Merge branch 'Bleeding-Edge' of gitlab.com:vgstation/vgstation into borer-overhaul

This commit is contained in:
Rob Nelson
2015-08-24 18:33:53 -07:00
234 changed files with 18788 additions and 14357 deletions

View File

@@ -174,6 +174,12 @@ datum/controller/game_controller/proc/cachedamageicons()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\datum/controller/game_controller/proc/setup_objects() called tick#: [world.time]")
var/watch = start_watch()
var/overwatch = start_watch() // Overall.
log_startup_progress("Populating asset cache...")
populate_asset_cache()
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
watch = start_watch()
log_startup_progress("Initializing objects...")
//sleep(-1) // Why
//var/last_init_type = null

View File

@@ -145,7 +145,7 @@ datum/shuttle_controller/proc/move_pod(var/start_type,var/end_type,var/direction
for(var/mob/M in end_location)
if(M.client)
spawn(0)
spawn()
if(M.locked_to)
shake_camera(M, 4, 1) // locked_to, not a lot of shaking
else