sakemartini
name = "Sake Martini"
id = SAKEMARTINI
result = SAKEMARTINI
required_reagents = list(SAKE = 1, GIN = 1)
result_amount = 2
/datum/chemical_reaction/white_russian
name = "White Russian"
id = WHITERUSSIAN

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@@ -412,6 +412,7 @@ USE THIS CHEMISTRY DISPENSER FOR MAPS SO THEY START AT 100 ENERGY
RUM,
COGNAC,
WINE,
SAKE,
KAHLUA,
ALE,
ICE = T0C,

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@@ -1231,6 +1231,17 @@
..()
reagents.add_reagent(ABSINTHE, 100)
/obj/item/weapon/reagent_containers/food/drinks/bottle/sake
name = "Uchuujin Junmai Ginjo Sake"
desc = "An exotic rice wine from the land of the space ninjas."
icon_state = "sakebottle"
vending_cat = "fermented"
isGlass = 1
molotov = -1
/obj/item/weapon/reagent_containers/food/drinks/bottle/sake/New()
..()
reagents.add_reagent(SAKE, 100)
//////////////////////////JUICES AND STUFF ///////////////////////
/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice

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@@ -115,9 +115,9 @@
name = "glass of vodka"
desc = "The glass contain wodka. Xynta."
if(SAKE)
icon_state = "ginvodkaglass"
icon_state = "sakeglass"
name = "glass of sake"
desc = "A glass of Sake."
desc = "A glass of sake."
if(GOLDSCHLAGER)
icon_state = "ginvodkaglass"
name = "glass of Goldschlager"
@@ -190,6 +190,10 @@
icon_state = "martiniglass"
name = "vodka martini"
desc ="A bastardisation of the classic martini. Still great."
if(SAKEMARTINI)
icon_state = "martiniglass"
name = "sake martini"
desc = "An oriental spin on the martini, mixed with sake instead of vermouth."
if(GARGLEBLASTER)
icon_state = "gargleblasterglass"
name = "\improper Pan-Galactic Gargle Blaster"

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