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Monkey mode now wont list name->key after the end of round.
Monkeys during monkey mode can use detective's revolver wearing hat and suit (without uniform). Fixed some runtime errors. Added ability for admins to disallow connecting for guests. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1395 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2241,6 +2241,19 @@ var/showadminmessages = 1
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world << "<B>The tinted_weldhelh has been disabled!</B>"
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log_admin("[key_name(usr)] toggled tinted_weldhelh.")
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message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.", 1)
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/obj/admins/proc/toggleguests()
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set category = "Server"
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set desc="Guests can't enter"
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set name="Toggle guests"
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guests_allowed = !( guests_allowed )
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if (!( guests_allowed ))
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world << "<B>Guests may no longer enter the game.</B>"
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else
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world << "<B>Guests may now enter the game.</B>"
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log_admin("[key_name(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.")
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message_admins("\blue [key_name_admin(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.", 1)
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//
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//
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//ALL DONE
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