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38
code/modules/telesci/bscrystal.dm
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38
code/modules/telesci/bscrystal.dm
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// Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
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/obj/item/bluespace_crystal
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name = "bluespace crystal"
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desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "bluespace_crystal"
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w_class = 1
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origin_tech = "bluespace=4;materials=3"
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var/blink_range = 8 // The teleport range when crushed/thrown at someone.
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/obj/item/bluespace_crystal/New()
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..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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/obj/item/bluespace_crystal/attack_self(var/mob/user)
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blink_mob(user)
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user.drop_item()
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user.visible_message("<span class='notice'>[user] crushes the [src]!</span>")
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del(src)
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/obj/item/bluespace_crystal/proc/blink_mob(var/mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
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/obj/item/bluespace_crystal/throw_impact(atom/hit_atom)
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..()
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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del(src)
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// Artifical bluespace crystal, doesn't give you much research.
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/obj/item/bluespace_crystal/artificial
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name = "artificial bluespace crystal"
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desc = "An artificially made bluespace crystal, it looks delicate."
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origin_tech = "bluespace=2"
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blink_range = 4 // Not as good as the organic stuff!
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