From 034409ec6e35ecd9938e9ededae4a0127d2703a8 Mon Sep 17 00:00:00 2001 From: Rob Nelson Date: Wed, 17 Dec 2014 12:29:59 -0800 Subject: [PATCH] Fix cult summon spam. --- code/game/gamemodes/cult/runes.dm | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index f9436505b18..3e69957384a 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -160,8 +160,6 @@ var/list/sacrificed = list() qdel(src) return - - /////////////////////////////////////////THIRD RUNE /obj/effect/rune/proc/convert() @@ -214,9 +212,12 @@ var/global/cult_tearreality_lastattempt=0 var/cultist_count = 0 // Spamming this is getting so bad that it's impossible to process ahelps. - //if((world.time - cult_tearreality_lastattempt) < CULT_TEAR_REALITY_DELAY) - // return fizzle() - //cult_tearreality_lastattempt=world.time + if((world.time - cult_tearreality_lastattempt) < CULT_TEAR_REALITY_DELAY) + for(var/mob/N in range(1,src)) + if(iscultist(N)) + N << "Your failed attempt threw the fabric of the universe into disarray! You must wait five seconds before you can try again." + return fizzle() + cult_tearreality_lastattempt=world.time if(universe.name == "Hell Rising") for(var/mob/N in range(1,src))