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Merge branch 'Bleeding-Edge' of gitlab.com:vgstation/vgstation into borer-overhaul
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@@ -174,6 +174,12 @@ datum/controller/game_controller/proc/cachedamageicons()
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//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\datum/controller/game_controller/proc/setup_objects() called tick#: [world.time]")
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var/watch = start_watch()
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var/overwatch = start_watch() // Overall.
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log_startup_progress("Populating asset cache...")
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populate_asset_cache()
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log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
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watch = start_watch()
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log_startup_progress("Initializing objects...")
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//sleep(-1) // Why
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//var/last_init_type = null
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@@ -145,7 +145,7 @@ datum/shuttle_controller/proc/move_pod(var/start_type,var/end_type,var/direction
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for(var/mob/M in end_location)
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if(M.client)
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spawn(0)
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spawn()
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if(M.locked_to)
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shake_camera(M, 4, 1) // locked_to, not a lot of shaking
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else
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